Re: Big Plot
Posted: Sun May 05, 2013 8:25 pm
I'm going to do the cop out here and just say it's one of fundamentals axis of conflicts the game is based : Mages vs Davites/Order/Knights.
I'll also go out so much to commpare King Dav to Hitler, he went out to commit genocide of a people (Mages). Mages are persecuted because of the uncontrollable fact that they are born with magic in their blood. Some will continue on, trying to hide in plain sight and pray they won't be found out, tortured and burned alive while others might actually take a stand to try and stop the persecution.
If you look at the census you will see a great number of awakened mages, but the actual membership in the Manus Guild is severly lacking in comparision. To me, this indicates a vast majority of mages are doing what you say, pretending to be normal people. Now, if a group of mages came out and said "We are mages, we come in peace. We bring only benefits to you." the only response will be "TAINT! BURN THEM ALL!" Any mage outed meets the flames quite quickly, any charity given by them met with suspicion to downright refusal for the pure fact that they are a mage and in the eyes of the ruling religion will taint all it comes into contact with.
At the moment, I think we have to many nice people in game, mages in hiding, people being pleasant and getting along. I was talkign to someone about it last night that it's all getting a bit boring. We need a more antagonists. More people to rub against the grain of social politeness. I think Cullen at the moment is the only real actively 'badguy' we have going for us and there is only so much conflict a man can generate. I know it's shit to ask for bad guys and not take action myself, so be on the lookout for Gwenith's Evil twin sister, coming to a city near you soon.
My vote is between 2 : Internal politiking/southside rebellion and crime syndicate. I think both of these can easily include all the guilds in their plots.
To point out a thing I particularly enjoyed in the plots I've been apart of is the terror attacks such as the newt jeweller, dock explosion and fire in the Russo general store. Each one basically put our characters on the spot right there and then and we were left to do what we could. The plots were short, tension filled, and punchy.
I admit being a little offput by the merchant NPC's storyline. Personally, I felt very left out of it, I would have loved to help but when I went to enquire with of what I could do, they were all in bed/the admin had logged off. I did get to see one of the NPC's active but was interrupted by a burning, then the admin had to log off. I also think that excluded a few people not just with time frames the NPC's were active, but also characters with certain traits that would probably think that such servitude below them (nobles/court) or people bent their characters persona's slightly just so they could be part of a plot/quest. Again, personal preference, if I was to run this, I would set up a NPC that would react to certain keywords, when the admin can't be around.
Given that we have lost a couple of titled nobles lately, and if the admin were thinking of replacing them, I think a internal politiking event would be ideal. Getting each canidate to try and swing the population in their favour to make them look more seductive a choice to raise them into nobility. In the same 'nobility potential' line of thought, a great disaster, city-wide peril could also be used to sort the mice from the men and a person might be raised due to examplary handling of the situation in the name of the crown.
Sorry about the Novel. I think that totals by 92cents.
I'll also go out so much to commpare King Dav to Hitler, he went out to commit genocide of a people (Mages). Mages are persecuted because of the uncontrollable fact that they are born with magic in their blood. Some will continue on, trying to hide in plain sight and pray they won't be found out, tortured and burned alive while others might actually take a stand to try and stop the persecution.
If you look at the census you will see a great number of awakened mages, but the actual membership in the Manus Guild is severly lacking in comparision. To me, this indicates a vast majority of mages are doing what you say, pretending to be normal people. Now, if a group of mages came out and said "We are mages, we come in peace. We bring only benefits to you." the only response will be "TAINT! BURN THEM ALL!" Any mage outed meets the flames quite quickly, any charity given by them met with suspicion to downright refusal for the pure fact that they are a mage and in the eyes of the ruling religion will taint all it comes into contact with.
At the moment, I think we have to many nice people in game, mages in hiding, people being pleasant and getting along. I was talkign to someone about it last night that it's all getting a bit boring. We need a more antagonists. More people to rub against the grain of social politeness. I think Cullen at the moment is the only real actively 'badguy' we have going for us and there is only so much conflict a man can generate. I know it's shit to ask for bad guys and not take action myself, so be on the lookout for Gwenith's Evil twin sister, coming to a city near you soon.
My vote is between 2 : Internal politiking/southside rebellion and crime syndicate. I think both of these can easily include all the guilds in their plots.
To point out a thing I particularly enjoyed in the plots I've been apart of is the terror attacks such as the newt jeweller, dock explosion and fire in the Russo general store. Each one basically put our characters on the spot right there and then and we were left to do what we could. The plots were short, tension filled, and punchy.
I admit being a little offput by the merchant NPC's storyline. Personally, I felt very left out of it, I would have loved to help but when I went to enquire with of what I could do, they were all in bed/the admin had logged off. I did get to see one of the NPC's active but was interrupted by a burning, then the admin had to log off. I also think that excluded a few people not just with time frames the NPC's were active, but also characters with certain traits that would probably think that such servitude below them (nobles/court) or people bent their characters persona's slightly just so they could be part of a plot/quest. Again, personal preference, if I was to run this, I would set up a NPC that would react to certain keywords, when the admin can't be around.
Given that we have lost a couple of titled nobles lately, and if the admin were thinking of replacing them, I think a internal politiking event would be ideal. Getting each canidate to try and swing the population in their favour to make them look more seductive a choice to raise them into nobility. In the same 'nobility potential' line of thought, a great disaster, city-wide peril could also be used to sort the mice from the men and a person might be raised due to examplary handling of the situation in the name of the crown.
Sorry about the Novel. I think that totals by 92cents.