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Re: Tax info and metagaming concerns
Posted: Tue Aug 09, 2016 2:56 pm
by Tremere
Voxumo wrote:Geras wrote:Voxumo wrote:
Because someone had to build them in the first place... It's not like your character just so happens to be skilled in masonry and can build their own rooms. See my explanation above, because I had the exact same question sometime ago, but instead of discussing it with fellow players who don't know the actual answer either, I went to staff who would have some answer.
If the toon was in game champion for earth magic and a skilled tradesperson?
*Narrows eyes* Until the Masonry skill is an ingame thing, the point is kind of mute.
And then the argument is going to be about how they got all the supplies or the noise involved and that someone somehow would find out in some way. There is -always- going to be this argument.
Re: Tax info and metagaming concerns
Posted: Tue Aug 09, 2016 3:06 pm
by Voxumo
That is actually a good point... I don't know about ya'll, but construction never seems to be quiet.
Re: Tax info and metagaming concerns
Posted: Tue Aug 09, 2016 4:03 pm
by Pixie
Construction isn't quiet when it's using modern machines. Some Southsider throwing a board up against the outside of a building as a lean-to? Not quite as loud or noticeable.
I grasp the point for balance and economic purposes, though. Thanks Kinky!
Re: Tax info and metagaming concerns
Posted: Tue Aug 09, 2016 10:32 pm
by Geras
Pixie wrote:Construction isn't quiet when it's using modern machines. Some Southsider throwing a board up against the outside of a building as a lean-to? Not quite as loud or noticeable.
I grasp the point for balance and economic purposes, though. Thanks Kinky!
Again, if a wizard did it... :3
Hasn't anyone seen the Shawshank redemption? Or those drug tunnels across the Mexican and Canadian borders?