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Lockpicking Mini-game

Posted: Sun Mar 20, 2011 6:36 pm
by Kinaed
Possible change to lockpicking being a thread...

You can practice on any lock, even containers with locks (we need to create these).

Basically, a lock has 1-4 tumblers, and you have your skill% chance of securing any given tumbler. Every time you manipulate a tumbler, all of the other tumblers have the opportunity to drop. On a critical success, you jam the tumbler you're working on open, on a critical failure, you jam the tumbler you're working on closed. Either way, a jammed lock requires a key to reset it and will alert others that the lock has been manipulated. The skill requires a set of lockpicks to be used.

Might look something like this:

Code: Select all

Syntax: Pick examine <direction|object>
        Pick <direction|object>
        Pick <direction|object> #
        Pick <direction|object> # jam

Example:

Pick examine north
Inserting your lockpicks into the lock, you determine that the lock has two tumblers: 11

Pick north 2 (in this case, Pick 1 or 2)

You delicately maneuver the second tumbler in the lock. Tumblers: 10

Pick north 1
You break you lockpicks and jam the first tumbler in the lock. Tumblers:{R1{x0 

Pick north 1 jam (attempts to jam the tumbler in its current position)
You force the tumbler in place. Tumbler: {R1{x0

Re: Lockpicking Mini-game

Posted: Sun Mar 20, 2011 8:18 pm
by Lei
Wow, Kinaed. This looks fantastic.

Re: Lockpicking Mini-game

Posted: Mon Mar 21, 2011 1:42 am
by Estelle
I think this would be cool, except I would really reduce the chance of lockpicks breaking on early levels. Those things are pretty darn expensive, and is going to cost the average person probably 2000 silver to get from 1-30 or so. Granted, merchant levelling probably takes as much, but they typically earn more than the average low-rank thief as well.

Re: Lockpicking Mini-game

Posted: Sun Aug 19, 2018 8:36 am
by Niamh
Added to talking points.

Re: Lockpicking Mini-game

Posted: Mon Aug 20, 2018 2:49 pm
by Geras
Does it work on that chastity belt that's lying around in game?