Search found 172 matches

by Buzz K[ir]ill
Fri Oct 05, 2018 7:13 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

The update reflects the IC reality better and probably adds some much needed leeway. We've had characters slay mages by the sword in the past out of necessity and they were even lauded by some as heroes. Though, I would still expect them to go to confession afterward. :) While not necessarily heresy...
by Buzz K[ir]ill
Fri Oct 05, 2018 6:42 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

Godmodding may sound extreme, but when you transfer a player off-grid immediately and tell them that their character fled -- even if that wouldn't have been their IC action, then yes, I believe it falls into that category, even if they have choices on the other end. I get that the transfer is there ...
by Buzz K[ir]ill
Fri Oct 05, 2018 1:48 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

Hey guys. I think that staff knows our opinion on the current implementation of exile now. I trust them to take that into account. It was my choice to liquidate in the room when I was given the options. I was annoyed at the time. Personally, my only problem is the equivalence of QP and IP -- one is...
by Buzz K[ir]ill
Fri Oct 05, 2018 1:45 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

There is no automatic death, just an option granted to a player to get 100% of their RPxp back for having created enough RP to earn it regardless of req_level. There were two other options available. Every single piece of "RP cut off" above would have been just as cut off if someone else had PKed t...
by Buzz K[ir]ill
Fri Oct 05, 2018 1:07 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

Exile as a coded system went into the game quite quickly mid-story and was subsequently used to codedly force a hard-to-catch mage out of play at the cost of a mere 25 IP. I don't think there's anything that can be said that will convince me that this is acceptable. In my view, it should never have ...
by Buzz K[ir]ill
Thu Oct 04, 2018 12:43 am
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

As per my suggestion, this would be high alert for a specific, known target -- and would not affect everyone else. I think it makes sense to use IP to garner forces to act against a specific, known target, regardless of metrics (or perhaps in adjustment to metrics). If 25 seems low, make it 50. Or m...
by Buzz K[ir]ill
Thu Oct 04, 2018 12:11 am
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

I don't think any of us would have a problem with it if it required a capture. The argument is that from a historic standpoint, you wouldn't have had to capture someone to exile them first, but as I've already stated, I think that's a poor excuse for the current implementation, which seems straight ...
by Buzz K[ir]ill
Wed Oct 03, 2018 10:30 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

(Omitted, commentary on ongoing RP) Would like to see exile implementation changed, preferably without any other players getting steamrolled by its use in the meantime. We've had several people speak out about how its implementation seemed to be unfair to players and just plain bad for RP. I am sor...
by Buzz K[ir]ill
Wed Oct 03, 2018 1:47 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

25 IP is absolutely nothing, by the way. I would much rather we find ways to use it that don't involve tossing someone in an OOC room to liquidate, thereby denying the entire game the chance to resolve the RP. In cases where we shouldn't be using exile (such as with KNOWN MAGES and CRIMINALS WITHOUT...
by Buzz K[ir]ill
Wed Oct 03, 2018 11:53 am
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 528265

Re: Exile and its Implementation

I also want to point out that our normal liquidate policy doesn't allow warranted mages and murderers to liquidate. Exile as is currently implemented not only undermines those rules but actually puts OOC pressure on the exiled player to simply liquidate. This is absolutely horrible. Let's please fin...