Insight is a mechanic between two players to __potentially__ convey IC (mis)information about a characters motivations. It is
Insight request [player] [action] – request an insight
Insight reply [player] [emote]
Insight reject [player]
For insight request, a request is sent to the [player] target stating:
The player may then choose to provide an emote or reject it regardless of success., on a successful emote it should be accurate information into a characters thought process. On an unsuccessful attempt, it should be inaccurate information or rejected.[player] is requesting insight ([success|fail]) into [action].
Note, there is no obligation to provide an insight, it’s simply a way to enhance RP and provide information that may or may not be true.
Note 2: there should only be a certain number of insight requests allowed in a time period.
Some examples using Trogdor and Stumpy:
Player Trogdor: insight Stumpy why is stumpy chewing on paper?
Player Stumpy sees:Trogdor is requesting insight (handidly succeeds) into why is stumpy chewing on a paper?
Player stumpy: insight reply /self is feeling hungry and isn’t very bright.
What people in the room see:
Trogdor looks at Stumpy intently, trying to divine their intentions.
Player Trogdor: insight Stumpy why is stumpy chewing on a paper?
Player Stumpy sees: Trogdor is requesting insight (horribly fails) into why is stumpy chewing on a paper?
Player stumpy: insight reply /self is likely working on a manuscript on the various flavors of paper, and wants to be thorough. He has identified this paper as a candidate for closer inspection.
In both cases, Trogdor doesn’t know for certain why Stumpy is chewing paper, and he may be completely off track. Nor does Trogdor know if he rolled a success or not. Trogdor must now decide for himself if his insight into Stumpy’s motivations are accurate or just a figment of an overactive imagination.