Search found 255 matches

by Pixie
Sat Feb 04, 2017 1:18 pm
Forum: General Discussion
Topic: Policy Changes & FAQ - Rape and Suicide
Replies: 17
Views: 20785

Re: Policy Changes & FAQ - Rape and Suicide

Having frequently been the target of behavior that was very uncomfortable (though not necessarily a breach of policy) and having no IC recourse to label or explain it to others without cautiously construing it as "my fault", I can't fully express how thankful I am for this change.
by Pixie
Sun Jan 29, 2017 7:12 am
Forum: General Discussion
Topic: Encouraging PC Shops
Replies: 14
Views: 19095

Re: Encouraging PC Shops

Right, I think that's why they suggested the RPXP bonus for buying from a pshop. That would gently incentivize purchases of the super cheap stuff farmers produce from pshops over npc shops, without having to arbitrarily raise the prices on things that just wouldn't sensibly cost much more than a sil...
by Pixie
Sun Jan 29, 2017 3:50 am
Forum: New Player Hints
Topic: Tips and Tricks of Coloring Strings
Replies: 8
Views: 16851

Re: Tips and Tricks of Coloring Strings

Semi-related to the "tips and tricks for strings" topic, this came up the other week and I've been meaning to drop a hint about it here! It's not expressly about coloring, but it might help PC crafters. Present tense strings should probably be avoided, because they don't gel with emote targeting. I ...
by Pixie
Sun Jan 29, 2017 3:43 am
Forum: General Discussion
Topic: Encouraging PC Shops
Replies: 14
Views: 19095

Re: Encouraging PC Shops

I like the idea of the small RPXP bonus for spending coin at a PC shop, similar to the mail one - 100 RPXP or so, and only once a day? In general I feel PC shops are promoted so far above NPC shops that it's actually a little irritating at times. The cost of buying from an NPC is astronomical in com...
by Pixie
Fri Jan 20, 2017 4:16 pm
Forum: General Discussion
Topic: Many alts or focus one/two?
Replies: 6
Views: 9038

Re: Many alts or focus one/two?

I usually have 4-5 alts I try to keep minimally active. My "main" I keep much more active than the others.
by Pixie
Wed Jan 11, 2017 2:14 pm
Forum: General Discussion
Topic: [Poll] Familiarity (RPxp) Required for Finish
Replies: 36
Views: 41003

Re: [Poll] Familiarity (RPxp) Required for Finish

While I voted "no, we don't need a familiarity requirement for finish", I don't feel especially strongly about it with the caveat in place. I think my viewpoint is most closely aligned with Limonade, albeit with different reasons. I'm not fussed about people getting attached to their characters; I a...
by Pixie
Sat Nov 26, 2016 9:29 pm
Forum: General Discussion
Topic: PSA: Wealth and Death XP
Replies: 3
Views: 6145

Re: PSA: Wealth and Death XP

I believe once you've spent enough RPXP on raising skills, etc., you'll eventually work past the wealth and silver purchases and start gaining death XP again. Was how it worked for me, anyway. I stopped gaining death XP for awhile after purchasing wealth, then started gaining it again quite awhile l...
by Pixie
Thu Oct 06, 2016 2:30 pm
Forum: General Discussion
Topic: "You're Too Far Away!" MUSHClient plugin
Replies: 6
Views: 9636

Re: "You're Too Far Away!" MUSHClient plugin

Fixing! Will post this evening with the updated script.
by Pixie
Tue Oct 04, 2016 8:34 am
Forum: General Discussion
Topic: "You're Too Far Away!" MUSHClient plugin
Replies: 6
Views: 9636

"You're Too Far Away!" MUSHClient plugin

Super tired of trying to hand things to people/NPCs, only to find that they're too far away?! ME TOO! Lets say you want to hand a bottle of rum to your servant Bill, but oh no! He's halfway across the room! Simply enter "give rum Bill" from any distance, and the plugin will know that you're too far ...
by Pixie
Sun Sep 25, 2016 2:47 am
Forum: General Discussion
Topic: [Poll] City Metric, City Report, City Forecast, and Seneschal
Replies: 43
Views: 52981

Re: [Poll] City Metric, City Report, City Forecast, and Seneschal

Hmm. Would it be a simpler fix RE: Margaux and Ariel's inability to vote as titled nobles to make the system first check for titled nobility, then check for other suitability? When you enter city support/subvert <blah> <blah>, code goes "Are they a titled noble" first, then "are they otherwise eligi...