Appraisal and Containers

These ideas will eventually be included - eventually!
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Starstarfish
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Sun Sep 03, 2017 11:44 pm

I'd like to propose that the aspect of "appraise" in shops wherein listing the contents of a container be separated from a check against Mercantilism.

IE - appraise should show you what's in a container item for sale regardless of skill level.

As that seems something that should be apparent to anyone shopping.

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Niamh
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Discord Handle: Niamh#3824

Mon Sep 04, 2017 4:16 am

The two things are unrelated. Contents of a container aren't ever codedly visible -- a shop owner sets a @shop_appraise on an item that is visible when appraised (regardless of Mercantalism). That's where you're seeing contents.

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Kinaed
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Discord Handle: ParaVox3#7579

Thu Sep 14, 2017 5:56 pm

Should be possible for us to automatically make obj contents visible though so crafters don't have to write it out.

Starstarfish
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Thu Sep 14, 2017 8:55 pm

That would be super helpful. Sometimes it seems like the biggest obstacle for newer folks to be good Merchants (or seen as such) etc isn't IC based as much as understanding all the interfaces of the code other people expect to see. So having that be slightly more even, I'd think would be cool.

Unless the original intention was to be able to sell covert things within containers but - perhaps a special kind(s) of containers could be made craftable for that purpose that require maybe the Forgery skill?

Temi
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Thu Sep 14, 2017 10:44 pm

Maybe the difference with the container being open or closed?

Starstarfish
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Fri Sep 15, 2017 6:02 am

I think that would be great. :D

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Kinaed
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Fri Sep 15, 2017 8:13 am

Added to the staff queue.

Starstarfish
2018 Cookery Contest Winner!
2018 Cookery Contest Winner!
Posts: 371
Joined: Sat Dec 10, 2016 10:13 am
Discord Handle: Starstarfish#4572

Fri Sep 29, 2017 9:23 am

It seems per the updates list, this was indeed added, thanks so much, this is great. :D

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