On the Matter of Prestige

Prestige is a system that’s both new and not-so-new for the players (and Staff) of TI. While it has technically been in place since the launch of Noble Projects, it was a placeholder for a more complex and fully-featured system that was planned but not yet implemented. Across the last couple weeks we saw some of those features enter play, and in the last couple days the system received its stamp of completion.

Because the release of Prestige was admittedly rather piecemeal, there has been a lot of confusion around how some of the middling to later features work.

To start, on the surface there are two types of Prestige: That which can be earned by the titled nobility, and that which can be earned by anyone but the “savage” races. Code-wise, the differences are cosmetic...

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Banished Bugs of January

Rejected plots weren’t refunding the invested silver or gold. They do now.

The dates on “project list” had not been adapted to handle the new project timers. They have been adjusted now.

Class and guild messenger approach has been fixed. They’re printing properly to the recipient now.

A strange bug that was causing plants to be tended when looked at has been resolved.

A bug preventing locked containers from being unlocked in lawful areas has been resolved.

The real identities of mail profile owners were being revealed when the letters were posted into ledgers. This has been resolved with vengeance.

The “support history” command was showing the total IP of third parties. It doesn’t do that anymore.

To allow players to format their gambits, the content is now put into a...

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January Game Updates

As we reach the end of the month of January, it’s time to publish our soon-to-be routine devlog update!

First and foremost we instated a game-wide ban on all TOR IP addresses. As none of our users currently log in through TOR, it shouldn’t have a noticeable impact. What it may do, however, is cut back on the occasional trolling escapades we see from time to time. They’re unfun to deal with for Staff and players, so we cut off their ability to do so (at least through TOR).

Early in the month it was noticed that we were missing several help files in the commodities section. These were filled out with information on the various herbs, spices, and plants a citizen of Lithmore might encounter.

The old “help player ” command has been updated to “help character ” to better reflect the ...

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WordPress Update

We have updated our WordPress software for the main website. Player blogs won’t be updated for another week to ensure everybody has the chance to adapt and switch themes if they need to. If you need a hand figuring out whether or not your blog theme will be incompatible with the newest version of WordPress, check here:


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