The newer disease system has its ups and downs, but for the most part is quite well thought-out, with affects that start out minor, and get increasingly worse in stages if ignored or not properly treated.
corpse rot, however, pre-dates this system and can be rather jarring. The instant you step into a room with a human corpse, or when someone steps into your room carrying one, your character is instantly covered with boils.
Can corpse rot be brought in line with the rest of the disease system?
Specifically for code or policies you would like to see implemented.
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