Astral Spells

Ideas we've discussed and decided not to implement.

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Geras
Posts: 1089
Joined: Sun Sep 11, 2011 8:50 pm

Fri Nov 09, 2012 1:47 pm

How feasible code wise would it be to implement a couple of spells that can be invoked (but not evoked) in the astral realm? There are a few that could be useful. I was thinking a spell to create a gate node on demand, or to get past closed doors, or to teleport one's avatar to another location would all be useful. Perhaps one astral spell per element/moon pair?

Geras
Posts: 1089
Joined: Sun Sep 11, 2011 8:50 pm

Fri Nov 09, 2012 1:48 pm

Meant to post this under the ideas board. Oops.

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