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Mages' cant

Posted: Fri Apr 26, 2013 1:56 pm
by Dice
Exactly like Thieves' cant, but for Manus instead.

Why?
1) It's even worse for mages if they get caught compared to the Thieves, and they could similarly use this kind of help to help react to dangerous situations in a sneaky way.
2) It would incentivize joining Manus, rather than being a solitary mage.

Re: Mages' cant

Posted: Fri Apr 26, 2013 9:43 pm
by SlyViolin
For those of us who don't know... what's a cant?

Re: Mages' cant

Posted: Sat Apr 27, 2013 8:59 am
by Takta
Thieves' cant is a skill thieves can use to talk to each other in rooms where others can't see it (it's basically sign language specific to a guild).

Re: Mages' cant

Posted: Sun Apr 28, 2013 1:10 am
by Leech
I've no idea if all mages can read minds, or only some, but perhaps this could be unique in that it'd be... psychic communication? Instead of hand signs? I dunno, I feel like mages deserve something unique, and thematic for their secret language, rather than a direct copyover of tcant.

Re: Mages' cant

Posted: Sun Apr 28, 2013 2:29 pm
by Bennie
Leech wrote:I've no idea if all mages can read minds, or only some, but perhaps this could be unique in that it'd be... psychic communication? Instead of hand signs? I dunno, I feel like mages deserve something unique, and thematic for their secret language, rather than a direct copyover of tcant.
My gosh, this would be awesome.

I agree that the mages need some sort of communication thing like the Thieves, given the badness of being caught in the Manus as well as encouraging mages from joining the Manus as opposed to going alone. Having it be psychic would just be all the cooler.

Re: Mages' cant

Posted: Sun Apr 28, 2013 3:49 pm
by Geras
There's a spell that kind of sort of makes this possible. Maybe its duration could be lengthened?