QP to XP conversion rate

Ideas we've discussed and decided not to implement.

Moderators: Maeve, Maeve

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Nevermore
Posts: 13
Joined: Sun Feb 09, 2014 3:41 pm

Sat Apr 26, 2014 9:51 pm

Good day, TI'ers,

I'd like to address the quest point to rpxp conversion rate. As things stand now we are sitting with 200 xp per quest point, and in my honest opinion it's a very weak number for the trouble some people go through in order to gain QP in the first place. Anyway, I'll leave it open for discussion as opinions may vary, but I'd like to get a little more bang for my buck since I have few other reasons to spend the currency.

Dice
Posts: 479
Joined: Wed Sep 21, 2011 6:15 pm

Sun Apr 27, 2014 10:29 pm

I quite agree. I remember how it used to be 500. Back then, you could get 1 QP a day for using think, so it was possible to get some really huge XP buildup from QP. Understandably, those two things in combination were a bit much. Now that QP are much harder to get, though, a higher conversion rate seems entirely fair.

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Kinaed
Posts: 1984
Joined: Wed Jan 05, 2011 8:54 pm
Discord Handle: ParaVox3#7579

Mon Apr 28, 2014 12:24 am

I see quest points as an icing on top of what people already get for actually doing work, and I don't want to see Quest Points become a better or more effective game mechanic than the actual work of RPing.

Cellan
Posts: 88
Joined: Sun Mar 17, 2013 8:27 am

Mon Apr 28, 2014 2:10 am

I agree with Dice, for the same reasons.

Nevermore
Posts: 13
Joined: Sun Feb 09, 2014 3:41 pm

Thu May 01, 2014 8:45 am

I basically wrote up the suggestion based on Dice's reasons, as well.

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Kinaed
Posts: 1984
Joined: Wed Jan 05, 2011 8:54 pm
Discord Handle: ParaVox3#7579

Sat May 03, 2014 7:51 am

Unfortunately, I'm not prepared to change this ratio at this time. Sorry, everyone!

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