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Suggestions for echoes, mobs, etc for religious theme enforcement

Posted: Sat Jul 31, 2021 1:44 pm
by Eos
Hello,

we had a meeting with the Order and as one of our action points we noted down adding automated mob emotes, echoes etc. to reinforce the religious theme. Basically automated things we can add so that the atmosphere around town feels more religious. I would like to hear your thoughts on how we can do this.

Re: Suggestions for echoes, mobs, etc for religious theme enforcement

Posted: Sat Jul 31, 2021 2:25 pm
by Starstarfish
Echoes are always tough as you want them to fire enough to be useful but balance against them in a super public room to the point it's annoying.

- vNPC presence of some kind in the Cathedral and/or active Chapels around town. Showing NPCs attending services that might end the Mass only happens when PCs host it idea. I wouldn't necessarily have echoes pop in the main rooms (as that might get annoying during RP scenes) but people lighting candles in the side rooms, waiting for the confessional, etc.

Creating some of the craft quests for Order folks to interact with some people might also flesh that out.

- High Piety loading Knight NPCs the same way high Lawfulness loads Reeve NPCs. Supposedly this is in the code but to my knowledge I've never seen this work (though maybe it does now?)

Re: Suggestions for echoes, mobs, etc for religious theme enforcement

Posted: Thu Aug 05, 2021 5:47 am
by sippycup
Awesome ideas. You know how you can tell the bard MOBs in the taverns to play a song? Maybe their could be a mass MOB for an on demand mass scene, or confessional lol. Maybe the confessional would generate a random penance from a list idk.