Jail Automation Requirements
Posted: Sat Jan 09, 2016 5:13 pm
Greetings,
This is a place I'd like to jot down some requirements regarding what the
"automated" jail system might do. For context, warrants will become a
POLCA command with a workflow backing up jail. It can be updated
from when a warrant is placed, through when an arrest is made, to the
conclusion of the case. Messages will go out to alert people of policies
and to remind people about RP triggering off the time the jail-ee
spends in jail. The warrant will remain an arrest record when served.
PLEASE ADD YOUR SUGGESTIONS BELOW.
Here is our list so far:
- Warrant POLCA should encourage investigation and enough evidence to
prevent arrests from putting people in holding whilst investigating. For
example: What evidence does Kinaed have to support the warrant?
- Wiznet messages at proper points in time
- Warrant status to show if it's pending, filled, expired, etc.
- An overarching jail workflow/process that we expect jail to follow,
with parameters to prevent over-jailing.
- Timed alert messages based on a jailed char being online, but not
receiving RP.
- A message upon initial arrest to the Pboards telling a jailed character
to arrange an RP time with their captors and referring them to applicable
policies.
- A message upon initial arrest to the Pboards telling guild members their
obligations to a jailed person and referring them to applicable policies.
- A message to staff when a jailed char exceeds tolerances and can seek
special treatment, such as potential escape.
- Staff access to warrants, not to approve them, but to be able to review
and question anything that appears light on - we want to prevent captors
from arresting then investigating rather than investigating, then arresting
when there's enough evidence. Also, we want to ensure that there is
evidence or IC motivation to arrest without evidence.
- Required statement about the expected outcome of an arrest so that staff
can process the arrest as a last resort if all other avenues fail.
- Using the warrant command should automatically create a cnote for the
person placing the warrant to reduce their documentation burden.
- Plot-like permission system that limits who can see warrants the same
way we do board messages. This needs to be changable thoughout the life
of the warrant.
- Players should be notified when they log in of new, unviewed warrants.
- Track the activity of a jailed player and auto-alert a guild when their
activity is high enough and RP low enough to warrant staff intervention/
a way to sort of view the 'stats' for somebody jailed- see their hours
online/in RP, when the warranted was filed/by who/for what, when they
were jailed, etc.
- A history of warrants that is listable and searchable
- Status for warrants, such as served, inactive, etc, based on where in the
process flow the warrant sits.
- An overarching expected process flow for warrants.
- Ensure staff are CCed on all posts to Guilds/Players that go out.
NOTES: The POLCA and documents linked to it should definitely serve to
support a sort of 'jail-culture' set of guidelines for our gaolers, as
information that might go into the warrant POLCA as warning, I think we
might need to serve a few hard guidelines that'll allow us to keep jail
time to an absolute minimum. Some stuff that could help us keep it down to
an absolute minimum (as examples and not absolutes, I don't think I know
enough about how jail works here for that not to need tweaking):
- Investigations have to be concluded before people are apprehended. No
people being kept in jail for the time it takes to build a case against
them, if there isn't enough to sentence, they shouldn't be arrested.
- Maximum applicable jail time. Whatever is thought reasonable, although I
think that barring exceptional circumstances (where people genuinely
cannot get together or someone is away); this should not exceed 10 days
No gaoling for non-pyreable/executable offenses. Easy; if all the needed
proof for an arrest is there, lashes/branding/limb removal/etc. Should
happen live and the person can be released right away. This may be a way
to get our petty criminal count up. If they're not looking down at lengthy
imprisonment, people will probably be more inclined to take a chance.
- potentially allow warrants to copy to gnotes or vice versa
This is a place I'd like to jot down some requirements regarding what the
"automated" jail system might do. For context, warrants will become a
POLCA command with a workflow backing up jail. It can be updated
from when a warrant is placed, through when an arrest is made, to the
conclusion of the case. Messages will go out to alert people of policies
and to remind people about RP triggering off the time the jail-ee
spends in jail. The warrant will remain an arrest record when served.
PLEASE ADD YOUR SUGGESTIONS BELOW.
Here is our list so far:
- Warrant POLCA should encourage investigation and enough evidence to
prevent arrests from putting people in holding whilst investigating. For
example: What evidence does Kinaed have to support the warrant?
- Wiznet messages at proper points in time
- Warrant status to show if it's pending, filled, expired, etc.
- An overarching jail workflow/process that we expect jail to follow,
with parameters to prevent over-jailing.
- Timed alert messages based on a jailed char being online, but not
receiving RP.
- A message upon initial arrest to the Pboards telling a jailed character
to arrange an RP time with their captors and referring them to applicable
policies.
- A message upon initial arrest to the Pboards telling guild members their
obligations to a jailed person and referring them to applicable policies.
- A message to staff when a jailed char exceeds tolerances and can seek
special treatment, such as potential escape.
- Staff access to warrants, not to approve them, but to be able to review
and question anything that appears light on - we want to prevent captors
from arresting then investigating rather than investigating, then arresting
when there's enough evidence. Also, we want to ensure that there is
evidence or IC motivation to arrest without evidence.
- Required statement about the expected outcome of an arrest so that staff
can process the arrest as a last resort if all other avenues fail.
- Using the warrant command should automatically create a cnote for the
person placing the warrant to reduce their documentation burden.
- Plot-like permission system that limits who can see warrants the same
way we do board messages. This needs to be changable thoughout the life
of the warrant.
- Players should be notified when they log in of new, unviewed warrants.
- Track the activity of a jailed player and auto-alert a guild when their
activity is high enough and RP low enough to warrant staff intervention/
a way to sort of view the 'stats' for somebody jailed- see their hours
online/in RP, when the warranted was filed/by who/for what, when they
were jailed, etc.
- A history of warrants that is listable and searchable
- Status for warrants, such as served, inactive, etc, based on where in the
process flow the warrant sits.
- An overarching expected process flow for warrants.
- Ensure staff are CCed on all posts to Guilds/Players that go out.
NOTES: The POLCA and documents linked to it should definitely serve to
support a sort of 'jail-culture' set of guidelines for our gaolers, as
information that might go into the warrant POLCA as warning, I think we
might need to serve a few hard guidelines that'll allow us to keep jail
time to an absolute minimum. Some stuff that could help us keep it down to
an absolute minimum (as examples and not absolutes, I don't think I know
enough about how jail works here for that not to need tweaking):
- Investigations have to be concluded before people are apprehended. No
people being kept in jail for the time it takes to build a case against
them, if there isn't enough to sentence, they shouldn't be arrested.
- Maximum applicable jail time. Whatever is thought reasonable, although I
think that barring exceptional circumstances (where people genuinely
cannot get together or someone is away); this should not exceed 10 days
No gaoling for non-pyreable/executable offenses. Easy; if all the needed
proof for an arrest is there, lashes/branding/limb removal/etc. Should
happen live and the person can be released right away. This may be a way
to get our petty criminal count up. If they're not looking down at lengthy
imprisonment, people will probably be more inclined to take a chance.
- potentially allow warrants to copy to gnotes or vice versa