Search found 119 matches
- Sun Feb 14, 2021 4:07 am
- Forum: Ideas and Requests
- Topic: Restrain for treatment
- Replies: 8
- Views: 8134
Re: Restrain for treatment
Yeah, I would honestly still say no. Even as someone who has done medical RP as the Physician. I would just say in osay for them to use inflict or whatever on themselves to illustrate what's going on, rather than try to restrain. That's what I do presently when it comes up, but I think it's immersi...
- Sun Feb 14, 2021 12:07 am
- Forum: Ideas and Requests
- Topic: Restrain for treatment
- Replies: 8
- Views: 8134
Re: Restrain for treatment
It's not about fuss, it's about enabling commands to assist with RP. For example, inflicting cuts or burns when doing bloodletting or cauterization.
NPC reeves clobber first and ask questions later.
NPC reeves clobber first and ask questions later.
- Sat Feb 13, 2021 11:49 pm
- Forum: Ideas and Requests
- Topic: Restrain for treatment
- Replies: 8
- Views: 8134
Restrain for treatment
Could physicians get a restrain command that doesn't report as a crime, similar to the arrest command for reeves and order? Perhaps it could only be used in hospital-flagged rooms. It would be helpful for unlocking commands such as take, feed, place, and inflict, and so on that would be useful in tr...
- Sat Feb 13, 2021 11:12 pm
- Forum: Ideas and Requests
- Topic: Flip into container
- Replies: 0
- Views: 2684
Flip into container
It might be neat to add containers as a target to flip items to. Like flipping an item to a PC/NPC, it would allow you to attempt to land it in the container from a distance. But perhaps with a slightly lower rate of success, and/or a chance that the item will take small durability damage. It should...
- Wed Jan 06, 2021 5:30 am
- Forum: Ideas and Requests
- Topic: Age Disability
- Replies: 24
- Views: 32998
Re: Age Disability
I didn't like this idea on the other thread, and I still do not like it. As someone struggling with keeping a connection to the game, this wouldn't get me logging in. It would make me log in, grumble, and log right back out. You make it sound like it'd be worse than it is now, where you lose the ra...
- Wed Jan 06, 2021 1:36 am
- Forum: Ideas and Requests
- Topic: Age Disability
- Replies: 24
- Views: 32998
Re: Age Disability
Except that idea (and that thread) doesn't address the idea that people literally don't have the time/interest to spend all their time grinding something they already had to grind once. Especially when we are in a time of lower logins/activity that being how people had to prioritize their time rath...
- Tue Jan 05, 2021 10:52 pm
- Forum: Ideas and Requests
- Topic: Age Disability
- Replies: 24
- Views: 32998
Re: Age Disability
Well, again this could be a use for my idea of using skills to retain them- but just applied to age-related skill loss, giving a way to keep them with regular practice.
- Fri Dec 18, 2020 8:58 pm
- Forum: General Discussion
- Topic: Event Scheduler
- Replies: 9
- Views: 14199
Re: Event Scheduler
Not sure how feasible it would be, but it would be nice if you could choose to view the event times in your local timezone as well.
- Fri Dec 18, 2020 6:49 pm
- Forum: Ideas and Requests
- Topic: Carved wax balls to artwork
- Replies: 0
- Views: 3046
Carved wax balls to artwork
Since the carving and filling of wax balls are supposed to be an Order specialty, and chandlery is a merchant's guidskill, I think it might be best if the carved and filled ball of wax is moved to artwork, with common ball of wax remaining in chandlery and used as an ingredient for it.
- Thu Dec 17, 2020 7:15 pm
- Forum: Ideas and Requests
- Topic: Low lawfulness and redlist idea
- Replies: 7
- Views: 10099
Re: Low lawfulness and redlist idea
Redlisting someone doesn't make mobs lethal, only lethal mobs currently enforce the redlist. The redlist script is just far more aggressive towards redlist members than the script towards the usual targets (upper class and the fuzz), and 'mercy' may not work if redlisted. Being redlisted does overri...