Presently the only effect maiden's eye has is restoring 100MV. Many foods can do that too, without any limits or cooldown.
I'd like to see it give a stamina buff for its duration, or even possibly restore MV over time if that's possible.
Search found 119 matches
- Sun Jan 15, 2023 7:04 pm
- Forum: Ideas and Requests
- Topic: Maiden's Eye
- Replies: 1
- Views: 14449
- Thu Jan 05, 2023 3:26 am
- Forum: Ideas and Requests
- Topic: Batallions!!
- Replies: 6
- Views: 21342
Re: Batallions!!
If something like this is implemented, I'd like to see it open to mercenaries as well. Either through re-adding it as a coded guild, or allowing anyone to participate in the system independently.
- Mon Jan 02, 2023 10:13 pm
- Forum: Ideas and Requests
- Topic: intimate @smell
- Replies: 0
- Views: 15092
intimate @smell
Just had a thought that it would be fun if someone is perfumed, it would copy over to another person when the intimate command is used.
Perhaps it could even be applied with no timer, requiring a bath to remove.
Perhaps it could even be applied with no timer, requiring a bath to remove.
- Mon Jan 02, 2023 10:08 pm
- Forum: Ideas and Requests
- Topic: hit strength- lightly/glancingly swap
- Replies: 0
- Views: 14940
hit strength- lightly/glancingly swap
Presently, "glancingly" is a harder hit than "lightly", which I think is unintuitive.
When I mentioned my confusion with it, quite a few agreed that they thought lightly would be stronger, so perhaps they should be reversed.
When I mentioned my confusion with it, quite a few agreed that they thought lightly would be stronger, so perhaps they should be reversed.
- Sat Dec 31, 2022 7:18 pm
- Forum: OOC Meetings
- Topic: Log of OOC Meeting 2022-12-31
- Replies: 0
- Views: 2985
Log of OOC Meeting 2022-12-31
Ghed queries, " B efore we begin, folks, here's a reminder of the OOC Chat Pact: Everyone on TI does the best they can, given what they know at the time, their skills and abilities, the resources available, and the situation at hand. We will be respectful of this and each other at all times." Today...
- Sat Dec 17, 2022 11:12 pm
- Forum: OOC Meetings
- Topic: Log of OOC Meeting 2022-12-17
- Replies: 0
- Views: 2558
Log of OOC Meeting 2022-12-17
Ghed muses, " B efore we begin, folks, here's a reminder of the OOC Chat Pact: Everyone on TI does the best they can, given what they know at the time, their skills and abilities, the resources available, and the situation at hand. We will be respectful of this and each other at all times." Today's...
- Thu Dec 15, 2022 1:38 am
- Forum: Ideas and Requests
- Topic: Shoo
- Replies: 2
- Views: 1301
Re: Shoo
Further thought: nature category rank could have an impact on reducing the risk of critical failure, but not the overall failure/success rate.
- Wed Dec 14, 2022 9:30 pm
- Forum: Ideas and Requests
- Topic: Shoo
- Replies: 2
- Views: 1301
Shoo
Sometimes critters end up where they shouldn't be. How about a 'shoo' command to try to make them move from the room, without resorting to the more lethal option of getting rid of them? For example 'Shoo sparrow west' will attempt to spook a birdy into fleeing west. It could be threaded, and have a ...
- Sat Dec 03, 2022 7:16 pm
- Forum: OOC Meetings
- Topic: Log of OOC Meeting 2022-12-03
- Replies: 0
- Views: 2575
Log of OOC Meeting 2022-12-03
Ghed asks, " B efore we begin, folks, here's a reminder of the OOC Chat Pact: Everyone on TI does the best they can, given what they know at the time, their skills and abilities, the resources available, and the situation at hand. We will be respectful of this and each other at all times." Today's ...
- Wed Nov 30, 2022 12:47 am
- Forum: Ideas and Requests
- Topic: Tidy command
- Replies: 0
- Views: 2237
Tidy command
Kitchens, workshops, and the like can be rather spammy with all of the items required. Plants are now free to retool I believe, but they were previously an issue as well. There may also be other cases when you'd like to group a bunch of things with differing short/long descriptions together. I had a...