Search found 18 matches

by Gnomely
Fri Mar 26, 2021 12:45 pm
Forum: General Discussion
Topic: The Brotherhood of Common Goods - TI:L's Black Sheep
Replies: 14
Views: 23641

Re: The Brotherhood of Common Goods - TI:L's Black Sheep

I think that's what Temi was referring to, in terms of what's happening imm-side. I'm all for a gray area too, as well as plots. I suppose the question becomes where would a good location for that be?
by Gnomely
Tue Mar 23, 2021 11:29 am
Forum: Ideas and Requests
Topic: Room Suggestion: Battlements.
Replies: 0
Views: 2640

Room Suggestion: Battlements.

I was exploring the walls a little, and noticed we have no battlement rooms connecting the guardtowers. I dunno if this is by design, or they just were never suggested!

I could be wrong though, I only checked one part of the walls.
by Gnomely
Tue Mar 23, 2021 11:19 am
Forum: Ideas and Requests
Topic: Some Ideas
Replies: 6
Views: 6214

Re: Some Ideas

Adding onto a previous idea I threw here, on the idea of dipping weapons in poison: What if it was a Brotherhood Only command, that functioned in a specific room of their base. In the vein of trademark, or something similar, that also goes away once it hits once with a chance for the poison to be in...
by Gnomely
Mon Mar 22, 2021 7:50 pm
Forum: Ideas and Requests
Topic: Some Ideas
Replies: 6
Views: 6214

Re: Some Ideas

Another thought I had, was since we can't actually shoot from room to room/throw from room to room. Is it possible we could get arrows/bolts/knives as items that can be dipped in poison? It really seems odd (though I understand it from a strict mechanical issue) that we can't dip things in poison. I...
by Gnomely
Mon Mar 22, 2021 11:40 am
Forum: Accepted Requests
Topic: Crafting: Neck Worn Leather Pouches
Replies: 1
Views: 19422

Crafting: Neck Worn Leather Pouches

Something smaller then belt pouch, and a sack, and a purse. That can be worn around the neck. Be warned this picture is bigger then I thought it was, and I don't know how to shrink it. Lol. https://www.harryepstein.com/pub/media/catalog/product/cache/9d08971813a040f8f96067a40f75c615/m/e/medicinebagp...
by Gnomely
Sun Mar 21, 2021 8:01 pm
Forum: Ideas and Requests
Topic: Some Ideas
Replies: 6
Views: 6214

Re: Some Ideas

Another idea I had thought about, but forgot when I posted this. Was the ability for smoke smells to remain present in a room for a time. Like I know we can do moods, but moods don't time out fast enough. They should also cling to you like perfume smells, too, but wear off faster. Or if you bathe. B...
by Gnomely
Sun Mar 21, 2021 11:52 am
Forum: Ideas and Requests
Topic: Some Ideas
Replies: 6
Views: 6214

Re: Some Ideas

Making deadly poison should definitely be barred from non-Brotherhooders. But the issue there becomes that anyone with poison will be accused of being Brotherhood, which is why I think it was opened to everyone. I think Temi mentioned that in the meeting.
by Gnomely
Sun Mar 21, 2021 1:42 am
Forum: Ideas and Requests
Topic: Some Ideas
Replies: 6
Views: 6214

Some Ideas

Hiya folks, your friendly neighborhood garden gnome here. So, I had a few ideas floating in my head for a little bit, and finally decided to slap them up here on the forums for discussion. So, thieves, this was a hot topic in a meeting recently and most of these ideas are drawn from that. First, fen...