Search found 418 matches
- Wed Jun 28, 2017 6:52 pm
- Forum: Accepted Requests
- Topic: Couple additions to tracking
- Replies: 3
- Views: 5198
Couple additions to tracking
I love tracking, it's a fantastic system that enables a lot of fun things to happen. And after using it quite a bit, I have couple suggestions to make it even better 1. When you want to track some crime, and you manage to get there very quickly (within 10 IC hours) you really have to start tracking ...
- Wed Jun 28, 2017 2:22 pm
- Forum: General Discussion
- Topic: A Coin Conundrum: Gentry Versus Freemen
- Replies: 29
- Views: 33981
Re: A Coin Conundrum: Gentry Versus Freemen
I don't think anyone disagrees with more helpful helpfiles, so if you are up to it submit them via request board .
- Wed Jun 28, 2017 12:55 pm
- Forum: General Discussion
- Topic: A Coin Conundrum: Gentry Versus Freemen
- Replies: 29
- Views: 33981
Re: A Coin Conundrum: Gentry Versus Freemen
It actually doesn't have to be elaborate at all. Simply shoving into conversation that you sell good, ask do they need a new comb, or maybe is their furniture rotting, or "Oh my your clothes are so tattered! Let me sew you new ones" is all you need to drastically increase your sales. If you are not ...
- Wed Jun 28, 2017 12:19 pm
- Forum: Rejected Requests
- Topic: Hidden emote inside of emote
- Replies: 16
- Views: 20961
Re: Hidden emote inside of emote
I don't know what are the rules here on bumping, but here I am shamelessly bumping this idea for consideration, as it was never rejected or approved either way, and I still think it would be an excellent addition to the RP arsenal, allowing for more integrated way of expressing extra emotions or det...
- Wed Jun 28, 2017 11:43 am
- Forum: General Discussion
- Topic: A Coin Conundrum: Gentry Versus Freemen
- Replies: 29
- Views: 33981
Re: A Coin Conundrum: Gentry Versus Freemen
Second, the silver is now in a limit, so the savings that can come from player merchants vs. npcs will be even more important, opting to seek out merchants rather than going to nearby NPC store. I think it might be a thing in conditioning folks to sense the thrill of the deal with other PCs rather ...
- Wed Jun 28, 2017 11:12 am
- Forum: General Discussion
- Topic: A Coin Conundrum: Gentry Versus Freemen
- Replies: 29
- Views: 33981
Re: A Coin Conundrum: Gentry Versus Freemen
Now items will be harder to get, silver slower to earn and business will somewhat slow regarding volume sales for the merchants, especially when the old money is gone from older players. This is one of my concerns. It can be hard to be motivated to play a Merchant type who doesn't really earn any m...
- Sun Jun 25, 2017 8:17 pm
- Forum: Accepted Requests
- Topic: Taxes
- Replies: 3
- Views: 5427
Re: Taxes
I would absolutely love a breakdown, though I imagine it may take some coding to do, so seconded.
- Sat Jun 24, 2017 11:03 am
- Forum: Rejected Requests
- Topic: Making priests great again! At least slightly more enjoyable with two changes
- Replies: 3
- Views: 5632
Making priests great again! At least slightly more enjoyable with two changes
Figured that I will take the two viable ideas from there and put them as separate suggestion. So my suggestion is to allow priests to weight in on other people plots for added success chance/level of success/lowered costs etc. In few words, we could look at it as that the priest provides a blessing ...
- Fri Jun 23, 2017 10:26 am
- Forum: Rejected Requests
- Topic: Individual Piety
- Replies: 47
- Views: 50005
Re: Individual Piety
I can't count that to that high how many times the order was attacked in places where such attack should be borderline unthinkable - like the inquisitor's office in the cathedral or middle of town hall etc. And that absolutely is part of the problem, that order has none of the advantages, they are n...
- Thu Jun 22, 2017 8:59 pm
- Forum: Rejected Requests
- Topic: Individual Piety
- Replies: 47
- Views: 50005
Re: Individual Piety
People used to play plenty of priests. We had the preach command for piety then, but it was basically a non-issue. So if this isn't the reason people stopped, what is? Speaking as someone who has played quite a few high-ranking Orderites, I think I know a few reasons. One, being a GL is miserable w...