PvE Combat tweaks

Ideas that have been discussed, approved, and are awaiting implementation.
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Joined: Mon Aug 08, 2016 3:08 am

Sat Dec 16, 2017 4:29 pm

A couple of semi-related combat tweaks I'd like to see:

A command to toggle on/off the auto attacks of an NPC you control (order retainer, or when switching to a ST mob), so that you can directly control their attacks without having to hurry to beat the auto attack.

I feel bows shouldn't apply the defense penalty when struck by NPCs, since NPCs ignore distance. Bows are a popular choice for hunting, but it paradoxically causes the hunter more injuries than if they used a close-range weapon.

Might be more difficult to do, but it would be nice additionally if it followed PC combat mechanics when a ST is switched to an NPC with autoattack toggled off.

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