Search found 119 matches

by Gerolf
Tue Jun 10, 2025 1:08 am
Forum: New Player Hints
Topic: Mudlet: In Game Chat Window
Replies: 0
Views: 4668

Mudlet: In Game Chat Window

Hello TI Friends!

Have you ever wanted a little window on the side of your Mudlet that captured Visnet, OOC, and Tells into a separate window so you could still monitor those channels but not have your RP disrupted? Something that looks like this:

https://i.imgur.com/glye6wL.png

Then I have a ...
by Gerolf
Sat Jun 07, 2025 3:48 pm
Forum: OOC Meetings
Topic: OOC Meeting: 6/7/2025
Replies: 1
Views: 2394

OOC Meeting: 6/7/2025

Karrin states, "OOC Chat Rules:

- Approach each topic with the mindset that each person is doing the best they can with the
knowledge they have, staff and player alike.
- Please avoid topics around current events. Nothing should be revealed in an OOC meeting that
others would prefer to find out ...
by Gerolf
Mon Apr 24, 2023 8:16 pm
Forum: Ideas and Requests
Topic: progressive osay fee
Replies: 10
Views: 143350

Re: progressive osay fee

More specific what problem are we trying to solve that osay disable doesn't already solve?
by Gerolf
Mon May 07, 2018 9:22 am
Forum: General Discussion
Topic: Death XP and New Players
Replies: 37
Views: 75658

Re: Death XP and New Players

Putting on my Curmudgeon hat for a moment...

Why?

I mean... Why should a cyan get advanced to the same "level" as me when I have put in four years of dedication to this game playing GLs for the vast majority of it? I don't think it would attract new players.

You are a cyan. You are a poor farmer ...
by Gerolf
Fri Mar 09, 2018 4:29 pm
Forum: General Discussion
Topic: Players Avoiding RP
Replies: 25
Views: 47055

Re: Players Avoiding RP

Do people have a view about length limits and what they might or should be? Or do people not view emote length as a problem/contributor to the problems of people linkdeathing or getting bored waiting on people?

What I was always told, and what I have accepted as my good practice standard, is that ...
by Gerolf
Fri Mar 09, 2018 3:12 pm
Forum: General Discussion
Topic: Players Avoiding RP
Replies: 25
Views: 47055

Re: Players Avoiding RP

So I was thinking about this some, and before I get into solutions I want to make sure I understand the problem. If I am reading you correctly there are actually three problems here:

1) People DCing in the middle of scenes
2) People not sticking around to RP or committing traditional RP avoidance ...
by Gerolf
Fri Mar 02, 2018 12:10 pm
Forum: General Discussion
Topic: Crime and Punishment
Replies: 0
Views: 5925

Crime and Punishment

I don't know if this is technically General Discussion or Off-topic, but if you have about 4 hours to spare I strongly recommend you listen to this episode of Hardcore History:

https://www.dancarlin.com/product/hardcore-history-61-blitz-painfotainment/

It discusses the reasons and history behind ...
by Gerolf
Tue Feb 27, 2018 11:44 am
Forum: General Discussion
Topic: Antag and You
Replies: 9
Views: 20838

Re: Antag and You

I <3 the flowchart. Thanks, Geras!

Gerolf :P

P.S. I don't think that 'sore loser' is a good phrase to use in your flowchart.

What you describe later on is what I was driving for but "Don't be that guy that goes link dead in the middle of a scene you don't like just because you got caught" or ...
by Gerolf
Thu Feb 22, 2018 1:41 pm
Forum: General Discussion
Topic: Antag and You
Replies: 9
Views: 20838

Antag and You

In another game I play, someone posted a flowchart/Decision tree about how best to look at antagonism. It was messy and a little overly opinionated for my tastes but it was enough to stimulate some thought in my noggin and I decided to post a cleaned up version for us. Note: This isn't a reflection ...
by Gerolf
Sat Feb 17, 2018 5:29 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting - 2/17/2018
Replies: 0
Views: 5330

Log of OOC Meeting - 2/17/2018

Kinaed has transferred Beaman.
A Comfortable Room
[Perfect]
A plethora of gaily coloured silk pillows with fringes and tassels
completely conceal the floor. A large pillow in the corner stands out, a
brooding black mass of velvet and fringeless. Screens of nature scenes
painted with the spare ...