Barring doors
Posted: Thu Dec 08, 2011 3:05 pm
Hi!
I'd love to see barrable doors in the game, which are basically doors that can be 'locked' from one side without the need of a key. The idea came about in trying ho to decide on how to give some privacy for the Troub guildhall baths. I wasn't sure that the sock on the doorhandle method would work against the travel command, and didn't want to issue keys to everyone either.
I could see it having utility elsewhere, for rooms that are public, but that are used for private things. For example, taking confession at the church, or in some public meeting rooms, etc. Make them reset after an amount of time, just to counter people logging off inside. Could make the rooms no-quit, but you'd still have to deal with idle-outers and LDers.
Thanks.
I'd love to see barrable doors in the game, which are basically doors that can be 'locked' from one side without the need of a key. The idea came about in trying ho to decide on how to give some privacy for the Troub guildhall baths. I wasn't sure that the sock on the doorhandle method would work against the travel command, and didn't want to issue keys to everyone either.
I could see it having utility elsewhere, for rooms that are public, but that are used for private things. For example, taking confession at the church, or in some public meeting rooms, etc. Make them reset after an amount of time, just to counter people logging off inside. Could make the rooms no-quit, but you'd still have to deal with idle-outers and LDers.
Thanks.