Search found 119 matches

by Deedee
Sat Oct 24, 2020 7:40 pm
Forum: General Discussion
Topic: [Poll] Alternative to seeking?
Replies: 32
Views: 45094

Re: [Poll] Alternative to seeking?

I agree that seeking can be a good opportunity for RP. It also gives the guild more cohesion by having guild members interview and get to know the various seekers before they're inducted, whereas once they're in they might have less reason to communicate and form bonds with other members, depending ...
by Deedee
Sat Aug 22, 2020 1:23 am
Forum: Ideas and Requests
Topic: Vegetable juice
Replies: 0
Views: 3021

Vegetable juice

Similar to the fruit juice recipe, could we get a recipe under brew for vegetable juice?
by Deedee
Sun Jul 19, 2020 9:26 pm
Forum: General Discussion
Topic: Inactive in RP
Replies: 104
Views: 272001

Re: Inactive in RP

One thing I did notice is it also penalizes fast emoters if they were waiting for someone to pose who drops out. And others might be encouraged wait for others to break the silence first so their own emote doesn't count for nothing.
by Deedee
Sun Jun 14, 2020 6:05 pm
Forum: Accepted Requests
Topic: Jobs System Feedback
Replies: 9
Views: 32790

Re: Jobs System Feedback

Seconded on those two. It's already pretty spammy with rumors, and now that jobs are accessible in more places, unneeded I think. It also shows on login if there's new jobs.
by Deedee
Sat Jun 13, 2020 12:03 am
Forum: Rejected Requests
Topic: Some Minor but Impactful Tweaks to Combat Balance
Replies: 4
Views: 22026

Re: Some Minor but Impactful Tweaks to Combat Balance

On point one, I think that could undermine certain substances that can be used in combat to regain mv.

On point two, how about making it so superficial wounds could be instantly cleared by people with medicine over 36, to encourage cooperation on risky activities?
by Deedee
Wed May 13, 2020 12:26 am
Forum: Rejected Requests
Topic: A toggle to disallow drunkenness decay
Replies: 4
Views: 21482

Re: A toggle to disallow drunkenness decay

I think it would be a good thing to add to the tolerance system, when tolerance is actually functional.
by Deedee
Mon May 11, 2020 11:11 pm
Forum: Ideas and Requests
Topic: drop message
Replies: 1
Views: 3733

drop message

There's a lot of times when you want to set something down in a room, but the message makes it sound like you just let go of it, letting it fall. For example: drop corpse rests solemnly on the examination table. echos: Delana drops the corpse of a Lithmorran woman. It would be less jarring if the me...
by Deedee
Mon Apr 06, 2020 6:28 pm
Forum: Accepted Requests
Topic: notify soon
Replies: 0
Views: 15992

notify soon

Thought it might be useful to have a notify option that you're not available right now, but will be in x minutes.

Something like notify soon (number), or notify yes (number)

Would report to the other: (Name) will be available for IC contact in (number) minutes.
by Deedee
Sat Apr 04, 2020 12:46 am
Forum: Ideas and Requests
Topic: 'notify yes' private room flag check
Replies: 0
Views: 2902

'notify yes' private room flag check

It might be nice if when you do 'notify yes' in a private room, it would error out, informing you to do so from a room where a messenger can find you.

Edit: Would be good if it does the same when concealed.
by Deedee
Fri Apr 03, 2020 11:51 pm
Forum: Ideas and Requests
Topic: Variables in @smell
Replies: 0
Views: 2893

Variables in @smell

It would be useful if @smell allowed the use of variables like @eat, @taste, @apply, etc do.

That is, $n becomes the character's name, $e becomes he/she, and so on.