I wouldn't mind this change at all, but I don't think that it alone would solve all that much; it certainly wouldn't combat the idling out issue. I think without a pointed message about how long it's taking you to pose people will just shrug it off; I doubt most players are THAT interested in the RPXP gain rate. If they're taking so long to pose, they PROBABLY aren't frequently using think/hemote as it is, so the RP gain is already probably on the lower side, but that's mostly speculation from my own experiences.Temi wrote:Maybe we need to decrease the length of RP periods - right now, you'll stay active if you emote once every 30 minutes with 2 people in the RP. Maybe that ought to be 15 minutes. That would reset things like hemotes, thinks, etc, but it would also set a little bit faster expectation of response. I don't think anyone would argue they should only be emoting once every 30 minutes.
This change would also be, in a way, a — I don't want to call it a "punishment" as that sounds more harsh than it is so let's just go with gamer parlance — a nerf to players who are good about using hemotes and thinks already, making them do these even more frequently (which can be hard, in some scenes!) to get the same RPXP reward.