Learn block all

Ideas that have been discussed, approved, and are awaiting implementation.

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SlyViolin
Posts: 45
Joined: Sat Nov 17, 2012 5:46 am

Thu Jan 31, 2013 11:22 pm

Hi! I was wandering if we could get a command implemented that blocks ALL learning. This will be highly functional for people who are trying to save RPXP to buy wealth or improve points etc. I'm basically having a complain because today I spent a few hours Rping with someone and forgot to block my pooled skills. My pool ticked, and I ended up being down 1k xp from what I had before the session and it's truly frustrating.

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Kinaed
Posts: 1984
Joined: Wed Jan 05, 2011 8:54 pm
Discord Handle: ParaVox3#7579

Fri Feb 01, 2013 4:01 am

Seems a reasonable request. I'll add it to the todo.

ScottyEnvy
Posts: 7
Joined: Tue Sep 25, 2012 4:38 am

Thu Jun 06, 2013 2:51 am

I don't think a learn block all is needed, maybe useful, but I would love a like dump pool skill. Honestly, I would forget to un-learn block all, and get mad at myself lol Just a thought.

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sat Jun 08, 2013 5:15 am

What about bringing back learn forget? It would be useful for the edge case of "accidentally learning" something, but also represent larger character arcs - if someone used to be into X but roleplay led them to do Y, after a while they do forget how to do X.

If there's some concern about quickly swapping skills around, maybe it could just go really really slow in comparison to improving skills?

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Zeita
Posts: 324
Joined: Mon Jan 10, 2011 7:38 pm

Sun Jun 16, 2013 6:32 pm

I'd personally not be keen on allowing a simple 'forget, get your xp back' system. But perhaps skills could be sold back for a reduced xp return? Perhaps somewhere in the vicinity of 25-50%?

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sun Jun 30, 2013 7:05 pm

Herazade wrote:I'd personally not be keen on allowing a simple 'forget, get your xp back' system. But perhaps skills could be sold back for a reduced xp return? Perhaps somewhere in the vicinity of 25-50%?
Yeah, I'd be fine with "learn forget" costing some percentage of the XP. Better than keeping a skill you didn't want or which no longer fits the char.

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