Search found 561 matches
- Tue Jul 04, 2017 4:51 pm
- Forum: General Discussion
- Topic: Why Are Assets Limited to Chargen?
- Replies: 97
- Views: 115306
Re: Why Are Assets Limited to Chargen?
If an oldbie with a bunch of xp wants to bankroll a new alt, creating then selling a bunch of tier 2s and 3s on the market right now would probably far exceed the returns on purchase wealth.
- Tue Jul 04, 2017 3:40 pm
- Forum: General Discussion
- Topic: Why Are Assets Limited to Chargen?
- Replies: 97
- Views: 115306
Re: Why Are Assets Limited to Chargen?
I took care of mine in time, but I do think 2 weeks was a bit too short. I know several rather newish players who are past cyan who were working hard to get the XP in time, but didn't make it. I do hope at least req board requests are granted for a while.
- Tue Jul 04, 2017 6:31 am
- Forum: Rejected Requests
- Topic: Sharable recipe templates
- Replies: 12
- Views: 19533
Sharable recipe templates
This came to mind after a few people asked ICly for the recipe for a cake: It'd be neat to implement a way to craft something directly from a 'recipe' that has all of the various strings pre-set, that you can share with others, or use as a shortcut to craft something that you make a lot of. I could ...
- Fri Jun 30, 2017 9:28 pm
- Forum: New Player Hints
- Topic: My Inquisition stringing tool
- Replies: 5
- Views: 14132
Re: My Inquisition stringing tool
Just wanted to thank you again for this tool! It's awesomely great.
- Sat Jun 17, 2017 9:11 am
- Forum: Accepted Requests
- Topic: Plant/Herd Maturation Progression Indication
- Replies: 5
- Views: 8264
Re: Plant/Herd Maturation Progression Indication
A Charalin horse herd takes 140 IC days to mature (which I wouldn't have known without asking staff). I keep track of when I establish/harvest/tend them, but even so it took 40 RL days when it should have been closer to 35. With no indication of when they were supposed to be harvestable, it was hard...
- Fri Jun 16, 2017 9:21 pm
- Forum: Accepted Requests
- Topic: Plant/Herd Maturation Progression Indication
- Replies: 5
- Views: 8264
Plant/Herd Maturation Progression Indication
It's looking a bit sparse. I think a change to a fuzzy indicator of how soon the plant/herd will be ready for harvest is in order. It drives me nuts not knowing how long until I can harvest long-maturing things such as horses. Suggestions: It should be ready in a day or two if properly cared for. It...
- Sat Jun 10, 2017 10:32 pm
- Forum: General Discussion
- Topic: Roles spec
- Replies: 2
- Views: 4769
Re: Roles spec
That would be neat. Spec is pretty vague, it brings up more questions than it answers, lol
- Mon Jun 05, 2017 5:10 am
- Forum: Rejected Requests
- Topic: @desc_cloak by default
- Replies: 22
- Views: 27808
Re: @desc_cloak by default
Oh. I see. Help retool has conflicting information then: Retool is used to make an object eligible for tooling. This will cost the item base cost over again, unless you have a high enough rank in a skill to make that item yourself. Honestly, I think it should work that way. No reason a skilled tailo...
- Mon Jun 05, 2017 4:01 am
- Forum: Rejected Requests
- Topic: @desc_cloak by default
- Replies: 22
- Views: 27808
Re: @desc_cloak by default
It's 1 silver for any item they're able to make, they don't have to be the one who made it.
- Sun Jun 04, 2017 9:27 pm
- Forum: General Discussion
- Topic: The Uncertain future of the Physicians
- Replies: 35
- Views: 37495
Re: The Death of the Physicians
I don't think giving medicine to the brotherhood would hurt the physicians more than it already is. No one's going to go into Southside looking for a shadow doctor when they get hurt, unless they have strong reason to. And the two combat-heavy guilds can't join them anyway, if you're thinking in ter...