Search found 427 matches

by Temi
Fri Sep 16, 2011 7:31 pm
Forum: General Discussion
Topic: Battle in Daravi
Replies: 5
Views: 9933

Re: Battle in Daravi

The current status of the Daravi conflict! Lithmore organized a major attack against Daravi (the protectorates) and they were able to capture some parts of the protectorates in what is now called the March of Edessa and is currently led by Cellan. As the final battle of the assault, the Sultan might...
by Temi
Fri Sep 16, 2011 7:13 pm
Forum: General Discussion
Topic: Feedback on new combat system
Replies: 53
Views: 69488

Re: Feedback on new combat system

The IC post on the rising prices of armor is in response to creating a shop on grid that has utterly absurd prices. Actual costs on makign armor and metal ores has not risen. PC merchant blacksmiths should be able to offer armor at the exact same prices, should they not decide they don't want to.
by Temi
Thu Sep 15, 2011 6:02 pm
Forum: General Discussion
Topic: Noble Advancement
Replies: 19
Views: 27974

Re: Noble Advancement

I think the most convincing argument I've seen pointed out is the closure of mages to latent being like closing down nobility. What would you all think if we just had courtiers available for new characters (non-heir, non-ducal), and they had to work with existing characters to get actual titles? Thr...
by Temi
Thu Sep 15, 2011 5:47 pm
Forum: General Discussion
Topic: Battle in Daravi
Replies: 5
Views: 9933

Re: Battle in Daravi

My ideal is a "capture and hold" scenario, where the PCs will either be defending against such an attack, or pushing forward and making their own attempt to claim some more territory. Could allow for open field combat, as well as fighting through a fortress or keep. I am looking at something where ...
by Temi
Wed Sep 14, 2011 6:57 pm
Forum: General Discussion
Topic: Battle in Daravi
Replies: 5
Views: 9933

Battle in Daravi

Plans are in the works to hold a Daravi battle for which I intend to roll up NPCs for both sides and recruit players to play it out. This should serve the dual purpose of 1) a fun way to decide an actual IC battle in Edessa and 2) give people some chance to play with new combat with and against some...
by Temi
Wed Sep 14, 2011 6:20 pm
Forum: General Discussion
Topic: Noble Advancement
Replies: 19
Views: 27974

Noble Advancement

With rank purchase in chargen removed, nobles are left in an odd position. Seeking makes okay sense as presenting themselves at court and being endorsed, but outside of marriage and royal appointments, there isn't really a mechanism for getting new nobles into titles through inheritance. We really d...
by Temi
Wed Sep 14, 2011 12:58 am
Forum: General Discussion
Topic: Some common issues I have with the mud
Replies: 4
Views: 7457

Re: Some common issues I have with the mud

I don't want to muck too deeply into this. I understand sometimes people just need to get out complaints, and you asked for comments of other players not imms. However, for that poll that you posted, Jei, based on the results, contrary to public opinion would be not making any adjustments at all, wh...
by Temi
Mon Sep 05, 2011 11:49 am
Forum: Rejected Requests
Topic: Make award anonymous
Replies: 1
Views: 5105

Re: Make award anonymous

I thought there was an anonymous option, though it seems to have run off somewhere. That may be something worth looking at again. However, I would like to assure you that you don't need to feel obligated with anything regarding QP. There is no expectation of returning QPs when you receive them from ...
by Temi
Fri Aug 19, 2011 11:21 pm
Forum: General Discussion
Topic: Death XP and Familiarity
Replies: 8
Views: 12921

Re: Death XP and Familiarity

I am very interested in hearing the opinions on how this has worked out. I know people were concerned when we rolled it out, and it has cut down on the wanton scantly RPed deaths a lot. What is thoughts on the results as well as the general policy?
by Temi
Wed Aug 10, 2011 7:03 pm
Forum: General Discussion
Topic: Feedback on new combat system
Replies: 53
Views: 69488

Re: Feedback on new combat system

Note that I'm just mulling things over, not the main decision maker on these things. Other than a few minor things, I think most of the comments boil down to, or are affected by: 1) Range is awkward 2) There's less room for strategy 3) There's not enough benefit to going unarmored if you want to mak...