Log of OOC Meeting 7/18/2015

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Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sat Jul 18, 2015 7:12 pm

2:52p | Kinaed has transferred Aios.
2:52p | A Comfortable Room
2:52p | [Perfect]
2:52p | A plethora of gaily coloured silk pillows with fringes and tassels
2:52p | completely conceal the floor. A large pillow in the corner stands out, a
2:52p | brooding black mass of velvet and fringeless. Screens of nature scenes
2:52p | painted with the spare strokes of a brush that hint at and outline the
2:52p | subjects, leaving much to the imagination. Behind the screens, silk
2:52p | curtains and sheets painted with bright patterns hide the walls, pulled
2:52p | back only around the windows that pierce the southern and western walls to
2:52p | look out over a lush garden filled with an untamed riot of plants and
2:52p | trees.
2:52p |
2:52p | [ Exits: down ]
2:52p | ( 18)A volume named the Wound Spec is here. (western edge)
2:52p | [AFK] Orlando is here. [App: 3]
2:52p | Roald is here. [App: 2]
2:52p | He is resting here.
2:52p | A tall, bearded vavardian man with long dark hair is here. [App: 3]
2:52p | He is resting here.
2:52p | He is wearing a silver flecked belt.
2:52p | Galen is here. [App: 4]
2:52p | He is resting here.
2:52p | He is wearing a silver flecked belt.
2:52p | Vistarch is here. [App: 5]
2:52p | He hovers above the ground.
2:52p | Logan is here. [App: 3]
2:52p | He is resting here.
2:52p | Temi is here. [App: 5]
2:52p | Mika is here. [App: 5]
2:52p | Takta is here. [App: 5]
2:52p | Kinaed is here. [App: 5]
2:52p |
2:52p | Kinaed has transferred Tomas. [OOC]
2:52p |
2:52p | Roald asks, "What is this?"
2:52p |
2:52p | Kinaed says to Roald, "Apologies, I thought you said you wanted to attend. The OOC Chat is a once weekly OOC get-together with staff and players to discuss the game."
2:53p |
2:53p | Roald says, "No I mean in my hand."
2:53p |
2:53p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Aios.
2:53p |
2:53p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Tomas.
2:53p |
2:53p | Galen looks at a book in his hands.
2:53p |
2:53p | Kinaed says, "Oh, I'm not sure."
2:53p |
2:53p | Mika states, "We're reworking wounds and how they work"
2:53p |
2:53p | Kinaed states, "This week's gift."
2:53p |
2:53p | Mika claims, "Also oh yeah doctor doll"
2:53p |
2:53p | Mika reaches out her little doctor's hand, extending the cup out. With a little shake, its contents jingle forlornly.
2:53p |
2:53p | Kinaed has transferred Misune. [OOC]
2:53p |
2:53p | Mika stares passive aggressively at all about.
2:53p |
2:53p | Jingle jingle. [Mika]
2:53p |
2:54p | Takta declares, "The wound spec is a thingy I've been working on I'd like to discuss!"
2:54p |
2:54p | A tall, bearded vavardian man with long dark hair says, "Oh man, I really don't like the idea of being able to handle certain levels of damage being restricted to medicine healing levels."
2:54p |
2:54p | Takta says, "So feel free to read it before the meeting."
2:54p |
2:54p | Misune studies a piece of mail.
2:54p |
2:54p | Tomas studies a volume named the Wound Spec.
2:54p |
2:54p | Takta says to a tall, bearded vavardian man with long dark hair, "The problem is right now that rank 36 medicine is enough to do -anything-."
2:54p |
2:54p | Tomas looks at a book in his hands.
2:54p |
2:54p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Misune.
2:54p |
2:54p | Kinaed has transferred an extremely ancient man with shocks of white hair. [OOC]
2:54p |
2:54p | Takta says, "In other words, there's essentially no benefit to going above 36."
2:54p |
2:54p | A tall, bearded vavardian man with long dark hair claims, "Yeah but the problem is we don't have nearly enough Physicians running around on grid to support this kind of thing."
2:54p |
2:54p | Takta exclaims, "We actually do!"
2:54p |
2:54p | Kinaed has transferred Roderick. [OOC]
2:54p |
2:54p | Roald asks, "How do we reach them?"
2:55p |
2:55p | Galen queries, "Maybe we can have another category - we have "untreated" and "treated", why not "expertly treated"?"
2:55p |
2:55p | Misune gets a volume named the Wound Spec.
2:55p |
2:55p | Roderick says, "Yello"
2:55p |
2:55p | Takta states, "We have eight active physicians, at least four of whom can treat any wound."
2:55p |
2:55p | Takta states, "(According to the wound spec.)"
2:55p |
2:55p | Misune looks at a book in his hands.
2:55p |
2:55p | An extremely ancient man with shocks of white hair gets a volume named the Wound Spec.
2:55p |
2:55p | Misune looks at a book in his hands.
2:55p |
2:55p | An extremely ancient man with shocks of white hair looks at a book in his hands.
2:55p | Takta states to Roald, "They can be reached by mail or messenger, like other guilds."
2:55p |
2:55p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Roderick.
2:55p |
2:55p | An extremely ancient man with shocks of white hair looks at a book in his hands.
2:55p |
2:55p | Roald looks at a book in his hands.
2:55p |
2:56p | Galen says, "We can make it so that master physicians can treat wonds to heal extraordinarily quickly, while making it to where lesser physicians can still contribute to treating severe wounds."
2:56p |
2:56p | Roderick says to Temi, "Thank you"
2:56p |

--- begin wound spec ---

2:56p | read wound
2:56p | 01: Wound Categories and the Wound Chart
2:56p | 02: Wound Recovery and HP Changes
2:56p | 03: Modifiers for Wound Recovery
2:56p | Aios studies a volume named the Wound Spec.
2:56p |
2:56p | read wound 01 || read wound 02 || read wound 03
2:56p | Subject: Wound Categories and the Wound Chart
2:56p |
2:56p | Date: Fri Jul 17 01:51:21 2015
2:56p |
2:56p |
2:56p | Eldes, Septembris 22, 366
2:56p |
2:56p | Wound Categories-
2:56p |
2:56p | There are six categories of wounds, ranging from the most minor (does not
2:56p | require treat to heal) to the most serious. These categories are defined by
2:56p | the percentage of total HP lost in the specific body location, exactly as it
2:56p | already works.
2:56p |
2:56p | The following table defines wounds for the sake of this system's expansion.
2:56p |
2:56p | Damtype: Type of damage.
2:56p |
2:56p | Label: How a wound appears, to make it easier to RP.
2:56p |
2:56p | Spots: How many spots it has in the 'game' (from 1-26).
2:56p |
2:56p | HPRange: The percentage of HP lost this wound falls into. Both the fifth and
2:56p | sixth wound categories have the same HP range of 81+%; what happens here is
2:56p | that, when a wound hits 81% of HP or more for the first time, a 1d4 is rolled.
2:56p | On a 4, the wound is assigned the most severe sixth category, representing
2:56p | something like a critical fail; otherwise, the wound will be in the fifth
2:56p | category.
2:56p |
2:56p | I.e., 75% of the time, even a KO from a single wound will only take 5 IRL
2:56p | days to fully heal given treatment.
2:56p |
2:56p | Treat: The item used to treat the wound.
2:56p |
2:56p | HealTime-Treat: How long does the wound take to heal if treated, minus
2:56p | other modifiers?
2:56p |
2:56p | HealTime-Untreat: How long does the wound take to heal if not treated?
2:56p |
2:56p | SkillReq: What level of skill is required to be able to treat the wound?
2:56p |
2:56p | Example:
2:56p |
2:56p | Damtype Label Spots HPRange Chance Treat? HealTime-Treat HealTime-Untreat SkillReq
2:56p | Bash a superficial bruise none <21% 100% N/A 1 IRL HOUR 1 IRL HOUR (no treat) (no treat)
2:56p | Bash a deep, aching bruise 4-7 21-40% 100% leeches 2 IRL days 6 IRL days 1 (Inept)
2:56p | Bash several dark, tender bruises 8-11 41-60% 100% leeches 3 IRL days 9 IRL days 15 (Capable)
2:56p | Bash multiple deep, aching bruises 12-15 61-80% 100% leeches 4 IRL days 12 IRL days 36 (Proficient)
2:56p | Bash a swath of pulverized skin 16-19 81%+ 75% leeches 5 IRL days 15 IRL days 47 (Adept)
2:56p | Bash a broken bone 20+ 81%+ 25% leeches 7 IRL days 21 IRL days 61 (Master)
2:56p |
2:56p | The Wound Chart will have entries like this for every common damage type;
2:56p | less common damage types will use the same set of basic labels as they are
2:56p | unlikely to ever occur in play (charm, sound, etc.)
2:56p |
2:56p | Aios studies a volume named the Wound Spec.
2:56p | Subject: Wound Recovery and HP Changes
2:56p |
2:56p | Date: Fri Jul 17 01:51:49 2015
2:56p |
2:56p |
2:56p | Eldes, Septembris 22, 366
2:56p |
2:56p | Wound Recovery and HP
2:56p |
2:56p | The biggest change proposed here is that wounds should affect HP. This is both
2:56p | a matter of realism - if you already have a wound, you probably shouldn't be
2:56p | operating at full capacity! - and a matter of ensuring people actually RP
2:56p | their wounds. No more treating a wound and sleeping/eating til it goes away
2:56p | to be immediately recovered.
2:56p |
2:56p | This requires the following ideas:
2:56p |
2:56p | * When you get a wound, the HP loss you suffer is 'locked up' in the wound,
2:56p | causing direct damage to both your current AND your maximum HP. This can
2:56p | reduce people to a minimum of 1/1 hp.
2:56p |
2:56p | * Wounds will heal over IRL time, depending on the severity of the wound.
2:56p | Untreated wounds WILL heal max HP damage on their own but it will be
2:56p | exceedingly slow - as you can see from the chart above, 1/3 the speed of
2:56p | treated wounds.
2:56p |
2:56p | * A successful treat restores 1/4 of the HP taken up by the wound. For
2:56p | example, let's say you have 400 HP and were knocked down to 0. After all
2:56p | your wounds were treated, you'd be at 100/100 HP.
2:56p |
2:56p | * Eating/sleeping/drinking/etc. do not heal or affect the max HP damage.
2:56p | Instead, they are used to heal back the current HP. I.e., if you're at
2:56p | 100/100 HP one day and the next you tick over to 100/150, now you need to
2:56p | eat/sleep/drink to get to 150/150.
2:56p |
2:56p | * The other 3/4 of the lost HP is held in reserve, lowering your max HP
2:56p | during healing. Each IRL day you get back a fraction of the max HP tied up in
2:56p | that wound. The base rate is simply HP loss/days of healing. So the person with the 400
2:56p | HP's worth of wounds who is at 100/100 post-treat, if all of their wounds
2:56p | would heal in 5 IRL days, would receive 60 HP back (300/5) per IRL day.
2:56p |
2:56p | Examples:
2:56p |
2:56p | Victim has 300 HP. Victim receives a 80 hp bash wound to the leg and a 160
2:56p | hp bash wound to the torso.
2:56p |
2:56p | These are a deep, aching bruise to the leg and several dark, tender bruises
2:56p | on the torso.
2:56p |
2:56p | Immediately after receiving the wounds, the victim has 60/60 hp. A doctor
2:56p | with at least 15 treat is required to treat the torso wound, though any
2:56p | doctor can work on the leg wound.
2:56p |
2:56p | Once the treat is completed, the patient regains 20 of the leg hp's wound
2:56p | and 40 of the torso's wound, and is left with 60/120 hp - 60 to go on the
2:56p | leg, 120 on the torso.
2:56p |
2:56p | The leg wound heals in 2 IRL days, the torso wound in 3, so the leg wound
2:56p | will give back 30 hp on day 1 and 30 on day 2. The torso wound will give back
2:56p | 40 on day 1, 40 on day 2, and 40 on day 3.
2:56p |
2:56p | End of Day 1 post-treat: Victim has 190 max hp (+30 from leg, +40 from torso)
2:56p | End of Day 2 post-treat: Victim has 260 max hp (+30 from leg, +40 from torso)
2:56p | End of Day 3 post-treat: Victim has 300 max hp (+40 from torso)
2:56p | Aios studies a volume named the Wound Spec.
2:56p | Subject: Modifiers for Wound Recovery
2:56p |
2:56p | Date: Fri Jul 17 01:52:55 2015
2:56p |
2:56p |
2:56p | Eldes, Septembris 22, 366
2:56p |
2:56p | Modifying Wound Recovery
2:56p |
2:56p | * There will be specific wound tonics that help people recover faster - a bonus
2:56p | to recovering under medical supervision. Ideally this could be done by a new
2:56p | soft_aff type, boost_heal, that allows you to restore a specified amount of
2:56p | extra health on the turnover. This could be added to some drugs like Paynifier's
2:56p | Punch so painkillers help you heal, for example.
2:56p |
2:56p | * Also, if a Physician with extra skill (i.e., more ranks than is required to
2:56p | treat the wound) treats it, there will be a bonus to recovery. For every ten
2:56p | ranks above the wound's required skill, capping at effective skill of 75 OR at
2:56p | 30 ranks above the wound req (whatever is lower), add +5 hp regen per day.
2:56p | Round this down, so it's +5 at 10, +10 at 20, and +15 at 30.
2:56p |
2:56p | So, revisiting our previous example:
2:56p |
2:56p | Victim has 300 HP. Victim receives a 80 hp bash wound to the leg and a 160
2:56p | hp bash wound to the torso.
2:56p |
2:56p | These are a deep, aching bruise to the leg and several dark, tender bruises
2:56p | on the torso.
2:56p |
2:56p | Immediately after receiving the wounds, the victim has 60/60 hp. A doctor
2:56p | with at least 15 treat is required to treat the torso wound, though any
2:56p | doctor can work on the leg wound. A doctor with 31 treat treats the patient.
2:56p | This is a benefit of 30 ranks over the weaker wound (+15 hp regen) and a
2:56p | benefit of 16 ranks over the worse wound (+5 hp regen).
2:56p |
2:56p | Once the treat is completed, the patient regains 20 of the leg hp's wound
2:56p | and 40 of the torso's wound, and is left with 60/120 hp - 60 to go on the
2:56p | leg, 120 on the torso.
2:56p |
2:56p | The leg wound heals in 2 IRL days, the torso wound in 3, so the leg wound
2:56p | will give back 30 hp on day 1 and 30 on day 2. The torso wound will give back
2:56p | 40 on day 1, 40 on day 2, and 40 on day 3.
2:56p |
2:56p | End of Day 1 post-treat: Victim has 210 max hp (+45 from leg with doctor bonus,
2:56p | +45 from torso with doctor bonus)
2:56p | End of Day 2 post-treat: Victim has 270 max hp (+15 from leg wound and it heals;
2:56p | +45 from torso)
2:56p | End of Day 3 post-treat: Victim has 300 max hp (+30 from torso and it heals)
2:56p | Aios studies a volume named the Wound Spec.
2:56p |

--- end wound spec ---

2:56p |
2:56p | A tall, bearded vavardian man with long dark hair scratches his head, "I'd rather have their ability determine how well they heal it rather than barring any kind of healing over a certain level. A character who's proficient in medical attention should be able to, for example, set a broken bone."
2:56p |
2:56p | Roald puts a slender journal in a thick, coarse linen satchel, fit with wide leather straps.
2:56p |
2:56p |
2:56p | Galen says, "Yeah, I was just about to give that example"
2:56p |
2:56p |
2:56p | Takta trails off, "Perhaps the wound labeling should be changed..."
2:56p |
2:56p |
2:56p | Takta states, "But the general idea is that wounds sufficient to KO a person should actually be taken very seriously."
2:56p |
2:57p |
2:57p | Kinaed says, "We'll discuss this in more depth, I think, during the chat."
2:57p |
2:57p |
2:57p | An extremely ancient man with shocks of white hair muses, "So no instant healing of wounds?"
2:57p |
2:57p |
2:57p | Galen finishes abruptly, "I think that healing should follow the trend that other skills set - where 36 is enough to cover the basics, and more than that is go above and beyond"
2:57p |
2:57p | Takta nods at Kinaed.
2:57p |
2:57p |
2:57p | Kinaed wonders, "May I ask we defer the convo until that time so we can get through our agenda?"
2:57p |
2:57p |
2:57p | Takta states, "Yeah, perhaps we'd best save discussion for the chat proper, but do read the whole thing now if you're interested."
2:57p |
2:57p |
2:57p | Galen declares, "Got it!"
2:57p |
2:57p | Kinaed gets a volume named the Wound Spec.
2:57p |
2:57p | A tall, bearded vavardian man with long dark hair looks at a book in his hands.
2:57p |
2:57p | Misune looks at a book in his hands.
2:57p |
2:57p | Roderick gets a volume named the Wound Spec.
2:57p |
2:57p | Kinaed looks at a book in her hands.
2:57p | Takta asks of Kinaed, "Want it to be during my update or at the end in player topics?"
2:57p |
2:57p | Roderick looks at a book in his hands.
2:57p |
2:57p | Kinaed looks at a book in her hands.
2:57p |
2:57p | Roderick looks at a book in his hands.
2:57p |
2:57p | Galen looks at a book in his hands.
2:57p |
2:57p | A tall, bearded vavardian man with long dark hair looks at a book in his hands.
2:57p |
2:57p | An extremely ancient man with shocks of white hair looks at a book in his hands.
2:57p |
2:58p | Roderick looks at a book in his hands.
2:58p |
2:58p | An extremely ancient man with shocks of white hair looks at a book in his hands.
2:58p |
2:58p |
2:58p | Roald muses, "How do you get the book?"
2:58p |
2:58p |
2:58p | Galen claims, "Ahh, I just read page 3"
2:58p |
2:58p |
2:58p | Mika claims, "Get spec"
2:58p |
2:58p | A tall, bearded vavardian man with long dark hair looks at a book in his hands.
2:58p |
2:58p | Roald gets a volume named the Wound Spec.
2:58p |
2:58p |
2:58p | Roderick states, "This will make it harder on bad guys"
2:58p | Vistarch looks at a book in his hands.
2:58p |
2:58p |
2:58p | Galen claims, "So it does look like there's a benefit to having more skill beyond what's needed to treat the wound at least"
2:58p |
2:58p | Roald looks at a book in his hands.
2:58p |
2:58p | Roald looks at a book in his hands.
2:58p |
2:58p | Misune looks at a book in his hands.
2:58p |
2:58p | Tomas gets a volume named the Wound Spec.
2:58p |
2:58p | Tomas looks at a book in his hands.
2:58p |
2:59p | Tomas looks at a book in his hands.
2:59p |
2:59p | Tomas looks at a book in his hands.
2:59p |
2:59p |
2:59p | Galen declares, "But yeah, better save it for the chat proper!"
2:59p |
2:59p | Tomas looks at a book in his hands.
2:59p |
2:59p |
2:59p | Temi wonders, "Did everyone get a little doctor so far?"
2:59p |
2:59p | An extremely ancient man with shocks of white hair looks at a book in his hands.
2:59p |
2:59p | Roderick looks at a book in his hands.
2:59p |
2:59p |
2:59p | An extremely ancient man with shocks of white hair says, "Nope"
2:59p |
2:59p |
2:59p | Takta claims, "We should make reading books silent."
2:59p |
2:59p | Takta grins.
2:59p |
2:59p |
2:59p | Galen says, "I was just about to suggest that, haha"
2:59p |
2:59p | Temi gives a small cloth doctor holding out a tin cup in his left hand to an extremely ancient man with shocks of white hair.
2:59p |
2:59p | Roderick looks at a book in his hands.
2:59p |
2:59p |
2:59p | Misune reads through the spec and sighs
2:59p |
3:00p |
3:00p | An extremely ancient man with shocks of white hair queries, "This wont affect like training right??"
3:00p |
3:00p |
3:00p | An extremely ancient man with shocks of white hair states, "Like training wounds"
3:00p |
3:00p |
3:00p | Aios claims, "Mixed feelings on the reading spam here, hope that doesn't become a surprise change without further discussion >.>"
3:00p |
3:00p |
3:00p | Roderick says, "Are we talking about it yet? Because I have qualms >.>"
3:00p |
3:00p |
3:00p | An extremely ancient man with shocks of white hair states, "Sorry nevermind save it for chat"
3:00p |
3:01p | Kinaed states to Aios, "You're reading the spec, which is available during the OOC Chat - I'd think the intent to inform is pretty obvious. :)"
3:01p |
3:01p |
3:01p | Takta claims, "Saving the talk re: the spec for the chat proper, yup."
3:01p |
3:01p | Aios claims to Kinaed, "Not wounds, I said reading spam. It was mentioned to remove it since it's so spammy"
3:01p |
3:02p | Aios claims to Kinaed, "Just don't want someone to remember that later and go "yeah lets do it" because sometimes there's benefits =)"
3:02p |
3:02p | Kinaed nods at Aios.
3:02p |
3:02p |
3:02p | Roald queries, "When is the chat proper?"
3:02p |
3:02p |
3:02p | Kinaed states, "Okay, let's get this chat rolling."
3:02p |
3:02p |
3:02p | Kinaed says, "Is there anyone willing to volunteer to be our Scribe today? This entails some QP to post a log of the OOC Chat up on the forums for those who could not attend."
3:02p |
3:02p |
3:02p | Misune raises hand
3:02p |
3:02p |
3:02p | Aios says, "I wi-"
3:02p |
3:02p | Roald looks at a book in his hands.
3:02p |
3:02p |
3:02p | Kinaed claims, "Misune, I'm going to let Aios given that between you and Tomas, I think someone else deserves a chance :)"
3:02p |
3:03p | Kinaed pontificates to Aios, "Thank you!"
3:03p |
3:03p |
3:03p | Aios states, "Hee, thanks."
3:03p |
3:03p |
3:03p | Misune says, "Fair enough"
3:03p |
3:03p | Kinaed has awarded you 2 QPs: Scribe
3:03p |
3:03p | Kinaed has transferred an unremarkable man. [OOC]
3:03p |
3:03p |
3:03p | Kinaed wonders, "Today's Agenda is:
3:03p |
3:03p | - Staff Updates
3:03p | - Player Heartbeat
3:03p | - Player Topics
3:03p |
3:03p | Is there anything anyone would like to add to the agenda to make certain we discuss it today?"
3:03p |
3:03p | An unremarkable man has returned from AFK.
3:03p |
3:03p | Roald looks at a book in his hands.
3:03p | Temi gives a small cloth doctor holding out a tin cup in his left hand to an unremarkable man.
3:03p |
3:03p |
3:03p |
3:03p | A tall, bearded vavardian man with long dark hair says, "I do."
3:03p |
3:03p | Roald looks at a book in his hands.
3:03p |
3:03p |
3:03p | Misune states, "I actually have something minor to bring up"
3:03p |
3:04p |
3:04p | Tomas claims, "I have an idea"
3:04p |
3:04p |
3:04p | Tomas says OOCly, "To talk about"
3:04p |
3:04p | Roald looks at a book in his hands.
3:04p |
3:04p |
3:04p | Kinaed says, "I'll kick off the Agenda - last week... I specced out the wholist redo to prevent mages from being detected during meditation, added a spec for "Player Hour Anniversaries" and wrote the tracking spec."
3:04p |
3:04p |
3:04p | Kinaed states, ".. I didn't finish roles or eavesdropping, sorry folks."
3:04p |
3:05p | Kinaed has transferred an obsidian-black haired woman of slight build. [OOC]
3:05p |
3:05p | Temi gives a small cloth doctor holding out a tin cup in his left hand to an obsidian-black haired woman of slight build.
3:05p |
3:05p |
3:05p | A tall, bearded vavardian man with long dark hair says, "Aww now I can't eaves drop on Tomas and Ariel"
3:05p |
3:05p |
3:05p | Galen queries, "Player hour anniversaries?"
3:05p |
3:05p |
3:05p | Misune arches brow "Player hour anniversaries? what is that?"
3:05p |
3:05p |
3:05p | An obsidian-black haired woman of slight build waves.
3:05p |
3:05p |
3:05p | Mika states, "When you've logged 500 rp hours we'll add lore or stuff to canonize your character in the world"
3:05p |
3:05p |
3:05p | Roderick says, "The med redo seemed to work pretty well, but anybody who spams who as much as I still sometimes notices"
3:05p |
3:05p |
3:05p | Kinaed claims, "The wholist redo is a functional underneath change that few people will see a visual change on, but may note that they don't jump around the wholist during linkdeath... WHEN it comes into play. Az is working on this item as a priority, but it's complex and will take time."
3:05p |
3:06p |
3:06p | Misune trails off, "Hmm..."
3:06p |
3:06p |
3:06p | Orlando says OOCly, "... 2000 RP hours. How many cannons do I get?"
3:06p |
3:06p |
3:06p | Kinaed says, "As Mika said, when you achieve 500 hours of RP, and every 500 hours thereafter, the staff will add permanent lore to the game about your character."
3:06p |
3:06p |
3:06p | Roderick questions, "Wait. It isn't in yet? I must be going crazy"
3:06p |
3:06p |
3:06p | Galen states, "Heck...! I haven't even logged my first 500 yet."
3:06p |
3:06p | Kinaed states to Roderick, "The wholist stuff and the player anniversary stuff hasn't gone in."
3:06p |
3:07p | Kinaed nods at Galen.
3:07p |
3:07p |
3:07p | Takta states, "We made the number pretty big. *grin*"
3:07p |
3:07p |
3:07p | Orlando claims, "This is a VERY old character."
3:07p |
3:07p | Kinaed says to Orlando, "I don't know if we'll retrofit the anniversaries. We'll have to look up who we owe and decide by how much."
3:07p |
3:07p |
3:07p | An extremely ancient man with shocks of white hair claims, "Wow thats going to take years to get"
3:07p |
3:07p | A small arctic fox darts past you, then pauses and grins. Nine tails flutter behind her as she stands and becomes Azarial. [OOC]
3:07p |
3:07p | Azarial has returned from AFK.
3:07p |
3:07p |
3:07p | Kinaed states, "I think I'll make the tracking spec visible to all."
3:07p |
3:08p |
3:08p | Kinaed has written a new note, Implement the Tracking Spec (Edited by Kinaed), on the Bugs board.
3:08p |
3:08p |
3:08p | Tomas wonders, "In one year I would have earned almost 3? not too bad"
3:08p |
3:08p |
3:08p | Takta says, "Anybody extant with that many hours probably has lore about them."
3:08p |
3:08p |
3:08p | Takta states, "So we may not need to worry about doing anything retroactive."
3:08p |
3:08p |
3:08p | Misune states, "Will save comments on it till we are actually closer to the spec being a real thing"
3:08p |
3:08p | Kinaed states, "That is how tracking will work - one minor change is that Azarial suggested that, rather than using travel, the player attempt to silent travel the path in the history of a character's list."
3:08p |
3:08p | Kinaed nods at Takta.
3:08p |
3:08p | Tomas trails off to Takta, "I doubt there is lore about me. or if there is..."
3:08p |
3:09p |
3:09p | Kinaed claims to Misune, "The lore spec is essentially, when a player hits 500 hours, a typo board post is thrown up telling the staff to add lore."
3:09p |
3:09p |
3:09p | Kinaed states, "We may decide not to do anything retroactive because of workload. We'll see."
3:09p |
3:09p |
3:09p | Azarial queries, "Just the first 500? or every 500?"
3:09p |
3:10p |
3:10p | Kinaed claims, "That's my update. Azarial, you're up."
3:10p |
3:10p | Kinaed says to Azarial, "Every 500."
3:10p |
3:10p |
3:10p | A tall, bearded vavardian man with long dark hair claims, "May not be too difficult. There are probably only a handful of characters on grid who have 500 /rp/ hours currently."
3:10p |
3:10p |
3:10p | Misune trails off, "I understand kinaed. Just I do have some... views on it but I'd rather wait till it's a bit more ready before I state my views on it"
3:10p |
3:10p |
3:10p | Aios questions, "Is that staff-added lore separate from any that might already have been put in by player request?"
3:10p |
3:10p |
3:10p | Azarial says, "Umm. assorted smaller changes, and I think combat is finally kink free again."
3:10p |
3:10p |
3:10p | Aios says, "During those 500hrs"
3:10p |
3:10p |
3:10p | Azarial says, "I would assume different."
3:10p |
3:10p |
3:10p | Takta claims, "I imagine we'd check with the player to ask what they've done that's lore-worthy."
3:10p |
3:11p |
3:11p | Takta states, "And give them a chance to submit stuff that isn't already out there."
3:11p |
3:11p |
3:11p | Galen muses, "Would this have any effect on the thing I discussed with staff a couple nights ago...?"
3:11p |
3:11p |
3:11p | Aios claims, "Makes sense."
3:11p |
3:11p | Kinaed says to Galen, "No."
3:11p |
3:11p |
3:11p | Galen pontificates, "Ok, got it!"
3:11p |
3:11p |
3:11p | Galen states, "What if I get to 500 RP hours without accomplishing anything noteworthy"
3:11p |
3:11p |
3:11p | Misune asks, "Would player submissions still be allowed for lore, or would this be the only way to get lore? Afterall some characters do memorable things shortly after coming into the game"
3:11p |
3:12p | Kinaed says to Galen, "Then we can choose not to write anything about you - but I suspect that'd be hard to do."
3:12p |
3:12p |
3:12p | Takta states, "Player submissions will always be fine for lore."
3:12p |
3:12p |
3:12p | Azarial says, "Changed the output and rewards for shoot and fire."
3:12p |
3:12p | Aios says to Galen, ""Some guy has been seen around here. He doesn't really do much, but man does he hang out.""
3:12p |
3:12p | Temi claims to Galen, "You're probably known for hanging around somewhere, perhaps."
3:12p |
3:12p | Mika states to Galen, "We could still add lore about your character existing and being remembered"
3:12p |
3:12p | Aios grins at Temi.
3:12p |
3:12p | Azarial says, "Crime nots for keys will only pop when they manage to use the key."
3:12p |
3:12p | Temi claims, "I don't think this is intended to supplant anything."
3:12p |
3:12p | Mika claims to Galen, "At the bear and boar eg"
3:12p |
3:12p |
3:12p | Takta claims, "This is just a way to ensure that people who've really stuck around get remebered as they should."
3:12p |
3:12p |
3:12p | Takta states, "Just an extra layer of reminder to keep history alive."
3:12p |
3:12p |
3:12p | Galen declares, "Employee of the month!"
3:12p |
3:12p |
3:12p | Roald states, "Can we ask if things are issues or not? Or not yet."
3:12p |
3:12p | Mika nods.
3:12p |
3:12p |
3:12p | Azarial claims, "More tweaks to sneak and hide."
3:12p |
3:12p |
3:12p | Azarial can;t remember much else.
3:12p |
3:12p |
3:12p | Kinaed says, "This is intended to be a reward for playing and to help our game become alive with its history."
3:12p |
3:12p |
3:12p | Misune muses, "Crime notes for keys? What is this?"
3:12p |
3:13p | Mika claims to Roald, "After staff updates you doods will have the floor"
3:13p |
3:13p | Aios states to Misune, "When someone uses a key that doesn't belong to them."
3:13p |
3:13p | Kinaed claims to Roald, "You can ask whatever you like - particularly if you can wait until the Player Topics time."
3:13p |
3:13p |
3:13p | Misune asks, "So therw will be an alert similar to other crimes for that? Am I understanding this correctly?"
3:13p |
3:13p |
3:13p | Azarial says, "Else it prevents people from having a key collection in the upper 50s and waltzing into places like they own it."
3:13p |
3:13p |
3:13p | Roald claims, "Ok thanks."
3:13p |
3:13p | Aios states to Misune, "There's already an alert for it, he just changed how it works."
3:13p |
3:14p |
3:14p | A tall, bearded vavardian man with long dark hair says, "Has been that way for a while I think. The keys part."
3:14p |
3:14p |
3:14p | Takta states, "Yeah, no big change to player experience here."
3:14p |
3:14p | Aios claims to Misune, "Apparently it fired too often(?) and now it's only on success."
3:14p |
3:14p |
3:14p | Takta claims, "If a bodyguard mob prevents you from using a key you don't own, it used to fire."
3:14p |
3:14p |
3:14p | Takta states, "Even though you didn't use the key."
3:14p |
3:14p |
3:14p | Takta says, "Now it doesn't fire if you aren't able to actually use the key."
3:14p |
3:14p | Kinaed claims to Aios, "That's right. It fired whether you opened the door or not. Now it will only fire if you actually open the door you're not supposed to."
3:14p |
3:14p |
3:14p | Takta says, "The door guard code handles it instead."
3:14p |
3:14p |
3:14p | Misune claims, "But do reeves get alerted to it, that's my question in regards to other crimes, in lawful areas"
3:14p |
3:15p |
3:15p | Aios questions, "Sayto kinaed Just to be clear on choice of words - "Open" or "Unlock"?"
3:15p |
3:15p | Aios fails sayto.
3:15p |
3:15p | Kinaed says to Misune, "Yes."
3:15p |
3:15p |
3:15p | Azarial says, "It prevented someone from using the key and getting in over several attempts by preempting it; the change was to prevent failed efforts form reporting."
3:15p |
3:15p | Kinaed says to Aios, "Unlock."
3:15p |
3:15p | Aios nods at Kinaed.
3:15p |
3:15p |
3:15p | Kinaed muses, "Any further questions for Az? Az, anything further to add?"
3:15p |
3:15p |
3:15p | Misune says, "That seems kind of... odd. Breaking and entering I could understand being alerted to reeves... but using a key that does infact unlock a building.. huh"
3:15p |
3:15p |
3:15p | Azarial says, "...I don;t think so."
3:15p |
3:15p |
3:15p | Roald queries, "So it will be a crime to own many keys?"
3:15p |
3:16p | Aios claims to Roald, "Only if you use them to unlock places you don't belong in."
3:16p |
3:16p |
3:16p | Azarial claims, "Keys you don;t own."
3:16p |
3:16p | Kinaed states to Roald, "No, it's a crime to break into a place you don't belong."
3:16p |
3:16p |
3:16p | Misune asks, "I thought you couldn't use a key you didn't own anyway?"
3:16p |
3:16p | Kinaed states to Misune, "You can, it just reports as a crime."
3:16p |
3:16p |
3:16p | Temi states, "Hey, I saw some weird person I've never seen around before opening the door to Joe's house and heading in."
3:16p |
3:16p |
3:16p | A tall, bearded vavardian man with long dark hair states, "You can but it sends a crime alert"
3:16p |
3:16p |
3:16p | Kinaed claims, "Always could."
3:16p |
3:16p |
3:16p | Azarial states, "This came in from a player or two keeping and copying confiscted keys for repaated investigations and looting after torture and capture of other players."
3:16p |
3:16p |
3:16p | Misune trails off, "Oh... well never knew that but good to now"
3:16p |
3:17p |
3:17p | Kinaed declaims, "Okay, that's Az... Temi! You're up!"
3:17p |
3:17p |
3:17p | Azarial wasn;t kidding about 50+ phome keys.
3:17p |
3:17p |
3:17p | Temi exclaims, "Okay... magecrafting!"
3:17p |
3:17p |
3:17p | Temi claims, "I've been adding in more recipes, working my way up from the bottom, though I may get bored and change that up."
3:17p |
3:17p |
3:17p | Temi states, "But there's several new recipes. If you're the sort who does tht sort of thing, investigate and have fun."
3:17p |
3:17p |
3:17p | Temi states, "If you're not the sort.. feel free to go on in life blissfully unawares."
3:17p |
3:18p | Temi grins.
3:18p |
3:18p | Kinaed queries to Temi, "About what % complete are you with your changes?"
3:18p |
3:18p | A tall, bearded vavardian man with long dark hair muses, "Are they in already?"
3:18p |
3:18p | Kinaed has transferred Sawyer. [OOC]
3:18p |
3:18p | Temi says to Kinaed, "I'd have to count. I'm making good progress again though where I was stopped up by real life for a while"
3:18p |
3:18p | Temi nods at a tall, bearded vavardian man with long dark hair.
3:18p |
3:18p |
3:18p | Temi states, "Not all of them, lots more coming."
3:18p |
3:18p |
3:18p | Temi claims, "But there are several new ones available to be made"
3:18p |
3:18p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Sawyer.
3:18p |
3:19p | Kinaed has transferred Shasa. [OOC]
3:19p |
3:19p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Shasa.
3:19p |
3:19p | Kinaed nods at Temi.
3:19p |
3:19p |
3:19p | Temi claims, "Other than that, pretty much RPA stuff. I might transition this whole grain shortage issue to a full on plot header."
3:19p |
3:19p |
3:19p | Kinaed claims, "Cool."
3:19p |
3:20p |
3:20p | Temi says, "And that's it for me."
3:20p |
3:20p | Kinaed declares to Temi, "Thanks!"
3:20p |
3:20p | Kinaed pontificates to Takta, "You're up!"
3:20p |
3:20p |
3:20p | Takta declares, "Okay!"
3:20p |
3:20p |
3:20p | Takta states, "Skyway proceeds. 60-70 rooms are desc'd so far, largely thanks to helpful players."
3:20p |
3:20p |
3:20p | Takta states, "350-odd remain."
3:20p |
3:21p |
3:21p | Takta says, "Gonna try and up my speed on this soon."
3:21p |
3:21p |
3:21p | Roderick looks at his feet
3:21p |
3:21p |
3:21p | Galen declares, "Laborious!!"
3:21p |
3:21p |
3:21p | Kinaed states, "Thank you, everyone who is helping Takta with descriptions."
3:21p |
3:21p |
3:21p | Takta says, "I also calculated an update to our TI activity statistics. 2015 is shaping up to be a very good year. ;)"
3:21p |
3:21p |
3:21p | Sawyer says, "I take credit."
3:21p |
3:21p |
3:21p | Takta asks, "And... I did the wound spec. Kin, do you want us to discuss this now or later?"
3:21p |
3:21p | Azarial eats a volume named the Wound Spec.
3:21p |
3:22p |
3:22p | Galen exclaims, "No me!!"
3:22p |
3:22p | Azarial puts a small cloth doctor holding out a tin cup in his left hand in pico, a text editor.
3:22p |
3:22p | Azarial studies a piece of mail.
3:22p |
3:22p |
3:22p | Sawyer flutters her eyeslashes, shoving Galen out of the way.
3:22p |
3:22p | Azarial gives a piece of mail to Takta.
3:22p |
3:22p | Takta studies a piece of mail.
3:22p |
3:22p |
3:22p | Galen tumbles off into space
3:22p |
3:22p |
3:22p | Kinaed states, "Let's mvoe it towards last since people need time to read and I'd like Mika and Vistarch to get a word in before we run out of time. :) It sounds like the response will be in depth."
3:22p |
3:22p |
3:22p | Takta claims, "Gotcha."
3:22p |
3:22p |
3:22p | Kinaed states, "But everyone, please pick up a wound spec and have a read."
3:22p |
3:22p | Kinaed states to Takta, "Thanks :)"
3:22p |
3:22p |
3:23p | Shasa gets a volume named the Wound Spec.
3:23p |
3:23p |
3:23p | Takta declaims, "That's it! Az has reminded me I'd also like to talk about warrants but that can be later, if even at this meeting. So I'm done!"
3:23p |
3:23p | Sawyer gets a volume named the Wound Spec.
3:23p |
3:23p | Shasa looks at a book in her hands.
3:23p |
3:23p | Kinaed says to Mika, "You're up. Please describe what you were up to last week and what you intend to do next week."
3:23p |
3:23p | Sawyer looks at a book in her hands.
3:23p |
3:23p | Sawyer looks at a book in her hands.
3:23p |
3:23p | Kinaed nods at Takta.
3:23p |
3:23p |
3:23p | Roald questions, "The thingy we read already?"
3:23p |
3:23p | Shasa looks at a book in her hands.
3:23p |
3:23p | Sawyer looks at a book in her hands.
3:23p |
3:23p |
3:23p | Temi claims, "If you already read it, it hasn't changed."
3:23p |
3:23p | Temi grins.
3:23p |
3:23p |
3:23p | Misune pats Aios on the back and sympathizes about all the 'looks at a book in hands' spam you'll likely have to remove from the log
3:23p |
3:23p |
3:23p | Galen looks at a book in someone else's hands.
3:23p |
3:24p | Takta replies to you, "I just want to generally discuss how they should codewise work, so that may be relevant!"
3:24p |
3:24p |
3:24p | Mika says, "Okay so i have a really short update"
3:24p |
3:24p | An unremarkable man is idle.
3:24p |
3:24p | Roald looks at a book in his hands.
3:24p |
3:25p |
3:25p | Sawyer books at a look in her hands.
3:25p |
3:25p | Kinaed's ears perk.
3:25p |
3:25p |
3:25p | Mika states, "I've been on semi-hiatus picking through some requests and stuff; as usual, if you come across weird stuff like an exit with a placeholder desc, or an npc whose app score doesn't match their description, i've been fixing stuff up"
3:25p |
3:25p |
3:25p | Mika says, "And i award qp to you for telling me"
3:25p |
3:25p |
3:25p | Mika claims, "Because bribes work"
3:25p |
3:25p |
3:25p | Kinaed grins.
3:25p |
3:26p |
3:26p | Mika states, "Also if you're roleplaying and need a place added (we've had some shady and not so shady characters having private conversations lately), let me know cause i can add furniture and things on a whim to public rooms"
3:26p |
3:26p |
3:26p | Sawyer claims, "You can't tell me a gangrenous old man with rotting teeth isn't pretty, Mika. Don't judge."
3:26p | Kinaed nods.
3:26p |
3:26p |
3:26p | Mika states, "And that's all for me. i'll be helping takta desc skyway rooms too though."
3:26p |
3:26p |
3:26p | Kinaed pontificates, "Nice, thanks Mika!"
3:26p |
3:26p | Mika claims to Sawyer, "I support your life choices"
3:26p |
3:26p | Takta says to Mika, "So appreciated."
3:26p |
3:26p | Takta grins.

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sat Jul 18, 2015 7:12 pm

3:26p |
3:26p |
3:26p | Galen says, "I'm sure glad I'm not staff so I can get QP for writing sky room descs"
3:26p |
3:27p |
3:27p | Mika states, "Mika: staff swabbie"
3:27p |
3:27p | Kinaed queries to Vistarch, "And now, Vistarch! If you wouldn't mind introducing yourself a bit first, then tell us what you did last week and what you plan to do this week?"
3:27p |
3:27p | Kinaed states to Galen, "I tend to award staff with QP sometimes too, depending on what they do."
3:27p |
3:27p |
3:27p | Galen claims, "Aww, that's nice! I'm glad."
3:27p |
3:27p |
3:27p | An obsidian-black haired woman of slight build slips back into her seat, turning off the hologram.
3:27p |
3:27p | Orlando is idle.
3:27p |
3:28p | Orlando is no longer idle.
3:28p |
3:28p |
3:28p | A tall, bearded vavardian man with long dark hair wants to note: "Vistarch has been incredibly responsive since starting on staff. I've never seen building requests get approved and put in so quickly."
3:28p |
3:28p |
3:28p | Roderick claims, "I totally recommended a staff for being especially awesome. Not sure if that is common practice though. "
3:28p | Kinaed claims to a tall, bearded vavardian man with long dark hair, "Oh, thank you. That's so good to hear."
3:28p |
3:28p |
3:28p | Vistarch states, "Well, I'm the new guy and I probably spend way too much time here. So far I've been taking care of a decent chunk of the phome requests and generally breaking things in a horridly amusing fashion."
3:28p |
3:28p |
3:28p | Shasa claims, "I heart vistarch and mika"
3:28p |
3:28p | Kinaed states to Roderick, "Please feel free to. :)"
3:28p |
3:29p | Kinaed exclaims to Shasa, "Me too!"
3:29p |
3:29p |
3:29p | Kinaed says, "I feel lucky that we got such good new staff members."
3:29p |
3:30p |
3:30p | Mika states, "Aww thankyew makin me blush"
3:30p |
3:30p |
3:30p | Vistarch states, "I'll be doing more of the same next week, hopefully breaking less things in the process and taking up more of the change testing. I imagine I'll get roped into working on the skyway too."
3:30p |
3:30p |
3:30p | Takta trails off, "Minions..."
3:30p |
3:30p |
3:30p | Kinaed grins.
3:30p |
3:30p |
3:30p | Takta greedily rubs hands together.
3:30p |
3:30p |
3:30p | A tall, bearded vavardian man with long dark hair claims, "The sky grid is...an amazing idea, for the record."
3:30p |
3:30p |
3:30p | Kinaed claims, "I'm so glad to get such raving reviews about the new staff. I'll have to figure out how to reward them."
3:30p |
3:30p |
3:30p | Kinaed asks, "Okay, does that wrap up staff updates?"
3:30p |
3:30p |
3:30p | Galen exclaims, "Three cakes!!"
3:30p |
3:30p | Mika nods.
3:30p |
3:31p |
3:31p | Temi wonders, "Testing magecrafting goodies on them is a reward, right?"
3:31p |
3:31p |
3:31p | Kinaed questions, "Next: Player Heartbeat! How's RP been this week, folks?"
3:31p |
3:31p |
3:31p | Vistarch says, "If I break your thing do tell me, chances are I've just missed a flag or something simple."
3:31p |
3:31p | Mika claims to Vistarch, "I can help you doublecheck and stuff until youre used to it if you want"
3:31p |
3:31p |
3:31p | Tomas states, "Lots of rp, lots of stuff, some good rp"
3:31p |
3:31p |
3:31p | An extremely ancient man with shocks of white hair claims, "Its been really cool. Really fun"
3:31p |
3:31p |
3:31p | Galen says, "RP has been great! We've got some really good new players lately."
3:31p |
3:31p |
3:31p | Temi says, "I maintain that Vistarch liked his tail."
3:31p |
3:31p |
3:31p | Kinaed peers at Temi in horror, "You gave me peach farts for a week!"
3:31p |
3:31p | An unremarkable man is no longer idle.
3:31p |
3:31p | An unremarkable man has returned from AFK.
3:31p |
3:31p |
3:31p | An unremarkable man declares, "Back! sorry"
3:31p |
3:31p |
3:31p | A tall, bearded vavardian man with long dark hair claims, "Last week's been interesting. Just managed to come back after a bit of a hiatus."
3:31p |
3:31p |
3:31p | Takta states, "Yeah, I'm loving our new folks lately in RP. :D"
3:31p |
3:31p |
3:31p | Azarial states, "Tarts."
3:31p |
3:31p |
3:31p | Takta pontificates, "And happy to see older faces back too!"
3:31p |
3:32p | Kinaed smiles at an unremarkable man.
3:32p |
3:32p |
3:32p | An obsidian-black haired woman of slight build states, "My RP has mostly been really good. Been getting back into it a lot (too much?) lately- and yeah, lots of great new people around. :)"
3:32p |
3:32p |
3:32p | Misune smirks "Well only really been active on one character, out of my four, but it has been rather amazing...
3:32p |
3:32p | Kinaed nods at a tall, bearded vavardian man with long dark hair.
3:32p |
3:32p |
3:32p | An unremarkable man says, "I was lured away by promises of food"
3:32p |
3:32p | Vistarch says to Temi, "My tail was neat."
3:32p |
3:32p |
3:32p | Roderick says, "Apologies to the people who sent me some of the 11 letters I got last night"
3:32p |
3:32p | Takta claims to Roderick, "Ahahaha. I'm sorry."
3:32p |
3:32p |
3:32p | Roderick states, "I'm traveling and won't be home til Tuesday, so my ability to respond will be limited"
3:32p |
3:32p |
3:32p | Mika claims, "Ive been having a blast with all the new southside characters"
3:32p |
3:32p |
3:32p | Kinaed queries, "May I ask - is anything bugging anyone? Are there things people want staff to have a look at?"
3:32p |
3:32p |
3:32p | A tall, bearded vavardian man with long dark hair states, "I'm liking actually seeing requests for stuff posted by one of the Nobles to rope in non-noble and guild leader characters."
3:32p |
3:32p |
3:32p | Roald says, "Combat defense. I am worried about that."
3:32p |
3:33p | Takta queries to Roald, "Did you figure out what I said about switching the skill you're using?"
3:33p |
3:33p |
3:33p | Tomas states, "I'm actually surprised I haven't been getting more mail about stuff going on, all things considered"
3:33p |
3:33p | Kinaed queries to Roald, "What concerns you about combat defense?"
3:33p |
3:33p |
3:33p | Galen trails off, "I feel like getting guild recommendations can be pretty frustrating, and I wonder if there isn't a better way to do it..."
3:33p |
3:33p |
3:33p | Shasa states, "Defense is frankly useless it seems to me"
3:33p | Kinaed nods at Galen.
3:33p |
3:33p |
3:33p | Roald states, "It seems like every attack I or an NPC makes hits no matter what range I or they are."
3:33p |
3:33p |
3:33p | Misune trails off, "It seems to mostly be order stuff, and no reason for the regent to be involved in that, unless it becomes secular... may be why you aren't getting mail"
3:33p |
3:33p |
3:33p | An extremely ancient man with shocks of white hair says, "I like how you dont have to be in a guild to know people"
3:33p |
3:34p | Roderick asks of Kinaed, "If the wound stuff is getting revamped, can fire switch one of the less useful healing spells for something that can heal itself or would that be overpowered? "
3:34p |
3:34p |
3:34p | A tall, bearded vavardian man with long dark hair asks, "Are there any current plots going on or are we in a bit of a lull with them currently?"
3:34p |
3:34p |
3:34p | An obsidian-black haired woman of slight build claims, "My non guilded character has been having a lot of fun lately."
3:34p |
3:34p | Kinaed states to Roald, "The game is geared towards hitting intentionally; missing is rare. Defense reduces the strength of the attack more than anything."
3:34p |
3:34p |
3:34p | Roderick claims, "And we finally have more active Orderites than two. Very very exciting."
3:34p |
3:34p | Misune claims to a tall, bearded vavardian man with long dark hair, "Think we are in like recovery still from the prior plot"
3:34p |
3:34p |
3:34p | Kinaed says, "TI is not a game where people - anyone, even masters - get into a fight and walk away unscathed. It's against our paradigm."
3:34p |
3:34p |
3:34p | An extremely ancient man with shocks of white hair claims, "Like you can still see people and talk even though they wouldnt speak to you normally"
3:34p |
3:34p |
3:34p | An unremarkable man queries, "So what did I miss?"
3:34p |
3:34p | Takta claims to Roald, "Defense still matters, though. A wild swing hit will do 30 damage, while a critical hit will do about 100."
3:34p |
3:34p |
3:34p | Tomas claims, "I definetly thinkthat defenses are very very important"
3:34p |
3:34p | Temi says to an unremarkable man, "Just talking about any specific concerns people have now"
3:34p |
3:35p |
3:35p | Takta claims, "There is a VERY big difference between the various 'levels' of hitting someone even if you only rarely miss."
3:35p |
3:35p |
3:35p | Kinaed claims, "This paradigm makes multiple combatants against one person uber deadly too - there's no player in this game who cannot be taken out, even really old players, if they're ganged up on."
3:35p |
3:35p |
3:35p | Shasa says, "Also seekers. can we please tell these people that they got to be proactive "
3:35p |
3:35p |
3:35p | Mika says, "If you do single combat as well eg hunting it's good to be able to reduce the severity of your wounds so the doctors dont yell at you for coming in four times in a month"
3:35p |
3:35p |
3:35p | Mika clears her throat
3:35p |
3:35p | Kinaed claims to Roderick, "That's probably reasonable, a fire healing spell for the self."
3:35p |
3:36p |
3:36p | Misune looks to Kinaed "Dagerian still scares the shit out of me from a combat perspective. Would not want to fight him without at least like 4 to 6 people
3:36p |
3:36p |
3:36p | Kinaed says, "I think I'll post a note to seekers about being proactive."
3:36p |
3:36p |
3:36p | A tall, bearded vavardian man with long dark hair says to Shasa, "If the seekers aren't proactive then they aren't gonna get past seeking. It isn't your responsibility to find them."
3:36p |
3:36p | Kinaed claims to Misune, "Most people can be taken with 3."
3:36p |
3:36p |
3:36p | Galen trails off, "I've been trying to be proactive with my seeking, but I already secured the recommendations of the people who are active and on at the same times I am..."
3:36p |
3:36p |
3:36p | Roderick asks, "Exception being Thieves?"
3:36p |
3:36p | Kinaed says, "Three average blokes."
3:36p |
3:36p |
3:36p | An extremely ancient man with shocks of white hair says, "Some of the characters look scary"
3:36p |
3:36p |
3:36p | An extremely ancient man with shocks of white hair looks at Aios
3:36p |
3:37p |
3:37p | Takta says, "Seeking has been a very draining aspect of the game for my PC lately."
3:37p |
3:37p |
3:37p | A tall, bearded vavardian man with long dark hair says, "I've found that it can be difficult to find folks for the seeking a lot of times. This time around it's more me."
3:37p |
3:37p |
3:37p | Mika states, "I also couldnt find a third merchant sponsor fwiw and waited until autoguilding"
3:37p |
3:37p |
3:37p | A tall, bearded vavardian man with long dark hair states, "Could I suggest lowering the number needed? Merchants for example need three currently."
3:37p |
3:37p |
3:37p | An extremely ancient man with shocks of white hair queries, "To takta so like remove seeking??"
3:37p |
3:37p |
3:37p | Takta states, "A considerable amount of time goes into providing seeking interviews, and sadly that time can be wasted when you sponsor newbies who don't stick around."
3:37p |
3:37p |
3:37p | Galen states, "I've been checking the who-list for the other people recommended to me, and I just haven't seen them."
3:37p |
3:37p |
3:37p | Roderick grumbles about Lord Regents and Earl Marshalls combat abilities
3:37p |
3:37p | Kinaed claims to Galen, "I'll chat with you personally after the OOC Chat about seeking if we can? And maybe the other staff. It won't be a small shift to move away from seeking."
3:37p |
3:38p |
3:38p | An obsidian-black haired woman of slight build queries, "Roles will fix this issue to a degree, yes?"
3:38p |
3:38p |
3:38p | An unremarkable man questions, "Whats seeking?"
3:38p |
3:38p |
3:38p | Takta claims, "Seeking could be a few hours' talk worth in itself."
3:38p |
3:38p | Takta grins.
3:38p |
3:38p | Takta says to an unremarkable man, "The process of joining a guild."
3:38p |
3:38p |
3:38p | An unremarkable man states, "Ah."
3:38p |
3:38p |
3:38p | Galen declares, "I don't know if we necessarily need to do away with seeking entirely, but it could use some tweaking I think!"
3:38p |
3:38p |
3:38p | An extremely ancient man with shocks of white hair states, "It is looking for a guild"
3:38p |
3:38p | Kinaed states to a tall, bearded vavardian man with long dark hair, "Merchants need three because they're huge and full, and we'd like other guilds (anemic) to be filled."
3:38p |
3:38p | Kinaed nods at Galen.
3:38p |
3:38p |
3:38p | Misune asks, "My question is if we removed seeking, what would replace it?"
3:38p |
3:38p |
3:38p | A tall, bearded vavardian man with long dark hair states, "You can't force people to play in guilds they don't want to though."
3:38p |
3:38p | Kinaed nods at Misune.
3:38p |
3:38p |
3:38p | An extremely ancient man with shocks of white hair states, "Jist instant guild"
3:38p |
3:38p | Kinaed says to Misune, "Me too."
3:38p |
3:38p |
3:38p | Roderick says, "I have yet to meet a seeker. "
3:38p |
3:38p |
3:38p | Roald states, "I got to go sorry. Bye. Movies."
3:38p |
3:38p | Mika claims to Kinaed, "Roles might help with that too - because all the crafting skills are capped at 36 to non-guildmembers"
3:38p |
3:38p |
3:38p | An extremely ancient man with shocks of white hair claims, "Then kick them out if they are inactive"
3:38p |
3:39p |
3:39p | An obsidian-black haired woman of slight build states, "I haven't had time to actively seek the troubs since I started code seeking."
3:39p |
3:39p |
3:39p | Roderick sniffles about the Order
3:39p |
3:39p |
3:39p | Misune claims, "And instant guilding should never ever be a thing"
3:39p |
3:39p |
3:39p | Galen questions, "Making seeking more asynchronous would be nice, maybe?"
3:39p |
3:39p | Roald has left the game.
3:39p |
3:39p |
3:39p | Misune trails off, "Brings more trouble for the Gls since the seeking process allows you to filter out the... troublesome"
3:39p |
3:39p | Kinaed claims, "I also think it's not something we're likely to resolve in the next 22 minutes - I'd like to defer that because the wound spec probably deserves chatting and is more immediate."
3:39p |
3:39p |
3:39p | Sawyer says, "Maybe guilding privileges to more people in the guild"
3:39p |
3:39p | Takta nods at Kinaed.
3:39p |
3:39p |
3:39p | Galen pontificates, "All right, let's chat about it later then!"
3:39p |
3:40p |
3:40p | Kinaed wonders, "Can someone raise seeking on the forums?"
3:40p |
3:40p | Logan is idle.
3:40p |
3:40p |
3:40p | Kinaed says, "We can then follow up that chat more in the next OOC Chat."
3:40p |
3:40p |
3:40p | An extremely ancient man with shocks of white hair states, "This has a forum"
3:40p |
3:40p |
3:40p | Misune says, "I could create a topic for it"
3:40p |
3:40p | Takta states to an extremely ancient man with shocks of white hair, "Accessible off our website at ti-legacy.org."
3:40p |
3:40p |
3:40p | Kinaed states, "Yes, on our website - http://ti-legacy.com/forums"
3:40p |
3:40p | Kinaed nods at Misune.
3:40p |
3:40p |
3:40p | Takta states, ".Com, sorry"
3:40p |
3:41p |
3:41p | Shasa muses, "Wound spec? "
3:41p |
3:41p |
3:41p | An extremely ancient man with shocks of white hair says, "No i know i was just like saying it in case someone didnt know"
3:41p |
3:41p |
3:41p | Roderick claims, "Ok. How are bad guys supposed to get treatment with the new wound spec? I realize that being known as a mage/thief/outlaw is supposed to bad in itself. However, if you require a Master Physician to treat critical wounds, it will make it really tough. "
3:41p |
3:41p |
3:41p | Misune states, "After the ooc chat of course that is"
3:41p |
3:41p |
3:41p | Kinaed asks, "Okay, that was player heartbeat - seems pretty positive this week. Excellent! Player topics now?"
3:41p |
3:41p |
3:41p | Takta states, "I think Kin wanted to save the wound spec til the end."
3:41p |
3:41p | Kinaed nods at Roderick.
3:41p |
3:41p |
3:41p | A tall, bearded vavardian man with long dark hair says, "Well, that's sort've realistic tbh, finding it really tough to get help as a bad guy for critical wounds."
3:41p |
3:41p | Aios says to Roderick, "You'll just have to know someone who knows someone, I think."
3:41p |
3:41p | Vistarch says to Roderick, "Some doctors operate out of the southside clinic and don't ask many questions."
3:41p |
3:41p | Logan is no longer idle.
3:41p |
3:41p | Logan has returned from AFK.
3:41p |
3:41p |
3:41p | Kinaed claims, "If we can quickly discuss warrants, then treat will be the entire end of the meeting."
3:41p |
3:41p | Vistarch states to Roderick, "Just less of them."
3:41p |
3:42p |
3:42p | Takta says, "(Also, you only need a master, rank 61, IF you lose 81% or more of your hp to a single wound AND roll a 4 on a 1d4.)"
3:42p |
3:42p |
3:42p | Takta states, "(Every other wound in game can be treated at skill level 47.)"
3:42p |
3:42p |
3:42p | A tall, bearded vavardian man with long dark hair states, "Most people aim for the body Takta."
3:42p |
3:42p |
3:42p | A tall, bearded vavardian man with long dark hair states, "The majority of damage will be directly to that body part"
3:42p |
3:42p | Takta states to a tall, bearded vavardian man with long dark hair, "Still only 25% chance to get the worst category wound, even if you lose 100% of your hp in a single slot."
3:42p |
3:43p |
3:43p | An obsidian-black haired woman of slight build always used to aim for the head...
3:43p |
3:43p |
3:43p | "so what about warrants?" Misune snaps finger to get people back on focus [Misune]
3:43p |
3:43p |
3:43p | An extremely ancient man with shocks of white hair queries, "Sorry does this mean that medicine is prohibited by anyone who isnt a physician?"
3:43p |
3:43p |
3:43p | A tall, bearded vavardian man with long dark hair states, "Ooh that's neat"
3:43p |
3:43p |
3:43p | Kinaed thanks Misune.
3:43p |
3:43p |
3:43p | Takta says, "Sorry, sorry, right. Warrants."
3:43p |
3:43p |
3:43p | Takta asks, "Wait, is that my thing or Aios's?"
3:43p |
3:43p | Kinaed claims to Takta, "We can talk treat. I just think we won't get warrants in if we talk treat right now."
3:43p |
3:43p |
3:43p | Kinaed muses, "I have no idea whose it is. Warrants?"
3:43p |
3:43p | Kinaed has transferred Corlan. [OOC]
3:43p |
3:43p |
3:43p | Shasa asks, "What about warrants?"
3:43p |
3:44p | Kinaed queries to Aios, "Did you have something you wanted to talk about warrants?"
3:44p |
3:44p | Corlan studies a volume named the Wound Spec.
3:44p |
3:44p | Temi gives a small cloth doctor holding out a tin cup in his left hand to Corlan.
3:44p |
3:44p |
3:44p | Takta states, "I had wanted to generally talk about warrants but I think that convo might actually be best done staff first, if you'll forgive me for changing my mind. *grin*"
3:44p |
3:44p | Corlan studies a volume named the Wound Spec.
3:44p |
3:44p | Corlan starts to move towards the west.
3:44p |
3:44p |
3:44p | Kinaed exclaims, "Okay, wounds spec then!"
3:44p |
3:44p |
3:44p | Aios claims, "Sort of, but I'm not sure of a good way to put it really. I might bring it up separately to imms and see if it's worth pursuing, like maybe on forums or ICly"
3:44p |
3:44p |
3:44p | Misune wonders, "Was it perhaps Roderick, since he was the first one to state he had a topic he wished to bring up?"
3:44p |
3:44p | Mika nods.
3:44p |
3:44p | Wind briefly swirls about Vistarch.
3:44p |
3:44p | Corlan gets a volume named the Wound Spec.
3:44p |
3:45p |
3:45p | A tall, bearded vavardian man with long dark hair says, "Nope wasn't me"
3:45p |
3:45p | Kinaed exclaims to a tall, bearded vavardian man with long dark hair, "I missed your topic entirely!"
3:45p | Corlan looks at a book in his hands.
3:45p |
3:45p |
3:45p | Kinaed asks of a tall, bearded vavardian man with long dark hair, "What did you want to discuss?"
3:45p |
3:45p |
3:45p | Roderick questions, "Is medicine a thief guildskill?"
3:45p |
3:45p |
3:45p | A tall, bearded vavardian man with long dark hair claims, "I wanted to ask what came of Masonry because I didn't see a conclusion on the forums."
3:45p |
3:45p |
3:45p | Roderick states, "Whoops"
3:45p |
3:45p |
3:45p | Misune shakes head to Roderick
3:45p |
3:45p |
3:45p | A tall, bearded vavardian man with long dark hair states, "May've missed the applicable OOC Meeting"
3:45p |
3:45p |
3:45p | Kinaed states, "Medicine is a physicians guildskill."
3:45p |
3:45p |
3:45p | Shasa states, "I have a long list of commentary related to that but lol most of it is unpleasant and perhaps out better by others"
3:45p |
3:45p | Corlan looks at a book in his hands.
3:45p |
3:45p |
3:45p | Temi states, "Masonry is a rough thought and not at the top of the list currently."
3:45p |
3:45p | Kinaed claims to a tall, bearded vavardian man with long dark hair, "It's on the backburner because we had people say they didn't want it put in."
3:45p |
3:45p | Corlan looks at a book in his hands.
3:45p |
3:45p |
3:45p | Galen trails off, "I think that maybe having less hard caps on guildskills might take some of the pressure off getting guild membership..."
3:45p |
3:45p |
3:45p | An extremely ancient man with shocks of white hair muses, "So can no one except physicians have medicine?"
3:45p |
3:45p | Kinaed nods at Temi.
3:45p |
3:45p | Mika states to Roderick, "You can get it up to 36 without being guilded, though, which would be enough to roleplay a good thieves' doctor. and if you get a wound more serious than that it might be fun to roleplay having to get them to a better doctor"
3:45p |
3:46p |
3:46p | Roderick questions, "So you have to rely on there being a corrupt physician? What happens when the only Physicians avaliable are Knights and Nobles? "
3:46p |
3:46p |
3:46p | Kinaed says, "There's a forum poll about it."
3:46p |
3:46p |
3:46p | Misune states, "You can have medicine, but only up to 36 without being in the guild"
3:46p |
3:46p | Temi claims to Roderick, "We did okay the rough idea of a self-healing spell."
3:46p |
3:46p | Vistarch says to Roderick, "There is also at least one Physician that treats southsiders currently."
3:46p |
3:46p |
3:46p | Kinaed queries, "Why would a physician refuse to treat a bad guy?"
3:46p |
3:46p |
3:46p | Misune states, "Moral reason"
3:46p |
3:46p | An extremely ancient man with shocks of white hair states, "Ok"
3:46p |
3:46p |
3:46p | Roderick claims, "I just feel like there should be some recourse. Maybe I'm biased based on recent experience"
3:46p |
3:46p |
3:46p | Kinaed claims, "I don't think we all have signs on our head saying good or bad though."
3:46p |
3:46p | Aios says to Roderick, "This is TI, everyone's corrupt. Just gotta find folks with the right degree of it."
3:46p |
3:46p |
3:46p | Kinaed wonders, "How the heck would they know they're treating a bad guy?"
3:46p |
3:46p |
3:46p | Misune states, "Plus it could come back to kick their ass if the order/reeves found out"
3:46p |
3:47p |
3:47p | Azarial states, "Or the right leverage"
3:47p |
3:47p |
3:47p | Takta claims, "I think that having difficulty finding a doctor as a wanted individual should be quite difficult, legitimately."
3:47p |
3:47p | Mika nods.
3:47p |
3:47p |
3:47p | Misune trails off, "Warrant out for their arrest.... many reasons kinaed"
3:47p |
3:47p | Aios nods in agreement with Takta.
3:47p |
3:47p |
3:47p | Takta claims, "Er. English. Wow."
3:47p |
3:47p |
3:47p | Shasa states, "Aios is totally rift"
3:47p |
3:47p |
3:47p | Corlan says, "You might be. Bad guys are crawling into your bed at night, you just don't know it yet."
3:47p |
3:47p |
3:47p | A tall, bearded vavardian man with long dark hair says, "I don't see how that'd kick their ass. It's their livelihood and expected of them to ehal whoever comes to them."
3:47p |
3:47p |
3:47p | Shasa says, "Right"
3:47p |
3:47p |
3:47p | Takta says, "But to me that's a part of the issues that warranted guys should contend with."
3:47p |
3:47p |
3:47p | A tall, bearded vavardian man with long dark hair claims, "They'd just be obligated to report it to the Reeves if they wanna be lawful"
3:47p |
3:47p |
3:47p | Misune shakes head to a tall, bearded vavardian man with long dark hair "The hyprocratic oath doesn't exist in this game as far as I'm aware...
3:47p |
3:47p | Azarial nods at Misune.
3:47p |
3:47p |
3:47p | Azarial claims, "Nope."
3:47p |
3:48p |
3:48p | Shasa wonders, "Wound spec?"
3:48p |
3:48p | Kinaed gets a volume named the Wound Spec.
3:48p |
3:48p |
3:48p | Takta queries, "Do we want to go ahead and officially open the wound spec, then?"
3:48p |
3:48p |
3:48p | A tall, bearded vavardian man with long dark hair states, "Nor would the Reeves have reason to arrest a doctor for healing someone that's hurt, regardless of them being a "bad guy""
3:48p |
3:48p |
3:48p | Roderick says, "Alright. Let's see how it plays out. "
3:48p |
3:48p | Kinaed gives a volume named the Wound Spec to Shasa.
3:48p |
3:48p |
3:48p | An extremely ancient man with shocks of white hair asks, "So this makes being bad guy even harder? :( arent physicians required to report to like reeves and stuff since they are good citizens?"
3:48p |
3:48p | An extremely ancient man with shocks of white hair looks at a book in his hands.
3:48p |
3:48p | Vistarch asks of an extremely ancient man with shocks of white hair, "Who says they are good citizens?"
3:48p |
3:48p |
3:48p | A tall, bearded vavardian man with long dark hair agrees with an extremely ancient man with shocks of white hair, "That's what I meant by if they wanna be lawful."
3:48p |
3:48p |
3:48p | An extremely ancient man with shocks of white hair claims, "They like heal people"
3:48p |
3:48p |
3:48p | Azarial states, "You;d have to talk to the guild. staff does not require reports"
3:48p |
3:48p |
3:48p | Misune states, "To roderick "It would be like aiding and abetting a criminal."
3:48p |
3:49p | Vistarch claims to an extremely ancient man with shocks of white hair, "The doc that just fixed you up might be a drug pusher on the side."
3:49p |
3:49p |
3:49p | Aios says, "For all we know, every physician is already a mage or thief. There's no way to say this will make anything harder or easier until it happens."
3:49p |
3:49p |
3:49p | Takta queries, "Okay, can we back up a step?"
3:49p |
3:49p |
3:49p | Corlan states, "'How it plays out' does not reflect on all doctors, just the applicable doctor's alliances."
3:49p |
3:49p |
3:49p | Roderick says, "The problem is that some of them are. Or at least act as if they are in public, which is about the same"
3:49p |
3:49p |
3:49p | A tall, bearded vavardian man with long dark hair says, "No it wouldn't. You're a freaking physician."
3:49p |
3:49p |
3:49p | Temi says, "This makes it harder to cope with no proper healing. It doesn't make it harder to find a physician."
3:49p |
3:49p |
3:49p | Takta says, "So far, all of the conversation has been relating to the skill level question."
3:49p |
3:49p |
3:49p | Takta states, "I'd like to know how people feel about other aspects of the spec."
3:49p |
3:49p |
3:49p | A tall, bearded vavardian man with long dark hair says, "Criminal or not, there's nothing saying that you have to refuse them service if they come to the hospital. Just heal them and send a messenger to the Reeves that they're there."
3:49p |
3:49p |
3:49p | Takta questions, "Is anything else problematic or could benefit from revision?"
3:49p |
3:49p | Roderick muses to Temi, "Yes it does?"
3:49p |
3:49p |
3:49p | Galen says, "I do think that wounds reducing max HP is a no-brainer"
3:49p |
3:49p |
3:49p | Takta claims, "The -biggest- chance here is the max HP reduction."
3:49p |
3:49p |
3:49p | Galen says, "I'm surprised it didn't work that way already"
3:49p |
3:49p | Takta says, "*change"
3:49p |
3:49p | Takta grins at Galen.
3:49p |
3:50p | Takta says to Galen, "Glad to hear that."
3:50p |
3:50p | Aios questions to Takta, "Are there still differences in where you attack? Like if you attack their arms can it still reduce their ability to attack, legs to increase movement cost, etc?"
3:50p |
3:50p | Takta states to Aios, "AFAIK, that has not actually been true since new medicine went in."
3:50p |
3:50p | Kinaed claims to Aios, "Not at the moment, no."
3:50p |
3:50p |
3:50p | Azarial says, "The crits still affect movemetn and what not."
3:50p |
3:50p | Aios says to Takta, "Huh. I have stll seen like when I get an arm injury I have a "his ability to attack has been hindered""
3:50p |
3:50p |
3:50p | Kinaed questions, "But maybe Takta should add a combat penalty to certain wound types?"
3:50p |
3:50p | Takta states to Aios, "I think it's sort of a relic."
3:50p |
3:50p | Tomas has lost link.
3:50p | Tomas has reconnected.
3:50p |
3:50p |
3:50p | Kinaed muses, "And locations?"
3:50p |
3:50p | Aios claims to Takta, "I tend to attack arms when hunting for that reason..... but maybe shouldn't be."
3:50p |
3:50p |
3:50p | Takta states, "HP limits are a combat penalty."
3:50p |
3:50p |
3:50p | Takta states, "As your HP goes down, your attack is noticeably weakened."
3:50p |
3:50p | Kinaed nods at Takta.
3:50p |
3:51p |
3:51p | Aios questions, "Regardless of wound location?"
3:51p |
3:51p |
3:51p | Takta claims, "Yup."
3:51p |
3:51p |
3:51p | Kinaed states, "That's how it is designed, we probably ought not to muck with that."
3:51p |
3:51p |
3:51p | Takta claims, "Attack is a full-body process, really."
3:51p |
3:51p |
3:51p | Aios asks, "Are certain locations more or less susceptible? Or does it just not matter where you attack?"
3:51p |
3:51p |
3:51p | Aios claims, "Or, I guess, if there's already some damage you would want to hit the same spot."
3:51p |
3:51p |
3:51p | Aios claims, "But other than that."
3:51p |
3:51p |
3:51p | Takta states, "Right now, it doesn't matter where you attack, except for yeah - piling onto the same spot."
3:51p |
3:51p |
3:51p | An extremely ancient man with shocks of white hair queries, "Dorry to interupt but does the wound spec stuff aply to training injuries??"
3:51p |
3:51p |
3:51p | Aios says, "Good to know."
3:51p |
3:51p |
3:51p | Takta trails off, "Training injuries actually get a little nice benefit out of this..."
3:51p |
3:52p |
3:52p | Corlan says, "I agree with Kinaed. We don't want more combat bugs that take a week, or maybe more, to get resolved since sinister plots area brewing constantly."
3:52p |
3:52p |
3:52p | Kinaed states, "All injuries are encompassed in this spec."
3:52p |
3:52p |
3:52p | Takta says, "Before, if you lost more than 10% of HP, you got a crit wound which required treat. This spec pushes that threshold to 20%."
3:52p |
3:52p | Roderick has been transferred out by Kinaed. [OOC]
3:52p |
3:52p |
3:52p | Takta claims, "So small hunting wounds, etc., will be less likely to require treat as a trade-off for the other increased difficulties."
3:52p |
3:52p |
3:52p | Takta claims, "Training wounds, i.e. from spars, will act as before - disappearing very rapidly."
3:52p |
3:52p |
3:52p | Orlando states, "I like that. Getting saddled with 10 insignificant wounds that can't even be treated is annoying and doesn't aid RP, really."
3:52p |
3:53p |
3:53p | Shasa says, "Bluntly? good luck catching anybody ever if there's an archmage with the Knights we have. two or thee of them together would be able to take out all of them with this spec if they were careful. and having anything approaching darkest day again? never gonna happen. also you've killed stories because nobody is gonna wonna have a combat char out of commission for days on end. those are my thoughts on it, but it'll be nice business for my hospital "
3:53p |
3:53p |
3:53p | Misune clears throat "Alright, I'll be completely honest and blunt... I find this whole proposal of the wound spec to be rather unneeded and something that will more than likely end up killing the game. People don't play these type of games, or games in general to rp about their wounds. Though that's not to say there aren't people who don't rp their wounds. I've rped out wounds before, example when aurther was burned horribly. I mean that's not to say I don't see why this would be needed, but there should be other ways to enforce some rp about wounds than this.
3:53p |
3:53p |
3:53p | Mika says, "(i think a good way to approach wounds and things to are as a roleplaying prop, rather than as a hack and slash mechanic to get removed & roll past, too)"
3:53p |
3:53p |
3:53p | Mika claims, "Too*"
3:53p |
3:53p |
3:53p | Misune agrees wholly with shasa as well
3:53p |
3:54p |
3:54p | Takta states, "Okay, I understand trepidation, but I would like to ask players to perhaps consider their tone."
3:54p |
3:54p |
3:54p | Takta claims, "It can be a little hurtful to say a change is going to kill the game or kill stories or etc."
3:54p |
3:54p |
3:54p | Tomas says, "I do think there is an issue with people getting knocked out and then immediately getting back up and fighting again as soon as they wake up"
3:54p |
3:54p |
3:54p | Misune states, "You ask for our honest opinion, this is the honest opinion. I'm not sugarcoating"
3:54p |
3:54p |
3:54p | Orlando trails off, "I RP'd my wounds from the last plot event (cane, hobbling, diremotes) even though codewise they healed up pretty quickly..."
3:54p |
3:54p |
3:54p | Tomas states, "I have seen that happen more times then I can count and it's worse than people eating mid fight"
3:54p |
3:54p |
3:54p | Takta questions, "Has anybody read the later portions about examples?"
3:54p |
3:54p |
3:54p | Takta wonders, "Showing the actual healing times in practice?"
3:54p |
3:54p | Tomas looks at a book in his hands.
3:54p |
3:55p |
3:55p | An extremely ancient man with shocks of white hair says, "I think its cool. Change can freshen stuff up"
3:55p |
3:55p |
3:55p | Tomas questions, "Yeah it seems like the wound will heal in 2-3 days?"
3:55p |
3:55p |
3:55p | Kinaed says, "Okay, to be clear - the main problems that staff need to consider are:
3:55p |
3:55p | 1. People are concerned about how long it will take to heal and this not being fun.
3:55p | 2. People are concerned that players of 'bad guys' or undesirables may have more trouble getting healing."
3:55p |
3:55p |
3:55p | Kinaed wonders, "Did I miss anything else we need to look at?"
3:55p |
3:56p |
3:56p | Shasa says, "But that's exactly what I think it's going to do. I think it's a change that is going to extremely negatively impact the game in very real and detrimental ways. i can't just lie to you. but I've said my piece and I'm leaving now. "
3:56p |
3:56p |
3:56p | Sawyer states, "I wonder if one way to mitigate the negative consequences to wound healing would be to make death more difficult to have happen. As in, wounds take longer to heal, but sure, if you want to keep fighting with the wound, you're going to get mangled really bad and get even more and more ineffectual, but unless you're bleeding out you can't die from many many contusions? Idk if I'm making any sense. "
3:56p |
3:56p | Kinaed claims to Shasa, "We heard that."
3:56p |
3:56p | Shasa begins to descend.
3:56p |
3:56p | Shasa leaves down.
3:56p |
3:57p | Takta queries to Sawyer, "By die, do you mean get KO'd?"
3:57p |
3:57p |
3:57p | Takta queries, "Or actually -die- die?"
3:57p |
3:57p | Misune claims to Kinaed, "She was responding to takta's earlier comment"
3:57p |
3:57p |
3:57p | Azarial states, "Actual death has to be intentional--someone finishes you, or you poked something with an L and dind;t flee."
3:57p |
3:57p |
3:57p | Corlan wonders, "What are we arguing about?"
3:57p |
3:57p | Kinaed nods at Misune.
3:57p |
3:57p |
3:57p | Takta says to Corlan, "We're discussing the wound spec."
3:57p |
3:57p |
3:57p | Galen states, "There is something I think that needs to be addressed - what, exactly, is the problem that the new wound spec meant to address? That would be a good place to start."
3:57p |
3:57p | Corlan looks at a book in his hands.
3:57p |
3:57p | Takta pontificates to Galen, "Check page 1!"
3:57p |
3:57p | Takta looks at a book in his hands.
3:57p |
3:57p | Galen looks at a book in his hands.
3:57p |
3:57p | Mika looks at a book in her hands.
3:57p |
3:57p |
3:57p | Takta trails off, "Wait a sec..."
3:57p |
3:57p | Temi gets a volume named the Wound Spec.
3:57p | Takta gets a volume named the Wound Spec.
3:57p |
3:57p | Kinaed claims to Corlan, "I'm not sure - I'm trying to get together a list of people's concerns so staff can go through them at length."
3:57p | Takta looks at a book in his hands.
3:57p |
3:57p | An obsidian-black haired woman of slight build gets a volume named the Wound Spec.
3:57p | Temi looks at a book in her hands.
3:57p |
3:58p |
3:58p | An extremely ancient man with shocks of white hair claims, "Wether spec is good or not"
3:58p |
3:58p | An obsidian-black haired woman of slight build looks at a book in her hands.
3:58p |
3:58p |
3:58p | Takta claims, "Dangit, these ones are missing the Priorities page I wrote."
3:58p |
3:58p |
3:58p | Sawyer claims, "Hmm maybe I mean KO then"
3:58p |
3:58p | Takta looks at a book in his hands.
3:58p |
3:58p | Takta looks at a book in his hands.
3:58p |
3:58p | An obsidian-black haired woman of slight build looks at a book in her hands.
3:58p |
3:58p | Vistarch looks at a book in his hands.
3:58p |
3:58p |
3:58p | Takta says, "No wonder people are confused why."
3:58p |
3:58p | Takta just removed a message from the board.
3:58p |
3:58p |
3:58p | Galen wonders, "Care to sum up, then?"
3:58p |
3:58p | Takta eats a volume named the Wound Spec.
3:58p |
3:58p | Takta eats a volume named the Wound Spec.
3:58p |
3:58p | Takta looks at a book in his hands.
3:58p |
3:58p | Takta looks at a book in his hands.
3:58p |
3:58p | Galen drops a volume named the Wound Spec.
3:58p |
3:58p |
3:58p | Kinaed says, "Things are also scrolling pretty quickly by me, so I'm not sure I'm keeping up."
3:58p |
3:58p |
3:58p | Takta states, "Sure! Sec."
3:58p |
3:59p |
3:59p | Misune nods to Kinaed "Understandable, there is alot of spam, hence why I let you know.
3:59p |
3:59p | Kinaed tells you, "Thanks - I may need more info from your perspective at a later time. Does this mean you're in favor of the spec?"
3:59p |
3:59p |
3:59p | Takta says, "Reasons for these changes: 1) To give Treat skill above 36 some additional value to incentivize the"
3:59p |
3:59p |
3:59p | Takta states, "Reasons for these changes: 1) To give Treat skill above 36 some additional value to incentivize the Physicians.
3:59p |
3:59p | 2) To encourage better roleplay of injuries as actual meaningful wounds.
3:59p |
3:59p | 3) To give wound durations a slightly more reasonable IC length and avoid 'eat'ing one's wounds away.
3:59p |
3:59p | 4) To more realistically represent the disadvantages of being wounded in combat.
3:59p |
3:59p | 5) To make it easier for players to comprehend how injured their PCs are during the course of healing at any time by using a familiar metric - HP. "
3:59p |
3:59p |
3:59p | Sawyer queries, "So excuse my noob question, but a character can't die after KO, unless intentionally finished off (excluding lethal pcs)? "
3:59p |
3:59p |
3:59p | Corlan queries, "I will read over the spec when I am sober enough to write up a coherent report on my thoughts regarding the current or upcoming situation, though I have never played a Physician. Same goes to summoning. Does that sound fair?"
3:59p |
3:59p |
3:59p | Takta claims, "These are the reasons I originally wanted to work out a change to wounds."
3:59p |
3:59p | Kinaed nods at Sawyer.
3:59p |
3:59p |
3:59p | Takta asks, "I often am asked by players "How long should I RP being wounded? When am I healed? What is my wound ICly?""
3:59p |
4:00p | An obsidian-black haired woman of slight build studies a piece of mail.
4:00p |
4:00p | An obsidian-black haired woman of slight build looks at a book in her hands.
4:00p |
4:00p | An obsidian-black haired woman of slight build looks at a book in her hands.
4:00p |
4:00p |
4:00p | Takta claims, "This spec will allow people to just know the answers to those questions by checking their wounds' description and status."
4:00p |
4:00p |
4:00p | Kinaed questions, "I'd be happy if people want to take copies of the Wound Spec, think it over, and we can reconvene on it next OOC Chat?"
4:00p |
4:00p |
4:00p | Takta states, "You're at 270 max hp out of a normal 300 max? Almost better but still a little down."
4:00p |
4:00p | Takta nods at Kinaed.
4:00p |
4:00p |
4:00p | Sawyer states, "Okay roger, sorry in the MUD I used to play, people had a death timer "
4:00p |
4:00p |
4:00p | An extremely ancient man with shocks of white hair claims, "Ok"
4:00p |
4:00p |
4:00p | Kinaed says, "As it is, we have a lot of code stuff ahead of it, so this isn't at a stage of eminent programming."
4:00p |
4:01p |
4:01p | Galen states, "I don't play a combat character so I don't have too much stake in it"
4:01p |
4:01p |
4:01p | Kinaed states, "We have time to discuss it at length."
4:01p |
4:01p |
4:01p | An extremely ancient man with shocks of white hair claims, "Me too"
4:01p |

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sat Jul 18, 2015 7:13 pm

4:01p |
4:01p | An obsidian-black haired woman of slight build states, "I like the look of the spec (the theme, goal and approach, haven't worked through the particular details of course)"
4:01p |
4:01p |
4:01p | Misune says, "Even with takta's summarization of why, my stance still stays the same. "
4:01p |
4:01p |
4:01p | Kinaed muses, "What's a death timer, Sawyer? How did that work?"
4:01p |
4:01p |
4:01p | Galen states, "I wonder if we can find a middle ground by making wounds more visible without making them necessarily really mechanically relevant."
4:01p |
4:02p |
4:02p | Kinaed wonders, "Why would we want wounds to not be mechanically relevant?"
4:02p |
4:02p |
4:02p | Kinaed headscratches.
4:02p |
4:02p |
4:02p | Sawyer states, "I don't want to give you any bad ideas, because I really hated it haha. And I'm a layman when it comes to code, but I'm pretty sure it would see if a wound is potentially fatal, and start a timer, and if binding/treatment doesn't happen, the person is KO'ed, and then if binding STILL doesn't happen, the person dies"
4:02p |
4:02p |
4:02p | Kinaed says, "To me, it seems a bit like just the consequences of certain types of RP."
4:02p |
4:02p |
4:02p | Tomas states, "I think it makes sense. It happens on games that injuries will get ignored, whether theya re forgotten about because the reminder is gone and it ends up punishing the ones who play it out and it would have a coded impact, as it naturally would, for those who were just injured and then run out to get into a fight again"
4:02p |
4:03p | Logan is idle.
4:03p |
4:03p | Kinaed states to Sawyer, "Yeah, that doesn't sound pleasant, and we're not inclined to do something like that on TI. I was just curious. :)"
4:03p |
4:03p | Logan is no longer idle.
4:03p |
4:03p |
4:03p | Galen trails off, "That's what I think, too, but it sounds like it'd make a lot of players really unhappy..."
4:03p |
4:03p |
4:03p | Sawyer claims, "Turnover in that mud was very high :P"
4:03p |
4:03p |
4:03p | An extremely ancient man with shocks of white hair says, "What if there was like a code that made wounds permanent until you went to a hospital. Like a deep slash on ur leg will not heal with sleep."
4:03p |
4:03p | Takta says, "I do think we need to embrace injured RP."
4:03p |
4:03p |
4:03p | Mika claims, "I'm really looking forward to it for my rowdy combat character and my southsider ftr"
4:03p |
4:03p |
4:03p | An unremarkable man states, "I gotta idle for a bit. hope you guys dont mind"
4:03p |
4:03p | Vistarch states to an extremely ancient man with shocks of white hair, "It already won't."
4:03p |
4:03p |
4:03p | Orlando questions, "If wounds are going to be more realistic and changed, has there been any thought given to having wounds heal while logged off?"
4:03p |
4:03p | Logan has returned from AFK.
4:03p |
4:03p | Takta claims to Orlando, "They will in this spec."
4:03p |
4:03p |
4:03p | An extremely ancient man with shocks of white hair says, "Ok"
4:03p |
4:03p | Mika nods at Orlando.
4:03p |
4:03p |
4:03p | Takta claims, "The time is IRL days from initial infliction."
4:03p |
4:04p |
4:04p | Misune says, "I don't disagree takta, but forcing it like this doesn't seem like the way, in my opinion"
4:04p |
4:04p | Kinaed states to Orlando, "No, but that might be a reasonable point to consider."
4:04p |
4:04p |
4:04p | Sawyer states, "I think untreated wounds should have a pulchritude demerit"
4:04p |
4:04p |
4:04p | Galen states, "I think as long as the times are relatively short it shouldn't be much problem. I do think we need to make sure that players understand that getting in a fight is a risk."
4:04p |
4:04p | Kinaed says to Orlando, "As it is, even with Takta's spec, wounds have a max of 1 OOC week to heal (from what sh told me)"
4:04p |
4:04p | Takta nods at Galen.
4:04p |
4:04p |
4:04p | Galen states, "Another game I played, fighting was no risk at all, and all conflict resolution become violence-based because of it."
4:04p |
4:04p |
4:04p | Sawyer states, "Your app keeps going down one until you get treated, because maggots are starting to gather."
4:04p |
4:04p |
4:04p | Takta claims, "That is a feeling I would like to emphasize, along with our already-bloody unlikely-to-miss combat system."
4:04p |
4:05p | Mika nods.
4:05p |
4:05p |
4:05p | Sawyer claims, "Until you become "A shambling scab of a person.""
4:05p |
4:05p |
4:05p | Kinaed says, "I have to be honest, I haven't read the spec myself yet."
4:05p |
4:05p |
4:05p | Takta claims, "In my mind, this brings wounds in-line with the roleplay the system already suggests."
4:05p |
4:05p |
4:05p | A tall, bearded vavardian man with long dark hair questions, "Will safe attacks lower the likelihood of wounds dramatically?"
4:05p |
4:05p | Takta says to Sawyer, "Eurgh."
4:05p |
4:05p |
4:05p | Sawyer says, "(sorry)"
4:05p |
4:05p | Takta states to a tall, bearded vavardian man with long dark hair, "No wounds with safe attacks."
4:05p |
4:05p |
4:05p | Kinaed claims, "So I'd probably like to read it, then come back to discuss."
4:05p |
4:05p | Takta grins at Sawyer.
4:05p |
4:05p |
4:05p | A tall, bearded vavardian man with long dark hair states, "Awesome"
4:05p |
4:05p |
4:05p | Takta says, "Works for me, Kin, we're 5 past anyway."
4:05p |
4:05p |
4:05p | Galen declares, "I do think that cosmetic-only mechanics are more prominent and powerful than you'd think, for the record! Look at how many people have pumped appearance / charisma"
4:05p |
4:05p |
4:05p | Misune twitches "Then why did you wish to bring it up? i would think all staff should be on the same page when they bring up such a.. topic
4:05p |
4:05p |
4:05p | Kinaed queries, "Okay, did people want to stick around to discuss sponsorship, or did we want to wrap it up now?"
4:05p |
4:06p |
4:06p | Temi states, "I need to take my puppy to the park."
4:06p |
4:06p |
4:06p | An extremely ancient man with shocks of white hair claims, "Maybe like make it so if a character is wounded there is a tag next to the player saying wounded so people know"
4:06p |
4:06p |
4:06p | Galen declares, "I'll stick around!"
4:06p |
4:06p |
4:06p | Temi claims, "But I'll idle here."
4:06p |
4:06p |
4:06p | A tall, bearded vavardian man with long dark hair states, "I'll stick around if it's more than just me on the sponsorship"
4:06p |
4:06p | Temi has gone AFK.
4:06p |
4:06p |
4:06p | Tomas claims, "I'll stick around"
4:06p |
4:06p |
4:06p | An extremely ancient man with shocks of white hair states, "Sorry"
4:06p |
4:06p |
4:06p | Sawyer says, "I think staff doesn't have to be in complete unison in order to discuss with the pbase"
4:06p |
4:06p |
4:06p | Mika says, "I can stick around"
4:06p |
4:06p |
4:06p | Kinaed claims, "Okay, let's discuss sponsorship."
4:06p |
4:06p |
4:06p | Misune claims, "I'll stick around as well"
4:06p |
4:06p | Kinaed nods at Sawyer.
4:06p |
4:06p |
4:06p | An obsidian-black haired woman of slight build states, "I'll stay"
4:06p |
4:06p |
4:06p | An extremely ancient man with shocks of white hair claims, "We should remove like sponsoring i think. Like just instant guild ppl"
4:06p |
4:06p |
4:06p | Sawyer claims, "I kind of like it actually, it makes me feel like I have more of a say in stuff"
4:06p |
4:07p |
4:07p | A tall, bearded vavardian man with long dark hair says, "Sponsorship is good. It gets people out trying to actually get to know members of a guild and weeds out people who aren't going to proactively try."
4:07p |
4:07p |
4:07p | Corlan claims, "As a GL with very limited time, I suppose I can hear everyone's thoughts on guild sponsorship with (very) limited feedback. I realized that we had a recruitment problem earlier this month."
4:07p |
4:07p |
4:07p | Takta states, "What I would like would be if perhaps guilding always required 1 sponsor and 1 only, unless there were no members but GLs."
4:07p |
4:07p |
4:07p | (visnet) Player Shasa: Who do I write to with a laundry list of concerns that I've had time to put in reasonable and even tones?
4:07p |
4:07p |
4:07p | An extremely ancient man with shocks of white hair claims, "And then they can be kicked out by a gl or something if they break the rules or are inactive"
4:07p |
4:07p |
4:07p | (visnet) Staff Kinaed: Me.
4:07p |
4:07p |
4:07p | (visnet) Player Shasa: Done
4:07p |
4:07p |
4:07p | Galen pontificates, "I'm one of the more active players and I've been having trouble finding all the sponsorships just because people haven't been around!"
4:07p |
4:07p |
4:07p | Sawyer muses, "Right now do only GL have the power to guild people?"
4:07p |
4:07p |
4:07p | (visnet) Staff Kinaed: You can use a personal board, my email is Kinaed.TI@gmail.com, or mudmail.
4:07p |
4:07p | Takta claims to Sawyer, "Yeah."
4:07p |
4:07p |
4:07p | Orlando states, "I never liked sponsorship and don't like having it."
4:07p |
4:07p |
4:07p | (visnet) Player Shasa: Cool. thanks
4:07p |
4:07p |
4:07p | An extremely ancient man with shocks of white hair says, "Yeah exacy we have ppl like galen who cant even be sponsored"
4:07p |
4:08p |
4:08p | Misune states, "And people they give the power to, which is a thing"
4:08p |
4:08p |
4:08p | Vistarch states, "I quite enjoyed playing the process of sponsorship."
4:08p |
4:08p |
4:08p | Tomas says, "I like sponsorship myself, I think it leads to good rp"
4:08p |
4:08p |
4:08p | Kinaed trails off, "Okay, if I may take a moment to collect my thoughts..."
4:08p |
4:08p |
4:08p | An obsidian-black haired woman of slight build states, "I'd like to change how it works. I'd like for any guilded member to tag a 'sponsorship review' to the seeking character. It describes their thoughts rather than just being a tag- the GL can then come in and review those notes."
4:08p |
4:08p |
4:08p | Sawyer states, "I would suggest more members having the ability to guild"
4:08p |
4:08p |
4:08p | Sawyer says, "At least having that as an option for GL to choose"
4:08p |
4:08p |
4:08p | Orlando states, "IMO: There's no reason why the head knight in the kingdom needs to get the say-so of random pages to bring on another knight. There's no reason, however, why you couldn't formalize sponsorship-STYLE RP when someone's newly guilded."
4:08p |
4:08p | Azarial states, "If soeone isn;t sponsored, that is a valid option for the guild memebs theya re interviewing with."
4:08p |
4:08p |
4:08p | An obsidian-black haired woman of slight build says, "And yes, 1 required unless there are no active members."
4:08p |
4:08p |
4:08p | Kinaed claims, "I'd like to start by explaining what sponsorship is, how it works, and why it is in place. Then, with that context, I'm happy to discuss changes."
4:08p |
4:08p |
4:08p | An extremely ancient man with shocks of white hair states, "How about like if the seeker didnt have to get referenced and just met with a gl"
4:08p |
4:09p |
4:09p | An extremely ancient man with shocks of white hair claims, "Ok"
4:09p |
4:09p |
4:09p | Galen claims, "Reducing the amount of sponsorships needed or being able to request / give sponsorship when you're not on at the same time would be nice."
4:09p |
4:09p | Takta nods at Kinaed.
4:09p |
4:09p |
4:09p | Galen exclaims, "All right, I'll give Kinaed the floor before commenting further!"
4:09p |
4:09p |
4:09p | A tall, bearded vavardian man with long dark hair nods to Orlando, "I agree. Guild Leaders shouldn't need the say so of their guild members to induct someone."
4:09p |
4:09p |
4:09p | Kinaed states, "But as it is, the discussion feels a bit like it's disregarding the reasons for its existence, so without those addressed, changes can't be appropriately meaningful."
4:09p |
4:09p |
4:09p | Kinaed claims, "Thanks everyone :)"
4:09p |
4:11p |
4:11p | Misune coughs to make sure his internet didn't die on him
4:11p |
4:11p | Takta looks at a book in his hands.
4:11p |
4:11p |
4:11p | An extremely ancient man with shocks of white hair states, "Paragraph"
4:11p |
4:11p | Takta gets the following:
4:11p | ( 6)a volume named the Wound Spec
4:11p |
4:12p | Takta disposes of the following:
4:12p | ( 6)a volume named the Wound Spec
4:12p |
4:13p |
4:13p | Galen exclaims, "I am brewing some ideas for how sponsorship can be improved, once you're ready!"
4:13p |
4:13p |
4:13p | A tall, bearded vavardian man with long dark hair states, "We're waiting for Kinaed I think"
4:13p |
4:13p |
4:13p | Galen exclaims, "I'll wait!"
4:13p |
4:13p | An obsidian-black haired woman of slight build wonders to Galen, "Time to add some garnishes to the dish? :P"
4:13p |
4:13p |
4:13p | An extremely ancient man with shocks of white hair says, "Oh crap its like 7oclock"
4:13p |
4:13p |
4:13p | Kinaed states, "So seeking is about:
4:13p |
4:13p | 1. Giving a guild a chance to interact with a player to determine if they're guildable. On TI, people don't have a right to a guild role just because they WANT to play one. This is an older construct that may have less need these days as the pbase is far more mature, but there's a core reason there. That said, I still want guilds to be discerning.
4:13p |
4:13p | 2. Limiting guilds that are full. I'm sorry, but we need Orderites and Thieves right now, not more merchants. Without that variety in the game, TI's systems begin to fail. This is why we limit how many awakened mages we have, how many nobles we have, etc. So the sponsorship requirements for entering the guild get more stringent as the guild becomes more successful.
4:13p |
4:13p | 3. Finally, we are establishing characters and actually introducing people through a controlled series of events. These interactions begin to build the character, and in a small way that is far more real to the game than a backstory writeup."
4:13p |
4:14p |
4:14p | Corlan states, "Can i be transed out? I want to sleep."
4:14p |
4:14p | Corlan has been transferred out by Kinaed. [OOC]
4:14p |
4:14p |
4:14p | Kinaed states, "Anyone else want to skip this discussion? Sorry for it going over our usual times."
4:14p |
4:15p |
4:15p | Galen declaims, "I'm down to discuss, but if you want to skip it for now, that's fine!"
4:15p |
4:15p |
4:15p | A tall, bearded vavardian man with long dark hair claims, "My problem with number two is that we shouldn't be telling a player that because the merchants guild is populated, they aren't allowed. That's like saying 'Oh these guys are already filling the roles you enjoy so you're gonna have to settle for one that nobody likes. Here's the short end of the stick.'"
4:15p |
4:15p |
4:15p | An extremely ancient man with shocks of white hair states, "Wait so like what if u really want to be a merchant but you cant because of guild limits"
4:15p |
4:15p |
4:15p | Kinaed says, "I'd like to discuss it as well. :) I just don't want to trap people here for two hours"
4:15p |
4:15p |
4:15p | An extremely ancient man with shocks of white hair says, "Like you invested skills and stuff"
4:15p |
4:15p | XP: 23649
4:15p |
4:15p | Takta claims, "I'm kind of inclined to agree with Roderick."
4:15p |
4:15p | Kinaed claims to a tall, bearded vavardian man with long dark hair, "I'm sorry, but I disagree. We can and do limit the game population of certain character concepts."
4:15p |
4:16p |
4:16p | Azarial says, "Quite a few concepts, actually."
4:16p |
4:16p |
4:16p | Takta says, "Also, the person who wants to play a Merchant won't suddenly decide to be an Orderite because being a Merchant is harder."
4:16p |
4:16p |
4:16p | An obsidian-black haired woman of slight build nods at Takta.
4:16p |
4:16p |
4:16p | Galen says, "I do think that maybe part of the problem is that guild membership is a requirement to train a huge amount of the skills in game."
4:16p |
4:16p |
4:16p | Takta states, "They'll probably get frustrated and fall away, because people want to play what they want to play."
4:16p |
4:16p |
4:16p | Mika finishes abruptly, "Feam also has a good point - people make up the concepts in chargen and assign stats and skills with the intention of developing them further"
4:16p |
4:16p |
4:16p | Kinaed says, "Possibly not, but that doesn't mean the game is served by having 20+ merchants in any regard."
4:16p |
4:16p | Kinaed nods at Mika.
4:16p |
4:16p |
4:16p | Galen states, "So a lot of people may not actually be interested in being in the merchant's guild, but have to join because they want to be a blacksmith or whatever."
4:16p |
4:16p |
4:16p | A tall, bearded vavardian man with long dark hair says, "I feel you should be finding ways to make playing an Orderite more appealing than punishing the more populated guilds."
4:16p |
4:16p |
4:16p | Takta states, "Oh, I agree that we don't need 20+ merchants - but I'm not sure seeking requirements being flexible serves that."
4:16p |
4:16p |
4:16p | Azarial claims, "Not huge amount of skills. just the popular ones/"
4:16p |
4:16p |
4:16p | Sawyer claims, "I wonder if one way to draw people into the anemic guilds would be to point out they'd get a larger say in guild plots"
4:16p |
4:16p |
4:16p | An obsidian-black haired woman of slight build claims, "I think we should have incentives to join unpopular guilds, but as a seperate mechanic."
4:16p |
4:16p |
4:16p | Kinaed states, "That's why we provide the census - so people can see what's needed."
4:16p | Takta nods at Galen.
4:16p |
4:16p |
4:16p | An extremely ancient man with shocks of white hair says, "Wow onluy three thieves"
4:16p |
4:17p |
4:17p | An extremely ancient man with shocks of white hair states, "There should be a guild for mages"
4:17p |
4:17p |
4:17p | Sawyer claims, "I use the census! Praise me. -Praise-. -Me.- "
4:17p |
4:17p |
4:17p | Kinaed says, "In any case, we don't hard cut off guild concepts - we DO make it more difficult to gain entry by requiring more sponsors."
4:17p |
4:17p |
4:17p | Kinaed says, "If you really want it, then you can get it, it just means more work."
4:17p |
4:17p |
4:17p | Galen claims, "I think the problem is that the difficulty gets tied into OOC reasons for it being difficult"
4:17p |
4:17p |
4:17p | Kinaed says, "We *do* cut off mages and nobles based on population, flat out."
4:17p |
4:17p |
4:17p | Takta says, "I think ultimately the 'half-measure' of requiring more sponsors makes sense on paper but in practice just frustrates rather than achieving its exact intended goals."
4:17p |
4:18p |
4:18p | An extremely ancient man with shocks of white hair questions, "What is maximum mages allowed??"
4:18p |
4:18p |
4:18p | Galen declares, "Yes! What Takta said there"
4:18p |
4:18p | Kinaed claims to an extremely ancient man with shocks of white hair, "We limit mages to around 35% of the active pbase, then we go latent."
4:18p |
4:18p |
4:18p | An extremely ancient man with shocks of white hair states, "Oh cool"
4:18p |
4:18p |
4:18p | Kinaed wonders, "Okay, so honoring the reasons that we do what we do, what changes can be made that will uphold those?"
4:18p |
4:19p |
4:19p | Vistarch questions, "If people could sponsor someone without being online at the same time would that resolve the issue?"
4:19p |
4:19p |
4:19p | Mika says, "I wouldn't have any characters in the merchants if I could get very specific trade skills that are restricted to merchants only; i know that it's best to look for merchants to outsource this work to, but sometimes i'm getting ready to go do hunting roleplay and my bow needs repairs and i have to wait a few days to send it out and wait for it to come back. roles might help with this."
4:19p |
4:19p |
4:19p | Takta claims, "I love the idea of increasing incentives to join certain guilds. I also love the idea of addressing guildskills."
4:19p |
4:19p |
4:19p | Galen states, "Yeah, I think guildskills is a big part of the problem here."
4:19p |
4:19p |
4:19p | Sawyer says, "Also I like the idea of roles within guilds"
4:19p |
4:19p |
4:19p | Vistarch says, "You'd have to write a few letters around as seeker RP instead but I don't think that would change the core of seeking."
4:19p |
4:19p |
4:19p | Sawyer states, "There's got to be a thief accountant"
4:19p |
4:19p |
4:19p | Mika says, "Ie, azi wouldn't be in the merchants but she can't fix her bow or make a bearskin rug; i have no intention of having her make luxury products"
4:19p |
4:19p |
4:19p | Misune has no issues with the reasons listed for why seeking exists. "I've always supported the seeking process because ultimately it creates rp... it may not just be in your timeframe, which is why there is the autoguilding function, and why Gls can sponsor through the use of Ip. Plus as I staed earlier, it serves as a filtering process. Some players are just toxic to guilds and gls should have the right to say no to allowing them in... in the same aspect guild members should have the choice to not sponsor someone... I've done that many times
4:19p |
4:20p |
4:20p | Takta questions, "Am I the only player who has felt overwhelmed by the number of seekers they have to interview?"
4:20p |
4:20p |
4:20p | Tomas queries, "I think that some of the problem with the merchants could be handled by cutting some of the people, or not counting innactive characters towards the guild's required sponsors?"
4:20p |
4:20p | Takta says to Tomas, "The latter already happens."
4:20p |
4:20p |
4:20p | Kinaed claims, "We opened guildskills to non-guild members before, and if I recall correctly, it was a disaster - I can't remember entirely why. But the idea was that non-guild members were charged more XP for the skills, and guild members got guildskills at a discount."
4:20p |
4:20p |
4:20p | Takta claims, "Inactive PCs don't count."
4:20p |
4:20p | Vistarch claims to Takta, "I think you just get picked a lot."
4:20p |
4:20p |
4:20p | Kinaed claims, "I can be honest in saying I'm not prepared to open guildskills at this time."
4:20p |
4:20p | Takta states to Kinaed, "We charged 4x the cost for guildskills outside of guilds."
4:20p |
4:20p |
4:20p | Tomas claims, "Oh."
4:20p |
4:20p |
4:20p | An extremely ancient man with shocks of white hair claims, "Yeah i think maybe remove sponsors and just let guildleaders guild seekers"
4:20p |
4:20p |
4:20p | Takta states, "The XP cost ended up being prohibitive."
4:20p |
4:21p |
4:21p | Galen wonders, "One idea I had is that maybe it'd be best if when you were seeking a guild, entry to the guild would be automatic after some fairly long time delay, but during that delay, perhaps guild members can 'anti-sponsor' them if they seem like they're going to be troublesome?"
4:21p |
4:21p |
4:21p | An extremely ancient man with shocks of white hair says, "Because ppl like ariel get overwhelmed"
4:21p |
4:21p |
4:21p | Sawyer says, "What if you can have a subrole within a guild, and once you're selected for that, then you get some of those guildskills"
4:21p |
4:21p |
4:21p | A tall, bearded vavardian man with long dark hair claims, "I join guilds for the RP, not the skills. It's harder to get involved with RP if you aren't part of a guild. It's like a community of likeminded players."
4:21p |
4:21p |
4:21p | Misune trails off, "I've never had an issue with the number of seekers, even when I was gl... "
4:21p |
4:21p |
4:21p | Galen claims, "And that advancing beyond novice rank in the guild could require sponsorships the old fashioned way."
4:21p | Takta states to Galen, "I LIKE that."
4:21p |
4:21p | Takta claims to Galen, "I very much like anti-sponsors instead of sponsors. "
4:21p |
4:21p | Kinaed claims to Tomas, "We don't count inactive members towards required sponsors, but just found a bug where gls were being counted."
4:21p |
4:21p | Mika nods at Galen.
4:21p |
4:21p |
4:21p | Orlando says, "Anti-sponsors is a great idea."
4:21p |
4:21p |
4:21p | Kinaed claims, "There's a bug board post about removing that."
4:21p |
4:21p |
4:21p | Galen exclaims, "Hehe, thanks!"
4:21p |
4:21p | Tomas says to Takta, "I do feel a bit overwhelmed by the interviews sometimes yeah. especially when there is high turn over, which seems to happen a lot. But I still like that rp aspect of the seeking process and wouldn't want to lose it entirely."
4:21p |
4:21p | Kinaed claims to Orlando, "People aren't inclined to anti-sponsor."
4:21p |
4:22p |
4:22p | Sawyer claims, "So like you're an Orderite, and you prove yourself and rp as a religious artist, and the GL appoints you as Order painter, you get painting skills to do motifs of Dav stabbing mages in the butts "
4:22p |
4:22p |
4:22p | An obsidian-black haired woman of slight build would anti-sponsor in a heartbeat.
4:22p |
4:22p |
4:22p | Galen claims, "I was also thinking that joining a guild could require an RP hour minimum."
4:22p |
4:22p |
4:22p | Takta claims, "I almost never see people not getting sponsored anyway."
4:22p |
4:22p |
4:22p | Orlando states, "I think most people don't care either way about sponsorship in general, ICly. It's always seemed like such a pro forma thing."
4:22p |
4:22p |
4:22p | An extremely ancient man with shocks of white hair muses, "But are so many guilds nessesary?"
4:22p |
4:22p |
4:22p | Takta claims, "Anti-sponsors would probably not be much different than saying no to sponsoring."
4:22p |
4:22p |
4:22p | Misune muses, "How can you be certain takta? They could have sponsored when you aren't around or in another scene"
4:22p |
4:22p | An extremely ancient man with shocks of white hair claims, "Like what does court even do that makes it deserve its own guild"
4:22p |
4:22p |
4:22p | Galen states, "Kind of like how you need to have 10 RP hours before you can get a house - maybe you need at least 20 RP hours before you're well-connected enough in the city to get guild sponsorship."
4:22p |
4:23p | An obsidian-black haired woman of slight build looks at a book in her hands.
4:23p |
4:23p |
4:23p | Mika says, "The first time i tried to join the merchants guild i just kind of quietly gave up and played another character"
4:23p |
4:23p | An obsidian-black haired woman of slight build looks at a book in her hands.
4:23p |
4:23p |
4:23p | Galen says, "That should solve the problem of newbies coming into guilds and vanishing without playing much."
4:23p |
4:23p | Kinaed claims to Orlando, "I don't think it's intended to be a pro-forma thing at all, just some people treat it as if it's a player's right to be in the guild if they want to."
4:23p |
4:23p | A tall, bearded vavardian man with long dark hair claims, "I haven't really had a lot of trouble with Merchants sponsors normally. Mostly just daunting trying to get 3+."
4:23p |
4:23p |
4:23p | Takta states, "That might be nice. Many sponsor interviews I do involve brand new players immediately seeking and quitting after I've interviewed and approved them,"
4:23p |
4:23p |
4:23p | Vistarch states, "Maybe I seriously lucked out but it took me 2 OOC days to get guilded."
4:23p |
4:24p |
4:24p | Tomas says, "I like the anti-sponsor idea as well. Because there have been people that I've refused sponsorship to because I thought they would be horrible for the guild"
4:24p |
4:24p |
4:24p | Orlando muses, "... what about keeping sponsorship but, instead of having to 'sponsor X guild', the GL triggers something by trying to guild? Then, there's (say) 3 days that elapse, and if anyone vetoes it, the person isn't guilded. But if there's no vetoes, they're guilded?"
4:24p |
4:24p | Kinaed states to Mika, "That's how it generally goes when you can't get sponsored, yep."
4:24p |
4:24p |
4:24p | A tall, bearded vavardian man with long dark hair says, "Kinaed, the problem with the line of thought that players shouldn't expect guild play is that if you aren't part of a guild it's rather difficult to get involved in the game. It sorta makes things aimless."
4:24p |
4:24p | An unremarkable man is idle.
4:24p | Logan is idle.
4:24p |
4:24p | Logan is no longer idle.
4:24p |
4:24p | Logan has returned from AFK.
4:24p |
4:24p |
4:24p | Takta states, "I'd hate us to lose players because they can't even find sponsors, I think."
4:24p |
4:24p |
4:24p | Takta states, "We nearly lost Argider that way, and he went on to be a tremendous Knight GL."
4:24p |
4:24p |
4:24p | Galen states, "Also, generally speaking, pursposefuly inducing OOC frustration is bad game design."
4:24p |
4:25p |
4:25p | Galen declares, "This game should not ever be frustrating - it's supposed to be fun!"
4:25p |
4:25p | Kinaed states to Orlando, "I think we'd fail to uphold the introducion and establishment of characters."
4:25p |
4:25p |
4:25p | A tall, bearded vavardian man with long dark hair points at Orlando, "That idea is amazing."
4:25p |
4:25p |
4:25p | Takta states, "I shudder to think of the chance we might have lost Mika that way, too. *grin*"
4:25p |
4:25p |
4:25p | Mika claims, "Ahahaah i do have a habit of vanishing into the night =("
4:25p |
4:25p | Takta claims to Kinaed, "I think that the seeking framework generally doesn't do much for that, to be honest."
4:25p |
4:25p | Kinaed says to a tall, bearded vavardian man with long dark hair, "I'm not sure I entirely agree with that, but I am open to appreciating the thought for consideration."
4:25p |
4:25p |
4:25p | An extremely ancient man with shocks of white hair claims, "Who is argider"
4:25p |
4:25p |
4:25p | Sawyer queries, "Can we have phat rewards for joining impoverished guilds?"
4:25p |
4:25p |
4:25p | Sawyer says, "I say this with no self interest whatsoever. "
4:25p |
4:25p |
4:25p | Sawyer says, "Nope."
4:25p |
4:25p |
4:25p | Takta states, "It's such a tremendous burden to give seekers meaningful and interesting interviews that I... don't. :("
4:25p |
4:25p | Vistarch says to Sawyer, "You get the run of the place :D"
4:25p |
4:26p | Takta says to an extremely ancient man with shocks of white hair, "An old Knight player who is gone now."
4:26p |
4:26p | Vistarch wonders to Takta, "You have any idea how your interview compared to the other one I got?"
4:26p |
4:26p | Misune tells you, "Alrighty, just checking. If you weren't I was gonna log it and add it to the seeking topic I'm having to create."
4:26p |
4:26p |
4:26p | An extremely ancient man with shocks of white hair says, "Oh like his character is gone but the player is still here"
4:26p |
4:26p | Sawyer claims to Vistarch, "I want a throne made out of -chocolate-"
4:26p |
4:26p | Takta claims to Vistarch, "I can't imagine it was great. *chuckle*"
4:26p |
4:26p |
4:26p | Galen exclaims, "Kinaed, I hate to say it, but I think it bears consideration that most of the frustration of interacting with the seeking mechanics as they exist now are coming from people who've had to interact with it!"
4:26p |
4:26p | An obsidian-black haired woman of slight build states to Takta, "It does tend to get a bit samish giving seeker interviews. It isn't great RP, by and large."
4:26p |
4:26p | Takta nods at an obsidian-black haired woman of slight build.
4:26p |
4:26p | Takta nods at Galen.
4:26p |
4:26p |
4:26p | Galen says, "Both interviewers and interviewees are unsatisfied with how it is right now."
4:26p |
4:27p |
4:27p | Orlando states, "I've never had anything remotely interesting happen to me -- anecdotally, obviously -- during seeking that was proximately caused by the seeking process itself."
4:27p |
4:27p |
4:27p | Takta claims, "If I had to do one interviewee every couple weeks, I might give them really good personalized interviews and tasks."
4:27p |
4:27p |
4:27p | Kinaed claims, "I don't agree about frustration; frustration at a low level is good for people; challenges to overcome are what build our character and make us better people able to cope with adversity, which TI has plenty of - it's part of the environment. The opposite of frustrated people are coddled milksops, sorry. Acute frustration isn't what we want - frustration with no solution or a roadblock that seems like perceived failure."
4:27p |
4:27p |
4:27p | A tall, bearded vavardian man with long dark hair questions, "I don't know Kinaed. The thing is, while I understand that you want it to be a certain way, how many -players- here are happy with it being the way it is?"
4:27p |
4:27p |
4:27p | Orlando claims, "I simply don't believe that giving someone interviews and tasks -couldn't- happen as a prerequisite to promote someone from entry level to next-level up, either."
4:27p |
4:27p |
4:27p | Orlando claims, "... it's just easier to coordinate when you're all chatting on the guild channel, too."
4:27p |
4:27p | Kinaed says to Galen, "I've also had to seek to get into a guild, and I've also failed to get into a guild I wanted to."
4:27p |
4:27p |
4:27p | Sawyer says, "I would like to see some hazing"
4:27p |
4:27p | Takta says to Kinaed, "I think this is a less constructive frustration."
4:27p |
4:28p |
4:28p | An extremely ancient man with shocks of white hair states, "When i get frustrated with a game i just stop playing for a day then come back andtry to find a solvent to my problem"
4:28p |
4:28p | An obsidian-black haired woman of slight build states to Sawyer, "Hazing would be nice, we're on the same page there. :)"
4:28p |
4:28p |
4:28p | Sawyer claims, "I'm not kidding, I think admission rituals would be awesome"
4:28p |
4:28p | Mika nods at Sawyer.
4:28p |
4:28p |
4:28p | An obsidian-black haired woman of slight build trails off, "We used to do awesome hazing in the knights back in the day..."
4:28p |
4:28p |
4:28p | Orlando states, "I think there's a fundamental disconnect between "joining a guild" and "being an established member of the guild." The first should be stupid easy. The second should be harder."
4:28p |
4:28p |
4:28p | Galen claims, "So far, it's been less about the constructive frustration of ICly trying to prove my worthiness to the guild, but the rather unproductive frustration of the people I need to talk with just never being on."
4:28p |
4:28p |
4:28p | Misune makes a note to add a poll to the topic he is creating for seeking
4:28p |
4:28p |
4:28p | Kinaed states, "I'm not saying we might not benefit from changes, but I'm also not inclined to believe that a system is bad just because it has its frustrations."
4:28p |
4:28p |
4:28p | A tall, bearded vavardian man with long dark hair nods in agreement with Orlando
4:28p |
4:28p |
4:28p | Kinaed states, "Seeking has been around on TI for a decade, with very little changes."
4:28p |
4:29p |
4:29p | Sawyer says, "I can attest to that. I'm still labeled inactive in the troubadors "
4:29p |
4:29p |
4:29p | Takta says, "It's interesting to me that everybody here is talking from the perspective of seekers, more than the perspective of interviewers."
4:29p |
4:29p |
4:29p | An extremely ancient man with shocks of white hair states, "Yeah that isntrue"
4:29p |
4:29p |
4:29p | Kinaed says, "And as a system, like most things, it has its strengths and weakenesses."
4:29p |
4:29p |
4:29p | A tall, bearded vavardian man with long dark hair says, "I've done interviewing as well Takta."
4:29p |
4:29p | Takta nods.
4:29p |
4:29p |
4:29p | A tall, bearded vavardian man with long dark hair states, "It's a pain in the butt."
4:29p |
4:29p |
4:29p | Kinaed states, "But the strengths outweight the weaknesses, or it'd have been gone long ago."
4:29p |
4:29p |
4:29p | Takta claims, "I do think systems have tremendous inertia sometimes."
4:29p |
4:30p |
4:30p | Takta says, "And hidden costs and tolls."
4:30p |
4:30p |
4:30p | A tall, bearded vavardian man with long dark hair states, "It's even worse being a GL trying to get your members to go out and do the seeking then handling player frustrations over not being able to get a meeting with one."
4:30p |
4:30p |
4:30p | An extremely ancient man with shocks of white hair says, "But dontnfix what isnt broken"
4:30p |
4:30p |
4:30p | Misune states, "Truth be told, the way I'm reading this whole conversation 'I can't play the role I want so obviously it's a problem with actual process of seeking and not that other reasons'"
4:30p |
4:30p |
4:30p | Takta states, "We may not even realize how many players we quietly lose due to seeking frustrations, because those of us who stuck around accepted the downsides as immutable and irrevocable. Not saying for sure it's that bad."
4:30p |
4:30p |
4:30p | An extremely ancient man with shocks of white hair says, "Seeking isnt broken so it is cool"
4:30p |
4:30p | Vistarch muses to a tall, bearded vavardian man with long dark hair, "I may have the wrong idea here but shouldn't the seeker be the proactive one?"
4:30p |
4:30p |
4:30p | Takta claims, "But I do think there's definite room for improvement."
4:30p |
4:30p |
4:30p | Sawyer says, "I'd say the system is not as good as it could be, but it isn't completely broken"
4:30p |
4:30p |
4:30p | Galen states, "I've heard plenty of frustration coming both from seekers and interviewers, and people who aren't interested in guild membership but want to be able to fix their bows or what have you"
4:30p |
4:30p |
4:30p | An extremely ancient man with shocks of white hair claims, "No i dont think so takta this game is too big"
4:30p |
4:30p |
4:30p | Kinaed states, "I think I need to step back from the conversation, read the log of this, then come back to it. I'm not really getting to a place where there's a distinct change that I'm swayed to endorse, and I think we have so many people in the room with opinions that I'm struggling to read all of the text coming through and react."
4:30p |
4:30p | Takta nods at Kinaed.
4:30p |
4:31p |
4:31p | Galen declaims, "Fair enough!"
4:31p |
4:31p |
4:31p | Galen states, "Sorry if it seems like we're ganging up"
4:31p |
4:31p |
4:31p | Misune states, "The seeker should be the practive one vistarch, but guild members should also try as well"
4:31p |
4:31p |
4:31p | Kinaed says, "Not at all :)"
4:31p |
4:31p |
4:31p | A tall, bearded vavardian man with long dark hair claims, "They should be Vistarch."
4:31p |
4:31p |
4:31p | An extremely ancient man with shocks of white hair claims, "Ok this was cool"
4:31p |
4:31p |
4:31p | Mika says, "Not being able to play the kind of character you're in the mood to play is a definite reason people leave and play other games (where they can play the role they want)"
4:31p |
4:31p |
4:31p | Misune trails off, "And that's a bit childish..."
4:31p |
4:31p |
4:31p | Kinaed claims, "I don't feel ganged up on, I just feel as if I'm not really able to respond to everyone's points or starting to form an opinion/build a positive outcome."
4:31p |
4:31p |
4:31p | Galen exclaims, "I have left more than one game before coming to TI for that reason!"
4:31p |
4:31p |
4:31p | An obsidian-black haired woman of slight build nods at Mika.
4:31p |
4:32p |
4:32p | Sawyer says, "I think it's better to step back and think about it"
4:32p |
4:32p |
4:32p | Mika states, "I think its more just wanting to spend my hobby time somewhere i have fun. but yes"
4:32p |
4:32p |
4:32p | An extremely ancient man with shocks of white hair says, "No they are only mad they cant play that isnt childish"
4:32p |
4:32p |
4:32p | Galen claims, "When I was bouncing around games to try and find a new one"
4:32p |
4:32p | Kinaed nods at Sawyer.
4:32p |
4:32p |
4:32p | Sawyer claims, "Than to try and make decisions when you haven't processed all the information"
4:32p |
4:32p | Takta nods at Mika.
4:32p |
4:32p |
4:32p | Kinaed states, "This won't disappear, for sure."
4:32p |
4:32p | Azarial begins to write a message on the courier's desk.
4:32p | (This is an OOC mail.)
4:32p |
4:32p |
4:32p | An extremely ancient man with shocks of white hair says, "Like you spend so much time investing in something and u cant even play ur character"
4:32p |
4:32p |
4:32p | Kinaed states, "And I'm happy to continue discussing it, I just can tell I'm not following the whole discussion."
4:32p |
4:32p | Mika nods at an extremely ancient man with shocks of white hair.
4:32p |
4:32p |
4:32p | Misune trails off, "There are plenty of ways to have fun on this game... and you know what you don't get the role you want, well offers you a chance to try other roles, and even come back to it later when you've had a chance to establish said character"
4:32p |
4:32p | Azarial finishes writing her mail.
4:32p |
4:33p | An obsidian-black haired woman of slight build claims to Misune, "I don't think it is childish. NewPlayerX has no loyalty. They're fishing for games they like. If TI has a frustrating thing about it, they'll leave."
4:33p |
4:33p | Takta nods at an obsidian-black haired woman of slight build.
4:33p |
4:33p |
4:33p | Galen claims, "+1 to Margaux on that, for sure"
4:33p |
4:33p |
4:33p | An extremely ancient man with shocks of white hair claims, "That requires patience"
4:33p |
4:33p | Mika nods at an obsidian-black haired woman of slight build.
4:33p |
4:33p |
4:33p | Sawyer claims, "Being childish would be whining about it on visnet and calling us all dorks"
4:33p |
4:33p | Takta says to Sawyer, "You dork."
4:33p |
4:33p |
4:33p | Sawyer cries.
4:33p |
4:33p |
4:33p | Mika says to Sawyer and Galen, "you call me a dork all the time"
4:33p |
4:33p |
4:33p | Galen states, "I will say that my character definitely has IC motivations to join the guild that aren't related to skill caps, for the record"
4:33p |
4:33p | Vistarch comforts Sawyer.
4:33p |
4:33p |
4:33p | Orlando states, "My only fundamental point is this: everyone lauds the 'community' aspect of TI. I think getting people into the 'guild community' ASAP is crucial, because things like guild channels, gnotes, and 'a place to RP' is super-useful. Even if seekers are only 'provisionally' or 'temporarily added', or something -- just give 'em access to the channel."
4:33p |
4:33p |
4:33p | Orlando states, "... actually."
4:33p |
4:33p | Kinaed states to an obsidian-black haired woman of slight build, "I don't think that means we should entirely relax what the game is about or quality standards for RP."
4:33p |
4:33p |
4:33p | Galen says, "But that I don't think that's true of everyone"
4:33p |
4:33p | An obsidian-black haired woman of slight build trails off to Mika, "Well..."
4:33p |
4:34p |
4:34p | An extremely ancient man with shocks of white hair states, "Like my first character was going to be a reeve but he couldnt get sponsors but i stayed because it is a fun game so i get it"
4:34p |
4:34p |
4:34p | Orlando wonders, "Could seekers just get guild channel access if someone in the guild, like the GL, approves it?"
4:34p |
4:34p |
4:34p | Orlando claims, "That'd solve 98% of my problems."
4:34p |
4:34p |
4:34p | Sawyer states, "Ooo"
4:34p |
4:34p |
4:34p | Mika glances around warily
4:34p |
4:34p |
4:34p | Sawyer states, "That's a nice idea "
4:34p |
4:34p | Kinaed claims to an obsidian-black haired woman of slight build, "I think we need to be careful about being the game for everyone, or being the game for people who like the sort of game we want to be and what we and the bulk of our players like."
4:34p |
4:34p |
4:34p | Kinaed claims, "That's a good idea, Orlando."
4:34p |
4:34p |
4:34p | Misune nods to an extremely ancient man with shocks of white hair "Exactly... even though you didn't get what you wanted, you stuck around and enjoyed the game, guild or not
4:34p |
4:34p |
4:34p | Kinaed claims, "I think we can probably open the guild channel to seekers easily."
4:34p |
4:35p |
4:35p | An extremely ancient man with shocks of white hair queries, "Wait do u guys want the game to be big? Like hundreds of players?"
4:35p |
4:35p |
4:35p | Takta says, "Nahhh."
4:35p |
4:35p |
4:35p | Takta states, "Bigger than we are, but we need hardcore RPers."
4:35p |
4:35p |
4:35p | Mika trails off, "So many phome requests..."
4:35p |
4:35p | Kinaed says to an extremely ancient man with shocks of white hair, "I'm not sure. Sometimes I htink yes, sometimes we struggle to meet the needs of our current pbase."
4:35p |
4:35p | Takta grins.
4:35p |
4:35p |
4:35p | Galen states, "I think the scale that we're at now is pretty nice. A bit bigger, but not by an order of magnitude"
4:35p |
4:35p | Takta nods at Galen.
4:35p |

Applesauce
Posts: 291
Joined: Sat Feb 02, 2013 11:13 pm

Sat Jul 18, 2015 7:13 pm

4:35p |
4:35p | Sawyer states, "I do think that is a valid point Kinaed, discouraging hack and slash and power fantasy players from joining isn't necessarily a bad thing. Whether guilding issues would be important enough an issue to discount players is another discussion"
4:35p |
4:35p |
4:35p | A tall, bearded vavardian man with long dark hair claims, "I think this game would be rather healthy sitting around 45 or so players online regularly."
4:35p |
4:35p | Aios questions to Kinaed, "That sounds dangerous. Mage seeks Knights, then they get the channel?"
4:35p |
4:36p | Kinaed nods at Sawyer.
4:36p |
4:36p |
4:36p | Aios questions, "Or would there still need to be someone approving it?"
4:36p |
4:36p |
4:36p | An obsidian-black haired woman of slight build says, "Another 3rd on top of our current pbase would be nice."
4:36p |
4:36p |
4:36p | Takta says, "It can require some basic approval."
4:36p |
4:36p |
4:36p | Misune nods in agreeance with aios "Plus I fail to see what adding them to a guild channel would solve
4:36p |
4:36p |
4:36p | Sawyer states, "If someone was abusing the system, they could get schlounched."
4:36p |
4:36p |
4:36p | Kinaed says, "Everything about designing a game like this is about what is optimal for the game... not what's right or wrong in a black and white way. We could be a hack and slash game with just a few tweaks."
4:36p |
4:36p |
4:36p | Orlando claims, "I think the risk of someone abusing the privilege is pretty low, and the gains from really involving new players are high."
4:36p |
4:36p | Mika claims to an obsidian-black haired woman of slight build, "Enough to fuzz any small-town rumour guessing =D"
4:36p |
4:36p |
4:36p | An obsidian-black haired woman of slight build claims, "Don't like seekers getting the channel. But perhaps a special command for seekers to communicate to the current members en masse."
4:36p |
4:36p |
4:36p | Kinaed claims, "So when I say I'm not into something or not convinced, it's not because I don't htink there's any merit to other ideas."
4:36p |
4:36p |
4:36p | Takta says, "Free messengers to guild members could be handy."
4:36p |
4:37p |
4:37p | Galen claims, "I think that the problem isn't necessarily that seeking is broken, but that it just needs to be easier to get your foot in the door"
4:37p |
4:37p | Takta nods at Galen.
4:37p |
4:37p |
4:37p | Kinaed says, "I'm just struggling to optimize what we do for the best outcome."
4:37p |
4:37p |
4:37p | Takta states, "And if we could reduce the scale of the seeking RP, we might improve its quality."
4:37p |
4:37p |
4:37p | Orlando asks, "I'm mostly talking about the OOC aspect. But yeah: free messengers to and from seekers, and even an XP bonus when RPing with a seeker to your guild. Why not?"
4:37p |
4:37p |
4:37p | Takta says, "I KNOW I could give seekers cool tasks to do and more formative RP if there were just less of a bombardment of seekers who don't stick around."
4:37p |
4:38p |
4:38p | Sawyer wonders, "Oooh what about sponsorship via mail?"
4:38p |
4:38p |
4:38p | An obsidian-black haired woman of slight build claims, "As GL my philosophy was to guild seekers faster, and then put the more quality time in with promotions."
4:38p |
4:38p | Vistarch claims to Takta, "RP hour minimum would probably allow for that."
4:38p |
4:38p |
4:38p | Galen muses, "Maybe a quick fix would be reduce the number of sponsors you need, but add some kind of RP hour limit before you can start seeking?"
4:38p |
4:38p | Orlando nods in agreement with an obsidian-black haired woman of slight build.
4:38p |
4:38p |
4:38p | Kinaed claims, "I think I may want to discuss seeking with staff members to crystalize my thoughts a bit also. In part, seeking in this format has been around since the beginning, and as an inherited system, it may need some serious thought as to why it exists and what part it plays in the character lifecycle."
4:38p |
4:38p |
4:38p | Orlando says, "That was my philosophy too."
4:38p |
4:38p | Takta nods at Kinaed.
4:38p |
4:38p |
4:38p | A tall, bearded vavardian man with long dark hair ponders, "Kinaed?"
4:38p |
4:38p | Kinaed queries to a tall, bearded vavardian man with long dark hair, "Yes?"
4:38p |
4:38p |
4:38p | Takta says, "I think so, I think in a way we've taken it for granted for so long."
4:38p |
4:39p |
4:39p | Galen says, "You don't really think about seeking much any more once you're a member, I imagine."
4:39p |
4:39p |
4:39p | An obsidian-black haired woman of slight build wonders, "I think roles may supercede seeking to a degree also?"
4:39p |
4:39p |
4:39p | An obsidian-black haired woman of slight build says, "When they come in."
4:39p |
4:39p | Kinaed states to Galen, "Except you have to meet and RP with perspective members."
4:39p |
4:39p |
4:39p | A tall, bearded vavardian man with long dark hair states, "How about doing an RP minimum before you can seek and cutting down the number of sponsors needed. That would make sure the player gets moderately established on the character and it'd still require some form of sponsorship from a guild member."
4:39p |
4:39p |
4:39p | Misune trails off, "I'm always thinking about seeking on my other character... Has four characters, two of which are in guilds"
4:39p |
4:39p |
4:39p | Kinaed claims, "Requirements for roles can be sponsorship."
4:39p |
4:39p |
4:39p | Galen says, "+1 to RP hour minimum + less sponsors needed"
4:39p |
4:39p |
4:39p | Takta claims, "Yeah, I like fewer sponsors and RP minimum a lot, personally."
4:39p |
4:39p | Mika nods.
4:39p |
4:40p |
4:40p | An extremely ancient man with shocks of white hair claims, "Four charactera wow"
4:40p |
4:40p |
4:40p | Takta says, "A LOW minimum for sure."
4:40p |
4:40p |
4:40p | Galen muses, "Yeah, like 10 RP hours or so, like with phomes?"
4:40p |
4:40p | Misune says to an extremely ancient man with shocks of white hair, "I once played six at one time before I downsized"
4:40p |
4:40p | Takta nods at Galen.
4:40p |
4:40p | An obsidian-black haired woman of slight build states to a tall, bearded vavardian man with long dark hair, "I do like that. The game tracks how much RP you have with individidual characters, so it would work."
4:40p |
4:40p |
4:40p | An obsidian-black haired woman of slight build states, "With a floating requirement based on current guild numbers"
4:40p |
4:40p | Kinaed states to a tall, bearded vavardian man with long dark hair, "I'm not sure if an RP minimum is a good idea, particularly with existing players who know the game and know what they want. They'll get frustrated not being able to get into game and get started on a char concept in a very concrete way. A newbie logging in and getting frustrated is different because they expect to have to learn a system."
4:40p |
4:40p |
4:40p | Takta claims, "Yeah. After 10 hours you've tried the game out and you know if you're likelier to want to stick with it."
4:40p |
4:41p | Vistarch queries to Kinaed, "Could it be account RP hours instead of character then?"
4:41p |
4:41p |
4:41p | Mika queries, "What if it's like, 1 sponsor + 10 hours, or 3 sponsors?"
4:41p |
4:41p |
4:41p | An extremely ancient man with shocks of white hair claims, "Time moves quick on this. Maybe its because typing"
4:41p |
4:41p |
4:41p | A tall, bearded vavardian man with long dark hair nods to Vistarch.
4:41p |
4:41p |
4:41p | Galen wonders, "I also think that making guild membership less crucial to a lot of gameplay elements might help a bit as well?"
4:41p |
4:41p |
4:41p | Mika states, "Then you could either be sponsored in or roleplay being taken on as an apprentice"
4:41p |
4:41p |
4:41p | Takta muses, "Well, I feel with the 3 sponsors, often you'll have say 8 people in the guild technically active, so you need 3 sponsors, right?"
4:41p |
4:41p |
4:41p | Kinaed states, "One thing to note: I see some behaviors from seekers that concern me."
4:41p |
4:41p |
4:41p | Takta says, "But 8 people are TECHNICALLY active. 3 people are -really- active."
4:41p |
4:42p |
4:42p | A tall, bearded vavardian man with long dark hair wonders, "What're those Kinaed?"
4:42p |
4:42p |
4:42p | Misune asks, "What type of behaviors?"
4:42p |
4:42p |
4:42p | Takta states, "And so if you need 3 sponsors those 3 active people sponsor everyone."
4:42p |
4:42p |
4:42p | Orlando claims, "Also, good luck if you're not in the same time zone as those 3 active people."
4:42p |
4:42p |
4:42p | Kinaed says, "For example - seek guild, complain no sponsors are available - check their char, they have no familiarity (ie, have not RPed) with any guild members at all. Even the active ones."
4:42p |
4:42p |
4:42p | Takta claims, "Activity is a bit... misleading at times."
4:42p |
4:42p |
4:42p | Kinaed asks, "How can a person enter a guild without getting to know anyone in the guild at all? Why would we support that?"
4:42p |
4:42p |
4:42p | Misune queries, "So a sense of entitlement in a way?"
4:42p |
4:43p | Kinaed says to Takta, "That's another problem worth discussing."
4:43p |
4:43p | Takta claims, "If you play 2 hours a week you count as active for the purposes of seeking."
4:43p |
4:43p | Takta nods at Kinaed.
4:43p |
4:43p |
4:43p | A tall, bearded vavardian man with long dark hair states, "Well, that's why lowering the number of sponsors could work since it'd still require meeting with them. A player doing somethnig like that is just a lazy player."
4:43p |
4:43p | Galen pontificates, "I'm plenty active and well-connected and I'm having trouble, so I don't think it is necessarily my fault in my case!"
4:43p |
4:43p |
4:43p | Orlando claims, "FWIW, I want to pimp Zumini for sending me multiple tells asking me if I'm getting along okay, and if he could guild me. And he sent me a pboard note with scheduling updates."
4:43p |
4:43p |
4:43p | Takta states, "I've often felt that it's a little problematic. 1 hour counts as active for code but isn't active for any practical purpose."
4:43p |
4:43p | Kinaed says to a tall, bearded vavardian man with long dark hair, "I think when we look at seeking as a whole, we might be getting away from hard numbers."
4:43p |
4:43p |
4:43p | Misune trails off, "Zumini is a good example of what a seeking process should be... if only recommending could be for ooc things"
4:43p |
4:44p |
4:44p | An extremely ancient man with shocks of white hair says, "Like they haa to be balance between people feeling like they canbbe welcomes and not be xenophobicized, but they also have to pull weight"
4:44p |
4:44p | An obsidian-black haired woman of slight build says to Orlando, "That is really cool to hear. Props to Zuzu for that."
4:44p |
4:44p |
4:44p | Kinaed states, "That being said, I'm not sure what sort of system could replace sponsorship, and I'm not sure sponsorship is all that bad. When it works, it works very well. It's just a continual frustration - but is it a reasonable one? So far, I think so - because the things we want to resolve are decently met by the seeking requirements."
4:44p |
4:44p |
4:44p | Galen states, "I think the fundamental idea behind seeking is very sound but the system as implemented isn't qorking as intended."
4:44p |
4:45p | Kinaed nods at Galen.
4:45p |
4:45p |
4:45p | A tall, bearded vavardian man with long dark hair asks, "Well, guild leaders have to actually approve a membership addition even after the sponsors. Why not let the guild leaders decide of the character would be a proper fit rather than leaving it to an arbitrary system?"
4:45p |
4:45p |
4:45p | Misune muses, "Arbitrary system?"
4:45p |
4:45p |
4:45p | An obsidian-black haired woman of slight build claims, "I'd put it all in GL hands, personally."
4:45p |
4:45p |
4:45p | Orlando claims, "So would I."
4:45p |
4:45p |
4:45p | Galen asks, "Maybe we can even let guild leader sponsorships count for more, rather than having them barred from sponsorship entirely?"
4:45p |
4:45p |
4:45p | An extremely ancient man with shocks of white hair says, "Yeah thays whats i have said"
4:45p |
4:45p |
4:45p | Galen states, "Maybe a GL's sponsorship can count as 2."
4:45p |
4:45p |
4:45p | An obsidian-black haired woman of slight build claims, "And allow other guild members to 'review' seekers."
4:45p |
4:45p |
4:45p | An extremely ancient man with shocks of white hair aggrees with a tall, bearded vavardian man with long dark hair
4:45p |
4:45p |
4:45p | An obsidian-black haired woman of slight build claims, "But not as a requirement."
4:45p |
4:45p |
4:45p | Kinaed states, "I'm interested in hearing suggestions, but I don't want to move quickly or forcibly on this one because I'm feeling fuzzy listening to the discussion. It could be that I'm still a bit hung over or didn't get enough sleep last night, but yeah - not really coming together for me. "
4:45p |
4:46p |
4:46p | Takta asks, "Maybe we should pause for now?"
4:46p |
4:46p |
4:46p | Orlando says, "Am I the only one who likes the idea of having to work with co-workers (guildmembers) you don't like? That's called life. It leads to conflict. :p"
4:46p |
4:46p |
4:46p | Takta states, "There's a story tonight, after all."
4:46p |
4:46p |
4:46p | An obsidian-black haired woman of slight build muses, "Yeah. Think there is an event on?"
4:46p |
4:46p |
4:46p | Galen states, "It might be best to shelve this discussion for now, yeah"
4:46p |
4:46p |
4:46p | Orlando wonders, "What story?"
4:46p |
4:46p | Orlando has returned from AFK.
4:46p |
4:46p |
4:46p | Sawyer says, "What about an initiate stage, where you have access to guildskills and guild channel, but you aren't in the guild. The initiate expires after a while if you aren't formally guilded, and can be ended by the GL manually "
4:46p |
4:46p | Azarial peers about intently, then chases her tails once, twice, thrice--she's gone! [OOC]
4:46p |
4:46p |
4:46p | Kinaed states, "Maybe. Just a note on GLs controlling everythinng - GLs can't sponsor and don't control it as a deliberate change because we had GLs guilding their mates, promoting them above existing guild members, etc."
4:46p |
4:46p |
4:46p | Misune says, "There will also be a topic on the forums, that I have written out, just waiting till after the chat"
4:46p |
4:46p | An obsidian-black haired woman of slight build exclaims to Orlando, "I like it. We all need someone to witch about IC!"
4:46p |
4:46p |
4:46p | Sawyer claims, "I rp with Lando because I like to annoy him"
4:46p |
4:47p |
4:47p | An obsidian-black haired woman of slight build hasn't even met Lando.
4:47p |
4:47p | Kinaed states to Sawyer, "I'll discuss it all with staff after this goes up on the forums and I can read it."
4:47p |
4:47p |
4:47p | An extremely ancient man with shocks of white hair says, "Orlando bloom"
4:47p |
4:47p | An unremarkable man has left the game.
4:47p |
4:47p |
4:47p | Galen asks, "Something that might help - maybe you could write up an application and the guild members can read it on their own time?"
4:47p |
4:47p |
4:47p | Kinaed exclaims, "Okay, it's 9:47 am - which means over 45 minutes after the hour - thank you everyone!"
4:47p |
4:47p |
4:47p | Galen states, "Instead of having to track everyone down in person"
4:47p |
4:47p |
4:47p | Galen states, "Ahaha, okay"
4:47p |
4:47p |
4:47p | An obsidian-black haired woman of slight build states, "Thanks for chatting."
4:47p |
4:47p | Sawyer declaims to Kinaed, "Thank you for being patient with all the dissent!"
4:47p |
4:47p |
4:47p | Orlando states, "Hire a troub for resume writing help."
4:47p |
4:47p |
4:47p | Galen claims, "I'll just have to force myself to shut up about this for now"
4:47p |
4:48p | Kinaed says to Sawyer, "Dissent is where you gain experience outside of your own. :)"
4:48p |
4:48p |
4:48p | An obsidian-black haired woman of slight build states, "I always used to write an application. Haven't this time around, because... too busy IC to seek my second guild properly."
4:48p |
4:48p |
4:48p | An extremely ancient man with shocks of white hair says, "Ok kinaed have a good sleep"
4:48p |
4:48p |
4:48p | Sawyer exclaims, "I think it's cool that we have a staff that has their own opinions, but also are willing to listen to others! Thanks you guys!"
4:48p |
4:48p | Kinaed claims to Galen, "You don't have to shut up - but I do need a break. So send me a tell about it tomorrow, and hopefully my brain will be in a better place, more capable of processing."
4:48p |
4:48p |
4:48p | Galen declares, "All right!"
4:48p |
4:49p |
4:49p | Galen claims, "Also, before we depart, I'm just gonna shout into the ether here"
4:49p |
4:49p |
4:49p | Kinaed finishes abruptly, "Okay, some final thoughts - "
4:49p |
4:49p |
4:49p | An extremely ancient man with shocks of white hair states, "I hope u feel better"
4:49p |
4:49p |
4:49p | Sawyer looks between Kinaed and Galen, and slowly puts away the duct tape
4:49p |
4:49p |
4:49p | [OOC] Lando: "What event is happening tonight, btw?"
4:49p |
4:49p |
4:49p | Galen states, "If any of you have a merchant alt please sponsor me aaaaa"
4:49p |
4:49p |
4:49p | [OOC] TaktaTakta: "IC_Events board"
4:49p |
4:49p | Takta grins at Galen.
4:49p |
4:49p |
4:49p | Kinaed says, "Please vote for TI if you don't mind doing so. It'll help us get new players to play with, and that's always a good thing."
4:49p |
4:49p |
4:49p | Kinaed declaims, "Thanks for coming, everyone!"
4:49p |
4:49p |
4:49p | [OOC] Lando: "Oh, hey. I have an IC reason to show up to this! Yes!"
4:49p |
4:49p |
4:49p | An extremely ancient man with shocks of white hair claims, "Bye man"
4:49p |
4:49p | Takta waves.
4:49p |
4:49p |
4:49p | Kinaed trails off, "I'm about to put everyone back...3.. 2...1"
4:49p |
4:49p | Takta plays a radical riff on zir air guitar, and ascends into heaven on the wings of rock. [OOC]
4:49p |
4:50p | Mika stumbles off into some nearby bushes. [OOC]
4:50p |
4:50p | Sawyer has been transferred out by Kinaed. [OOC]
4:50p | An obsidian-black haired woman of slight build has been transferred out by Kinaed. [OOC]
4:50p | An extremely ancient man with shocks of white hair has been transferred out by Kinaed. [OOC]
4:50p | Misune has been transferred out by Kinaed. [OOC]
4:50p | Tomas has been transferred out by Kinaed. [OOC]
4:50p | Kinaed has transferred Aios.

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