WORKS WELL: force people to RP doubts or questions that belong to RP, prevents unfair coordination etc
DO DIFFERENTLY: the XP cost for Osays is punishing, given there are no other alternatives save for clogging Personal pboards
Search found 180 matches
- Mon May 06, 2019 8:36 am
- Forum: General Discussion
- Topic: Balanced Responses to No Tells/Guild Channels
- Replies: 10
- Views: 17483
- Sat May 04, 2019 8:16 pm
- Forum: General Discussion
- Topic: Crime: Code and Culture
- Replies: 3
- Views: 6189
Re: Crime: Code and Culture
Verify is a bit ridiculous, yes. I've told staff more than once that it should be far more limited in scope. And that it should have a cost.
- Thu May 02, 2019 9:05 am
- Forum: General Discussion
- Topic: Seeking RP & Matching
- Replies: 22
- Views: 29930
Re: Seeking RP & Matching
Maybe we need to find a framework for that to work for normies too. You mean humans , Star. xD An 'available for RP' tag works. Perhaps an XP bonus for having where on? Not sure if that was implemented already. Other than that, really, come to troubadour parties. We bust our asses to bring people t...
- Thu May 02, 2019 9:00 am
- Forum: General Discussion
- Topic: Trial removal of some OOC Channels
- Replies: 16
- Views: 22944
Re: Trial removal of some OOC Channels
I admit we Troubs over relied in the guild channel beyond playful banter, and I used tells to organise scenes a little too much. I do miss having tell conversations, but to be honest, TI is not a chat platform. There are other avenues for that. I agree that this was a bit abrupt and felt strong arme...
- Sun Apr 28, 2019 7:08 pm
- Forum: General Discussion
- Topic: Trial removal of some OOC Channels
- Replies: 16
- Views: 22944
Re: Trial removal of some OOC Channels
I'm curious, why is the trial 6 months? It does sound like a pretty long length of time. Why not 3? Or 1?
- Sun Apr 28, 2019 3:52 pm
- Forum: General Discussion
- Topic: Trial removal of some OOC Channels
- Replies: 16
- Views: 22944
Re: Trial removal of some OOC Channels
Hm. This will sting for some reasons, but will bring benefits.
This will increase the reliance on messengers; is staff open to considering lowering their cost? Perhaps for intra guild comms?
This will increase the reliance on messengers; is staff open to considering lowering their cost? Perhaps for intra guild comms?
- Wed Apr 17, 2019 10:06 am
- Forum: Accepted Requests
- Topic: Hangover
- Replies: 4
- Views: 6766
Hangover
Really, it's simple. Some time after a coded drunkedness ends, start a timer for Hangover. It lowers your charisma by 5 while it lasts. Of course, Drunkard's Cure (which is only for RP and flavor presently) cures it.
Also consider adding alcohol tolerance, like the one that exists on drugs.
Also consider adding alcohol tolerance, like the one that exists on drugs.
- Wed Apr 10, 2019 11:38 am
- Forum: General Discussion
- Topic: Request for Clarification - Familiarity Warning
- Replies: 17
- Views: 24298
Re: Request for Clarification - Familiarity Warning
I wish to propose that this rule does not apply to enemies. I don't understand why it does, and the game world is already small enough.
- Sat Apr 06, 2019 5:08 pm
- Forum: OOC Meetings
- Topic: Log of OOC Meeting - 4/6/19
- Replies: 0
- Views: 2998
Log of OOC Meeting - 4/6/19
A Comfortable Room [Perfect] A plethora of gaily coloured silk pillows with fringes and tassels completely conceal the floor. A large pillow in the corner stands out, a brooding black mass of velvet and fringeless. Screens of nature scenes painted with the spare strokes of a brush that hint at and ...
- Thu Apr 04, 2019 8:45 am
- Forum: General Discussion
- Topic: Request for Clarification - Familiarity Warning
- Replies: 17
- Views: 24298
Re: Request for Clarification - Familiarity Warning
Thanks for that thorough response, Temi. I'd still like to see it explicitely clarified in the crossover rules! If it's not too much bother. Also, I'd still like to know if this "two alts relating to the same PC" applies to enemies. As in, a player has Alt A and Alt B. Alt A is friends with PC, Alt ...