Rec_Level Review

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Moderators: Maeve, Maeve

Should mages and covert guild members get a Rec_Level bonus?

Poll ended at Sat Apr 13, 2013 2:04 am

Yes
4
50%
No
2
25%
Maybe - comments and caveats below
2
25%
 
Total votes: 8
User avatar
Leech
Posts: 349
Joined: Tue Dec 18, 2012 5:24 pm
Location: Behind you.

Sat Apr 06, 2013 3:56 pm

...a higher boost for each recommendation + no decay on recommendations over time would suffice IMHO...
This would make it INSANELY easy to cap out with each character. I'd suggest either one or the other, not both.
Player of: Alexander ab Courtland

Geras
Posts: 1089
Joined: Sun Sep 11, 2011 8:50 pm

Sat Apr 06, 2013 4:37 pm

Maybe diminishing returns?

User avatar
Kinaed
Posts: 1984
Joined: Wed Jan 05, 2011 8:54 pm
Discord Handle: ParaVox3#7579

Sun Apr 07, 2013 3:03 am

From today's OOC Chat, here's the spec agreed on:


[ #92 ]
A note has been posted by: Kinaed
From room : 69
In subject of: Rec_Level Updates
Date : Sat Apr 6 17:30:41 2013
Expires : Thu Dec 31 17:30:46 2015
To : Azarial staff
_________________________________________________________________________
- Give covert guild members and mages a base 10% rec level value. Not
cumulative (eg, a thief/mage or dual manus/thief doesn't get 20%).

- Remove the cap on rec levels. Players can get as high as they can go,
even over 100%.

- Add locking at every 10%, even over 100%.

- Change request approval on recommend syntax to:

request approve <request number> #r #qp

Make sure to require the 'r' and 'qp' in the syntax so staff don't muck up
the QP versus rec_level % bonus.

Drop the reason required in the syntax as that's extraneous.

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