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Astral Spells

Posted: Fri Nov 09, 2012 1:47 pm
by Geras
How feasible code wise would it be to implement a couple of spells that can be invoked (but not evoked) in the astral realm? There are a few that could be useful. I was thinking a spell to create a gate node on demand, or to get past closed doors, or to teleport one's avatar to another location would all be useful. Perhaps one astral spell per element/moon pair?

Re: Astral Spells

Posted: Fri Nov 09, 2012 1:48 pm
by Geras
Meant to post this under the ideas board. Oops.