Mar 9 2024 OOC Meeting

Moderators: Maeve, Maeve

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Eloxotzi
Posts: 7
Joined: Sat Feb 24, 2024 7:07 pm
Discord Handle: balthazarkallar

Sat Mar 09, 2024 7:30 pm

Log session starting at 17:52:04 on Saturday, 9 March 2024.
[RPXP Gain: none] [HP:perfect MV:drained P:walk] (hooded)(bathed)
Maeve has transferred Eeel. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Eeel.

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Maeve has transferred Rambling. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Rambling.

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Maeve has transferred AlleyGirl. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to AlleyGirl.

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Maeve has transferred Musketeer. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Musketeer.

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Maeve has transferred Otbert. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Otbert.

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appraise erra
InvestSouthside carefully considers a small sculpted sugar ornament representing the Erra Pater.

The following information is recorded about it:
Sculpted out of transparent crystallized sugar, the little book-shaped
ornament lies open, a yellow chalice depicted on one of the visible pages
while the other holds little squiggles of darker hues meant to depict lines
of text. Lines along the edges suggest a number of pages, while on the back,
cover-side, it bears a single 'E' and 'P', carefully laid into the surface of
the sugarwork binding, calling it out as the Erra Pater without making room
for quite that much text. A little loop of thread has been threaded through
one corner, allowing the whole ornament to hang as desired.

It has been embellished:
30206 a small amount of sugar

It seems to be priced at less than a gold.
This 'a small sculpted sugar ornament representing the Erra Pater' is a kind of food.
It has 10 bites remaining, which should be about 100% of the original batch.
It appears to be made of food.
It looks to be in excellent condition.
It weighs around 0 pounds.
It can be worn as follows: take
It could be easily held in one hand. (Actual size: 5)
Genuine sugar adds a luxurious sweetness.

It seems to be worth less than a gold.
This can be embellished.
It should provide 75 energy per bite.

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Musketeer claims, "It's always food these days. Hrm."

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Maeve has transferred Meiari. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Meiari.

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Otbert says, "It has a response to 'read'."

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Musketeer claims, "I'm constantly torn between eating it and saving it."

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Temi states, "Not always, but there's been a few"

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Temi grins at Musketeer.

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Meiari stops using a Vavardi silk clutch embroidered with Lilies of the Valley.
Meiari holds a small sculpted sugar ornament representing the Erra Pater in her hand.

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Meiari dangles her little sugar Erra Pater from her finger, allowing it to swing back and forth by
the corner loop.

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read erra
InvestSouthside examines a small sculpted sugar ornament representing the Erra Pater.
Sculpted out of transparent crystallized sugar, the little book-shaped
ornament lies open, a yellow chalice depicted on one of the visible pages
while the other holds little squiggles of darker hues meant to depict lines
of text. Lines along the edges suggest a number of pages, while on the back,
cover-side, it bears a single 'E' and 'P', carefully laid into the surface of
the sugarwork binding, calling it out as the Erra Pater without making room
for quite that much text. A little loop of thread has been threaded through
one corner, allowing the whole ornament to hang as desired.

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Valora trails off, "I feel bad because I love the items so much and want to try them... but I can't
have my cake and eat it too so it will sit on a shelf or on a desk forever..."

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Otbert claims, "Just leave one bite."

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Temi nods in agreement.

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Maeve says, "Just think of the dust they'd collect, and it'll be much less appetizing :)"

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Musketeer claims, "That's a valid point."

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Valora says, "I do not trust myself to be that responsible"

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Musketeer says, "As is that. And now I suddenly don't want snacks."

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Maeve chuckles.

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say time to make a display shelf just to show them all off

InvestSouthside claims, "Time to make a display shelf just to show them all off"

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Rambling says, "Aw hell ye prime rib from 349 yum"

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Temi claims, "And then people complain when they aren't particularly appetizing, too. Alas."

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Maeve has transferred Capitalism. [OOC]

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Otbert states, "If you ever lose one, sometimes theres some in the almshouse chest."

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Capitalism.

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Meiari muses, "Prime rib gets better with dry aging, right?"

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Valora puts a small sculpted sugar ornament representing the Erra Pater in a thick, coarse linen
satchel, fit with wide leather straps.

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Maeve says, "We should have a series of horror foods."

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Musketeer says, "Depends on the dry aging tactic"

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Temi grins at Maeve.

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Capitalism states, "Capitalism has arrived."

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Rambling states, "Yeah but thew flood happened in 356, gotta consider that"

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Otbert stands up.

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Otbert flips a delicate, long-stemmed crimson rose, arcing it gracefully towards Temi.

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Flipping end over end, a delicate, long-stemmed crimson rose sails towards Temi.

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Temi catches a delicate, long-stemmed crimson rose, snatching it from the air.

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Maeve wonders, "Dry aging tactic = back of my pantry?"

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Temi says, "Ooh, yum"

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Temi eats a delicate, long-stemmed crimson rose.

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Rambling states, "Kinda by TI standards literally antediluvian"

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say dav damn it capitalism has made it into the chat back to the dark ages

InvestSouthside claims, "Dav damn it capitalism has made it into the chat back to the dark ages"

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Musketeer states, "Maeve n- TEMI NO."

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Otbert claims, "I have a yellow one. A lethal weapon to Vavardi."

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Temi asks of Musketeer, "No?"

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Capitalism claims, "The really lethal one is the blue one."

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Musketeer questions, "Why would you eat it?"

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Temi claims, "Because I'm a staffer and have the requisite appetite"

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Meiari says, "Roses are yummy, that's why we turn them into rose water for flavoring things"

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Otbert flips a delicate, long-stemmed pink rose, arcing it gracefully towards Temi.

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Flipping end over end, a delicate, long-stemmed pink rose sails towards Temi.

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Temi catches a delicate, long-stemmed pink rose, snatching it from the air.

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Temi states, "I'll save that one for later."

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Musketeer says, "I don't know how to feel about that sentiment aside from concerned."

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Maeve has transferred Nospeedy. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Nospeedy.

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Rambling says, "Man I like reading old documents because it gives me feelings to see stuff that was
written when I was still in high school 13 years ago.

It also makes me want to kill Tobin myself because his seal could cause a seizure."

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Otbert claims, "Old GI seals are fun, they gradually kept pimping that seal."

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Temi claims, "Unfortunately, you've been beat there."

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Rambling claims, "Yeeeeah"

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Maeve claims, "Gonna kick off :)"

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Maeve finishes abruptly, "OOC Chat Agenda:
- Reminder to be kind
- Pick a Scribe
- Announcements
- Register Player Topics
- Staff Topics/Updates
- Player Topics
- Player Experiences"

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Rambling says, "But I swear I almost hit the die command seeing that stuff."

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Nospeedy begins to count their money.

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say ill scribe

InvestSouthside says, "Ill scribe"

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Maeve says, "Please be kind during OOC Chat. This means be mindful of personal remarks, treat others
the way you'd want to be treated, and don't share OOC information that ought not to be shared
publicly. This space is for players to discuss the game with staff to make it better for everyone.
Please bring personal grievances or story concerns to me outside of OOC Chat."

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Maeve declares to InvestSouthside, "Thank you!"

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Maeve has awarded you 2 QPs: Scribe

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Maeve says, "Announcements... hmm."

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Maeve sinks into thought, "I don't think I have any. Anyone else have an announcement?"

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Temi states, "Not for me yet"

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Maeve muses, "Any upcoming events to note?"

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Maeve has transferred Sparkles. [OOC]

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Otbert claims, "If you have any business with Andalucia, she has departed. Please reroute it to
Zarif."

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Maeve nods at Otbert.

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Temi gives a small sculpted sugar ornament representing the Erra Pater to Sparkles.

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Maeve queries, "Okay, if we have no announcements, that brings us to Player Topic registrations?"

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Maeve states, "If we have none of those, we'll kick off staff updates - you can send me a tell if
you think of a topic and I'll put you on the list."

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Taxius queries, "But... she is not on the Liquidate list?"

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Maeve has transferred trogdor. [OOC]

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Temi gives a small sculpted sugar ornament representing the Erra Pater to trogdor.

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Maeve says to Taxius, "She wrote a note to the Order, but didn't liquidate."

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Maeve says, "Well, Staff & Order."

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Trogdor says, "*cries*"

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Maeve comforts trogdor.

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say TROGDOR HAS ARRIVED RUN

InvestSouthside says, "TROGDOR HAS ARRIVED RUN"

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Meiari questions, "So besides the head honcho running late - we got no more inquisitors?"

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Maeve states, "Okay, Staff Updates - last week, I did the Request Board. Prepared for Jury Duty, but
only had two days before it was all shut down and canceled, so I'll be around more next week."

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Musketeer muses, "Did you make sure to eat?"

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Capitalism is just winning and vibing... it's all good.

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Maeve claims, "This week, I will be poking at code with the help of other staff members who have
more experience than I do. I hope I don't break anything, but we have backups."

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Maeve nods at Musketeer.

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Maeve says to Musketeer, "I sure did, and thank you."

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Nospeedy muses, "I saw on a note from the third about covert guilds not having banks? Whats that
about?"

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AlleyGirl squints, "Weird. I know someone else who had jury duty, too."

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Maeve claims, "To covert guilds not having banks - er, there was a discrepency between which covert
guilds have what, and so staff had to sit down and discuss what the rule was going to be rather than
leave it with one guild with and another without. Ultimately, we felt that upstanding public
services wouldn't be available in the GH of criminals and terrorists - albeit we were unaware that
both had couriers, and a bit of discussion on that point made it clear that mail was too intrinsic
to RP coordination."

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Maeve claims, "So no banks, yes to couriers, and there was also a question of guilds buying things
that are needed to practice other guild's guildskills."

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Maeve says, "We felt this was concerning because it allows people to skip the pipeline of the other
guilds, so decided no on this. We are aware that there are some guilds who do have some of these
things in their guildhalls, so those items will be refunded."

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Temi nods at Maeve.

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Trogdor declares, "I would be delighted to offer banking services to the coven, stop by anytime!"

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Maeve says, "This is what guilds can have, however, and is not related to private purchases or
phomes."

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Meiari says, "I like to think this means Lithmore has US Postal rules: if you exist, we're getting
mail to you."

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Temi declaims to trogdor, "Never worry about where to put your gold again!"

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Maeve states to Meiari, "It seems that is the case, given :)"

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Rambling claims, "You can always be a banker if being an inquisitor doesn't work out, I suppose"

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Maeve queries, "Any other questions on that or anything else before I pass it to Temi for her
update?"

Otbert states, "He can start loaning out GL IP as explained in the great lecture on it he missed
last OOC chat ;)"

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Capitalism trails off, "Not sure if we are hiring bankers... maybe we should be,"

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Capitalism claims, "Trogdor can be our first official banker."

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Musketeer claims, "Just gonna keep mum, still putting my thoughts together."

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Rambling states, "Alas, I've read records, we've had bankers."

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Maeve says to Temi, "I think it's your turn :)"

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Temi says, "Well! My big project this week has been going through and processing the backlog of
evictions. I've gotten them all evicted and cleared out, only ate a few cabinets, deleted some of
the less desirable ones and cut down the size of some others. I have one remaining bag to finish
sorting for the auction hall... and then I just have to price everything and drop it off in the
auction hall, and prepare the new postings and put them up in the real estate boards. So none of
the stuff is available for players yet, but soon. I'm also going to look at some of the older homes
on the real estate board and see if we should keep them up there - and as is or in a cut-down form.
So all of that will be the project for next week."

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Maeve smiles.

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Temi says, "Other than that, mostly some requests and things, nothing too exciting."

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Maeve says, "That's a massive amount of work, so thank you deeply."

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Meiari finishes abruptly, "Pfffft - real estate is the most exciting, I can't wait to see what hits
the market(s)"

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AlleyGirl says, "New auction house things are exciting, though."

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Otbert states, "I saw some Ships in the real estate listings that don't seem to comply with what's
explicitly ruled out for ships in help construction (like herb gardens), maybe there's something
there."

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Temi states, "I'll have to check up on those too"

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Maeve nods at Otbert.

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Maeve claims to Otbert, "Thanks for alerting us."

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Maeve queries, "We didn't have any player topics registered today, so the next thing on our list is
Player Experience - how has TI been for you this last week, if you're happy to share?"

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Temi claims, "I have decided to just delete a couple due to my displeasure with the way they've set
things up not quite following the rules"

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Maeve nods at Temi.

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Rambling states, "The word is paperwork."

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Temi grins at Rambling.

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Maeve states, "I'm sure some of the rules changed over time."

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Maeve states, "Just had a topic registered."

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Maeve claims to trogdor, "Go ahead and tell us about it :)"

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Taxius states, "My week was super busy, so I was rather sparse this week. It's hard to walk into
public scenes when I know that I don't have a lot of time to rp."

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Trogdor claims, "Kk one moment typing :-)"

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Maeve nods at Taxius.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Rambling sweats nervously

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods in agreement with Taxius.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor wonders, "So a while ago, Zarif purchased real estate on behalf of the holy order. However,
at the time (and perhaps currently) there was some question on what that looks like mechanically.
Then, I went on a hiatus, and I think the taxes didn't get paid (since it was in Zarifs name, not
the guild) -- is that something we should address or what should be done?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "The estate was the 'ab Lassider' estate, which is historical (fwiw)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert claims, "MY COUNTESS"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi says, "Still looks to be associated with him"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer pinches the bridge of his nose. "It's always the paperwork."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi says, "But if you want things to be associated with the guild, that needs to be how it's set
up"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
say run trogdor the irs is onto you!

InvestSouthside exclaims, "Run trogdor the irs is onto you!"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Sparkles states, "So, I admit knowing what you were talking about, I attempted to follow up on that
IC but it ended up one of those 'lost plot points' when the folks who were involved cycled out."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "I think so. In poking through help files, my understanding is that anything a guild
buys should be taxed if it exceeds their 11 room allotment. However, we struggle with private
ownership because we don't have strong tracking systems up top. It's highly manual on our side. :("

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "I think it introduces things like errors to taxes over time, and so on."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "Would honestly rather guilds don't own a lot of properties that aren't specifically
for guild purposes"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer sideeyes the merchants as a whole.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Rambling claims, "Wanted: Zarif. Crime: Tax evasion. Threat assessment:

frog."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
emote whistles innocently

InvestSouthside whistles innocently

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism wonders, "Does this mean we can pick up another shop?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism trails off, "Owning shops seems like a Guild Purpose for the merchants... >_>"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
say i didnt know property monopolies was also a the forte of the merchants guild

InvestSouthside says, "I didnt know property monopolies was also a the forte of the merchants guild
"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer claims, "Rambling is just Robocop, confirmed."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi says to Capitalism, "Staff should also discuss limits."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor queries, "Kk, would staff have objections if Z declared it was something passed down GI to
GI?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "Or the general player base, as i don't know if that messes something else up :-)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "I think we'd need to talk about it before we could answer that."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "I expect each GI would have to create a will to pass it on to the next one, with the
Reeves"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "Neither do I, honestly. I don't know a lot of the building tracking systems, which is
why some of the building requests we have are delayed."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert states, "I will happily be antagonized by this treatment of the Lassider estate as a
Casterlay native."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
say are we committing tax evasion by inheritance?

InvestSouthside asks, "Are we committing tax evasion by inheritance?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi states, "Staff can't track that 'Oh, this is supposed to go to x person'"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "Right now, Temi's handling literally all of it."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor states, "Kk, cool cool i don't really have a strong preference"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer claims, "Man. I should get a house at some point."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer states, "But that admittedly requires an influx of coin that just.. Isn't likely with some
of those prices."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "Well, there will be new options available soon, at least."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "Though some will be more affordable than othes"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert says, "The tax on stone is nothing compared to the expansion cost on stone :3"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl states, "Stone can get pricey, though, depending on the size of the place."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Nospeedy states, "I really regret getting a stone house cause of expansion cost.."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert states, "Well, class and location dictate a lot there."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert says, "North of Willow Lane it's stone all the way."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism states, "Wood for the win."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve asks, "What else would people like to talk about?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Nospeedy says, "I would like to bring up autoguilding.. having made a character for the brotherhood
a while ago. It feels like it skipped alot of the whole.. initiation sort of stuff. And proving
yourself to them before being stuck with them for life."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Nospeedy.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "Unfortunately, we do have to rely on people to RP out any sort of... rp or initiations
type things. So anything that that would help, methods to get around there not being anyone fall a
bit short"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "Yeah, auto-guilding is a way to get people seeking to play a certain type of character
around the wait of an inactive GL, then hopefully that puts them in a position to move them up and
give them higher roles or even leadership of the guild in extreme circumstances of inactivity."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "Well, i can say how i handle it, if that helps -- i typically have a welcome
message for those who app in that i post on their pboard"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert says, "He did."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "With the Brotherhood, the rank you can buy in at chargen isn't high enough that you'd
be oathed for life though, so Staff can remove you upon request if you aren't feeling it."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods at trogdor.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor states, "My biggest gripe is i don't always know who app in, and sometimes their state can
be different (eg: sometimes they get keys and sometimes they don't)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at trogdor.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert claims, "We still seem to have a lot of redundantly used keyed spaces tbh."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "I think staff try to let players know when we've processed someone in by an app. I
think purchasing a role probably should post a notice to the guild though. Hmm."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Nospeedy says, "I was under the impression it was becoming oathed then you'd be induction."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Nospeedy claims, "Inducted."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi states, "It has been at times, but we've tried to move towards something that's a bit more
flexible to adjustment"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Sparkles states, "Yeah, unfortunately, having been a GL, I can note that you don't get any kind of
auto-note that someone has apped in."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "I think the lowest rank is an initiate-esque rank, then there's the ceremony for the
2nd rank up. However... it's been a very, very long time since I've looked. I shared that info based
on a tell sent to me by a player in the know."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "Regardless, I can say that if you're cyan, and you sent a message to staff saying
'Hey, I chose this guild and it's not working for me', we'd help."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "And the pbase on the whole would be unlikely to hold that against you unless you took
some major, dramatic and impactful action that made it feel less like a 'hey, I tried something that
didn't suit my playstyle, can I change it' and more like avoiding consequences of known RP."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Meiari is idle.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Meiari is no longer idle.
Meiari has returned from AFK.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "Cyan periods are meant to be a period of try things out, see what you like, adjust,
safety to play, etc."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Nospeedy nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor states, "I love giving cyan warnings, its the best"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl states, "They're scary and red."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve comforts AlleyGirl.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "That's true."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve questions, "Should we make them blue?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism claims, "Pink."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve says to Capitalism, "Not really in our color scheme :)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl claims, "I think red is appropriate, considering the danger. But they can be startling a
bit."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at AlleyGirl.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl says, "Or appear threatening when they aren't really a threat, just a warning."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism exclaims, "<fcd> Warning Warning!"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at AlleyGirl.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert states, "Osay warning is very aggressive."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve wonders, "Think it needs changed?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "We try to not assume code functions will have access to xterm colors"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Capitalism says, "Fair."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert claims, "Sometimes I feel like I'd like it in yellow just so I don't think I just got a
tell."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
say life is aggressive on these streets of lithmore

InvestSouthside states, "Life is aggressive on these streets of lithmore"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi states, "Xterm also isn't changeable for accessibility through your client, whereas normal
colors are."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl claims, "Yellow might work."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Musketeer states, "Welp. I have since lost track of things. Think I'm gonna skulk back down to
earth."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor states, "Tbh this kinda feels like a bikeshedding conversation (IMHO)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi claims, "Could probably do a yellow if folks feel that would still provided the needed nudge"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Musketeer begins to descend.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Musketeer leaves down.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Sparkles says, "I will offer a counter opinion, possibly a hot take. If 'the text is red' is seen as
too aggressive/mad I honestly sort of worry what that says about folks handling parts of the theme."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "A tell: This does raise the question - if people app into the coverts and then leave
does that fall under the cyan 'do over' rules and is the expectation they respectfully handle any
secrets they learned during that time? If so, I can't recall off-hand if that's noted in a specific
helpfile. <-- It does raise the question, and it is a bit hard to answer. I would presume if it's
happening because of guild inactivity, though, that the player probably doesn't have any secrets to
worry about. If for other reasons, hmm."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Sparkles.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi states, "If you're doing a cyan do-over, I'd expect you give up any specific knowledge related
to the do-over item."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl states, "I thought when someone app'd in, they're there. Because they got special
approval. It's play that, or not. It's different from purchasing in, because special applications
take more time to process, more thought to begin with."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at AlleyGirl.

Temi states, "But not necessarily any items that aren't related to it"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "Yeah, apping is a separate situation from role purchase. "

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods at Maeve.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert says, "I have never wanted an account wide pboard more than during the application process."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi says, "If you app into a higher position and its really not working, I'd suggest posting to
staff"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve says, "I have never seen a person app in and decide to adjust out of a guild they apped for,
at least not that I can recall. That's rarely a thing done by a truly new player, either."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "Er, apping is rarely done by true new players."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods in agreement with Maeve.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi states, "I think people generally liquidate in those cases rather than rework, though"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl claims, "I've seen apps done by true new players, especially noble apps. But yeah,
liquidating out of that situation is the usual method - it's not a 'redo' sort of cyan thing."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at AlleyGirl.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Sparkles says, "I admit that a number of kind of meandering points here sort of get me to a
potentially wider topic about how as a collective we could maybe better handle recording information
to keep handy for future people in the post guild note era, and kind of ... how we handle dropped RP
in general."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Sparkles.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "I'm happy to tackle that topic as much as we can in 15 minutes. We don't seem to have
a lot elsewise on the plate to discuss :)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "Dropped RP is an exceedingly hard one to tackle"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at trogdor.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "Imho, its VERY annoying, i think we've all felt it, but in my opinion, any solution
would be worse then the problem"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Taxius trails off, "Especially when it's conflict rp intiated by a cyan..."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

AlleyGirl says, "I think the only 'dropped RP' we have built in rules for are the ones that drop it
when already captured."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "I think RP drops in a lot of places and a lot of ways, and it's disheartening when it
does. It can be as simple as spending an hour writing mail and no one responding to it, all the way
up to someone being warranted and dropping off the game until the coast is clear."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi wonders, "So, Maeve and I were discussing some ideas last week on adjustments for wrapping up,
if you all would like to discuss an option we were considering, but not decided on?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "So I wonder which space we're talking about."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Nospeedy nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Trogdor claims, "Yeah, there is "RP dropping", "RP avoidance", and "RP meh this is boring so i'm not
going to continue doing it" "

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert states, "I've been sending tells on non-response to mails asking people if they intend to
respond but OOCly had no time or if its ICly nonresponsive, usually when I was ready to
react/respond to the non-response ICly."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at trogdor.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Otbert.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Otbert claims, ".. also just as a safeguard in case there was a typo in the mail recipient or
something ;)"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve states, "A lot of our play is about interaction with others, and that comes with a level of
social responsibility that most games don't require."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Maeve claims, "Okay, to Temi's point - what she and I were discussing last weekend."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi says, "So, the general idea would be that we'd want to strongly encourage that people wrap-up
their RP and bring things to a conclusion, rather than just drop out idle. So, best choice is
people just finish their RP to its conclusion. Next best after that is people liquidate - getting
an actual ending, even if it's not the RPed out option we'd prefer. And to actively discourage
people just dropping out without handling something serious."

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Temi nods at Maeve.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
Maeve nods at Temi.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Temi wonders, "Do people feel generally in-line with those priorities?"

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)
AlleyGirl nods.

[RPXP Gain: none] [HP:perfect MV:fatigued P:walk] (hooded)(bathed)

Meiari queries, "I'm fine with the general structure of that, but what kind of timeline are we
looking at before liquidation?"

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Maeve states, "A few other things that we sort of agree on - that people who have "strong RP" with
someone have a right to seek wrap-up. Strong RP is a spouse, relative, or someone who has a strong
line of RP going like is holding someone in custody."

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Trogdor wonders, "Really quick question before i offer opinion, if staff have to puppet a character
for a death scene, does that player get the death reward XP?"

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Otbert claims, "There's also a degree of interdependency. If you look at it in just a bilateral view
where X has to wrap up with Y and put a timer on that, you can create an issue where X might be
trying to contact Z to spin-off into a different direction with the story or character, but Z is not
being active in responding in a timely fashion for the wrap-up."

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Maeve claims, "To that point, I want to reduce the barriers to requesting a wrap-up as I understand
it currently costs 10 QP to do so."

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Temi says, "No real change on that. People can put in for a liquidation when they are ready for it.
Six weeks for a wrap-up."

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Maeve claims to trogdor, "As of now, yes they do get their normal death XP"

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Maeve nods at Otbert.

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say i think the question is more do they get the bonus if it is a 'pvp death' like a pyring and
what not

InvestSouthside claims, "I think the question is more do they get the bonus if it is a 'pvp death'
like a pyring and what not"

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Trogdor states, "I would say that needs to change, IMHO. EG: if staff puppets your character because
you go AWOL, no death xp reward for you"

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Maeve states, "Yeah, one of my concerns would be someone who is in jail online every day for a week
waiting and gets no RP would look inactive to the system, but really, they're just restricted
because of circumstances."

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Temi nods at trogdor.

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Meiari claims, "I agree with Trogdor. That's an appropriate consequence imo"

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Otbert claims, "Big ups to all the ambient messaging in jail btw."

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Sparkles says, "I think there's also been the issue that folks will block liquidations in the hope
of getting the 'preferred' ending but that won't actually force someone to keep playing."

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Maeve says to InvestSouthside, "Yes, right now they'd get the system mandated XP based on the type
of death, which is hard coded."

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Temi nods at Sparkles.

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Temi claims, "That's also something we want to adjust"

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Maeve nods at trogdor.

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Trogdor questions, "As far as liquidation goes, how does one get a notice that one plans to
liquidate? it never seems to work for me"

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Maeve claims, "It is physically impossible for us to make someone RP if they don't want to, just to
be clear. We can request, incentivize, etc, but anyone can disconnect from the game at any time and
refuse to participate. "

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Trogdor claims, "And there have been a few times where my antics have been thwarted because of it
:,("

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Maeve queries to trogdor, "Yeah, I noticed that the posts that go to the boards about liquidation
requests are to Staff as opposed to to the pbase in general. I think that might be a bug?"

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Trogdor claims, "Not if we all pitch in and hire private investigators"

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Temi says, "There's an option in autolist for liquidation announcements"

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Trogdor says, "Yeah, i have that turned on but i still don't see it"

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Temi claims, "There may be a bug then"

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Trogdor says, "Yeah, i have `'autoliq'` turned on"

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Sparkles says, "You can check liquidate list as part of the things you check when you login in the
mean time."

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Maeve nods at Sparkles.

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Maeve says, "I think it should be more proactive and wider-alerted to the pbase on the whole."

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Maeve says, "So maybe autoliq should default on if nothing else."

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Sparkles states, "That said, I think generally when someone gets to the point they are going to
liquidate, forcing anything else does not from all I've seen lead to a good outcome for anyone."

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Eeel muses, "How do you check liquidation announcements?"

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Maeve says to Eeel, "There's a liquidation list, I think"

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AlleyGirl claims, "I don't know, I've seen people liquidate to avoid."

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AlleyGirl says, "So, stopping that seems right."

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Otbert wonders, "Wouldn't autoliq also kind of have to tell you who it is by how you have them
remembered or it might be random people you can't ID?"

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Temi says, "So, part of the proposal was adding a new contested option for liquidations. No change
in standard liquidations - if no one objects, you can just liquidate. If someone does and you
hadn't realized it, you can certainly just go back to working it out before you leave. But if
someone did block it and you didn't want to RP it out, you could instead take a contested
liquidation. Staff do the rolls to determine if you are able to get away, and if you are, we post a
nice closure for them with 'ran off to Tubor' or whatever. And if you fail the rolls, the people
blocking instead get to determine what happens."

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Temi says, "Then we at least get the conclusion decided, since we can't actually make liquidating
people play"

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Trogdor trails off, "Oh, that's not a bad situation, Temi... with perhaps a reward for the person if
they stick around"

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Otbert wonders, "Isn't the reward the Death XP ?"

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Temi nods.

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Maeve claims, "Another part of the proposal is to make liquidation the better option - if you just
disappear, after a period of time, if a player requests a wrap-up, you just get wrapped up, no XP
return, etc."

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Trogdor asks, "I don't think you get death xp on a liquidation? just a return of XP?"

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Temi nods at Maeve.

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Maeve says, "If no one requests wrap up, you can just return."

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Otbert asks, "But is "sticking around" not not liquidating, so you would get the XP?"

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AlleyGirl claims, "You do get death xp if you liquidate."

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Sparkles muses, "Would it be using the current rules for wrapping up absent folks or something
simpler?"

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Maeve says to trogdor, "I think you get standard death XP on liquidation - ie, you don't get 100%
return the way you do for big event deaths."

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Temi states, "If you go through with the RP, there's extra bonuses for executions and such"

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AlleyGirl claims, "It's your rec level percentage times your death xp, that's what you get."

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Maeve nods at Temi.

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Trogdor says, "Yeah, that's what i mean, thanks Maeve"

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Temi states, "Though I think a lot of time, people who liquidate wouldn't have ended up dead"

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Maeve nods at AlleyGirl.

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Otbert says, "Special kills like pyre is + 30 percent extra, overcap possible, yeah."

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Valora stands up.

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Valora begins to descend.

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Valora leaves down.

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AlleyGirl states, "Most liquidations I see are people who are dropping a character for whatever
reason. Sometimes long-long time characters."

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Temi says, "But yeah, if we have a way for people to proactively wrap-up without making them player
through scenes they can't handle, we could feel less bad about being pretty harsh with people who
just up and disappear on RP as soon as they see someone after them"

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Maeve states, "We're at the end of our time, so let me summarize my understanding of where we are:

- Players support people staff puppet to a death scene getting no RPxp
- Players support broader announcements for liquidations
- Players support contested liquidations = removal of the character, but a dice roll chance of
successful fleeing and regular RPxp return"

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Meiari nods

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Maeve nods at Temi.

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AlleyGirl states, "All sounds fine with me. Though I think fleeing shouldn't be an option for those
in captivity if they aren't willing to RP it."

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Maeve nods at AlleyGirl.

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Maeve states, "I think that means staff dice outcomes need to fit the scenario the player is in."

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Maeve claims, "Oh, I wanted to eliminate needing QP to request a wrap up or contest a liquidation."

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Temi states, "Die in a prison brawl instead of getting away."

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Temi grins.

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Otbert muses, "Mh, well, there is big charts for the dice odds for prison escapes and such, but they
also depend on the captors being able to RP with the captive to strengthen their side for example.
Maybe captors just get their RP bonuses by default then?"

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Maeve claims, "I think it puts a barrier in the way of people who are our existing pbase dealing
with a semi-shitty situation in favor of someone who isn't upholding their side of the RP"

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Maeve says, "Okay, we should wrap up for today. Thank you for participating and giving us your
thoughts and perspectives."

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Meiari claims, "Thank you <3"

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Temi states, "But yeah, we can account for prison liquidations in the final version"

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Temi nods.

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Sparkles waves.

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Maeve says, "We'll work on fixing up liquidation and wrap-up policy to match this pattern."

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Maeve nods at Temi.

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Maeve says, "And we'll keep the protections that currently exist for people who are trying to get RP
while in prison but are struggling to get RP."

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Maeve states, "Okay, retransing shortly."

[RPXP Gain: none] [HP:perfect MV:weary P:walk] (hooded)(bathed)

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