Difference between revisions of "Main Page"
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Our players are supported by intuitive system tools that help them realize the extent of their storytelling capacity: They can modify room descriptions during RP, masquerade under aliases, spread rumors, keep track of IC events, make and sell objects, and much more. | Our players are supported by intuitive system tools that help them realize the extent of their storytelling capacity: They can modify room descriptions during RP, masquerade under aliases, spread rumors, keep track of IC events, make and sell objects, and much more. | ||
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|{{Topic Of The Month}} | |{{Topic Of The Month}} |
Revision as of 22:59, 4 May 2019
The Inquisition: Legacy is an RP Focused game started in 1999, with an original, dark fantasy theme. It has been designed solely for immersive roleplay ever since. The goal of our game is to tell a good story, and the theme focuses on the philosophical elements of why a society embraces oppression and it continues to function despite the evil it perpetuates. The game is highly character driven, and plot outcomes are entirely in the hands of players. Our players are supported by intuitive system tools that help them realize the extent of their storytelling capacity: They can modify room descriptions during RP, masquerade under aliases, spread rumors, keep track of IC events, make and sell objects, and much more. |
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