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Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Thu Jul 13, 2017 3:52 pm
by Geras
OOO, that's exciting to hear. Star - it doesn't work properly with the current restraints. Anyone can grab them and pull you around I believe. Az and I tested it a while back.

And yah re: non-violent tools for mages/thieves. Having the same stockade available to both groups would be one. I'd really like to be able to apply permanent or semi-permanent magical tattoos that help you spy on someone or zap them or track them or something. What else could there be? Are there improvements to the restraint code that would help thieves with kidnapping?

Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Thu Jul 13, 2017 5:15 pm
by Niamh
The Stockades Spec has been done awhile! It's on the to-do, just probably kinda low priority (not game-breaking/making, while a lot of stuff is!).

Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Fri Jul 14, 2017 3:51 pm
by Geras
That's awesome to hear. Are there functional blindfolds in game by any chance?

Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Fri Jul 14, 2017 8:31 pm
by Taunya
There are! I think they're on the trust system, like being in a dark room or being blinded however.

Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Mon Jul 17, 2017 11:30 am
by Geras
Ah, I'd consider that a prop blindfold rather than a functional one. Pity. Sometimes it's nice to not have to worry about people knowing things OOCly.

Re: Communal Brainstorm for Non-Lethal Order/Mage Conflict!

Posted: Tue Jul 18, 2017 3:26 am
by Kinaed
Just a comment - Dreamweave can have words...

I'm assuming this is in reference to dialogue. The examples in the dreamweave help file even have dialogue in them, so wow on misinformation.