Demon Summoning Ideas

Specifically for code or policies you would like to see implemented.
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Niamh
Posts: 1057
Joined: Wed Nov 30, 2016 9:04 pm
Discord Handle: Niamh#3824

Sat May 23, 2020 7:50 pm

Hey guys! We're looking for ideas on how to make the summoning system:

a) More available for those inclined to summon; less dependent on Staff time and inclination;
b) As a result of point a, scripted.

With those bits in mind, what would you like to see in a scripted system for dealing with demons?

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galaxgal
Posts: 107
Joined: Fri Oct 05, 2018 7:32 pm

Sat May 23, 2020 10:27 pm

It feels to me like demon summoning can have automated:

1) Some kind of check(s) to see if the demon is successfully under control or not

2) Most coded rewards related to money, skills, stats, the casting of spells, etc.

With the exception of RPA-like tasks related to secrets or information, it sounds like most of these things could be accessed through a menu of some kind while keeping with the danger of releasing a potentially violent or dangerous creatures onto the grid, but I'd hope to see something more than "scary mob set to aggressive/lethal."

Puciek
Posts: 389
Joined: Tue Jan 22, 2013 6:51 pm

Sun Jun 21, 2020 1:11 pm

Maybe a semi-automated system. You run the summoning through automated script icly, and if your reward requires RPA then that final-leg could be handled via plots? This would hopefully put less straing on the staff, and still allow for the flexibility in negotiating with the demon if needed.
Blake Evernight tells you, "You, Sir, won my heart today. Are you single?"

EvieKray
Posts: 4
Joined: Mon Apr 27, 2020 2:40 pm

Sat Jun 27, 2020 5:04 am

I'd like for the mage's power to be weighed with the demon's, so that the stronger you are, the less likely you are to lose control in holding the demon in the summong circle. Maybe different demons can have different wishes? Some might not help you if you don't release them into the world after, or some might have a more materialistic need. Some might just want you to do something on your end, et cetera. I think more basic things like wishing for a book, a spell, the knowledge of an unfamiliar element, et cetera, could be automated. More difficult things like secrets or Demon Court/Queen level stuff might need more staff attention. But that still means that people who want XP or knowledge or items will be able to get those without staff attention. Usually the more complicated stuff isn't for newbie mages anyway, and wouldn't be done lightly.

I also wonder if there's an estimate on when it will be reactivated again?

Edited.

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galaxgal
Posts: 107
Joined: Fri Oct 05, 2018 7:32 pm

Sun Jun 28, 2020 7:08 pm

Yeah, while I know it will probably require noticeable code effort, I hope demon summoning in some form can be put back into play sometime soon.

Even if the effects are rarely seen publicly, Its apparent demand clearly illustrates that it's a core thematic driver for mages as they are today and helps drive conflict and risk.

EvieKray
Posts: 4
Joined: Mon Apr 27, 2020 2:40 pm

Wed Jul 01, 2020 10:35 am

Yeah, I imagine it will take a while. Until then, it would be nice if there was something in place for it.

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