[Completed] Poisons - idea thread
Posted: Wed Feb 02, 2011 8:46 pm
Here's what our idea thread on poisons looks like:
- Poisons are craft items created with a physician guildskill called apothecary. A physican can accidentally poison themselves making them.
- Poisons do not work on one-off basis, rather you have to hit someone with it repeatedly over a period of time.
- Poisons can be touch, ingested, inhaled, or inflicted with weapon damage.
- Effects: no magic casting, pain + death, hallucinations
Any other ideas?
- Poisons are craft items created with a physician guildskill called apothecary. A physican can accidentally poison themselves making them.
- Poisons do not work on one-off basis, rather you have to hit someone with it repeatedly over a period of time.
- Poisons can be touch, ingested, inhaled, or inflicted with weapon damage.
- Effects: no magic casting, pain + death, hallucinations
Any other ideas?