Search found 46 matches
- Fri Jan 27, 2012 9:33 pm
- Forum: General Discussion
- Topic: ~Great Deeds~
- Replies: 21
- Views: 25297
Re: ~Great Deeds~
I like to talk up the Great Raid, where Tobin and the Knights routed Razok from his inner sanctum.
- Sun Jan 22, 2012 12:44 pm
- Forum: General Discussion
- Topic: Miscarriage Spell
- Replies: 13
- Views: 19473
Re: Miscarriage Spell
It is just a matter of obtaining consent and making sure all parties are happy etc. ie, being adults about it all. The issue is twofold: 1.) The game is, ultimately, non-consensual. (Help Policy Non-consensual). This means that people can do what they want to others, so long as they have IC reasons...
- Thu Jan 19, 2012 3:16 pm
- Forum: Fan Fiction, Artwork and More
- Topic: Tobin ab Samael
- Replies: 1
- Views: 5675
Tobin ab Samael
The face of the man on the throne.
Tobin ab Samael; the second son of a merchant.
Tobin ab Samael; the second son of a merchant.
- Wed Jan 18, 2012 5:52 pm
- Forum: General Discussion
- Topic: Computer Died
- Replies: 6
- Views: 8465
Re: Computer Died
Could have been a surge when the power came back on, or the motherboard's onbaord battery could have died in the meantime. When you turn it on, nothing happens at all?
- Wed Jan 18, 2012 12:06 pm
- Forum: General Discussion
- Topic: Computer Died
- Replies: 6
- Views: 8465
Re: Computer Died
Too much Skyrim?
Seriously, though, ping me and I'll help if I can.
Seriously, though, ping me and I'll help if I can.
- Tue Jan 17, 2012 3:15 pm
- Forum: Rejected Requests
- Topic: Combat readiness, QuickDraw, and you.
- Replies: 11
- Views: 14917
Re: Combat readiness, QuickDraw, and you.
Proposed spec: Syntax: quickdraw quickdraw <name> <location> <emote> qd <name> <location> <emote> quickdraw dual <name> <location> <emote> qd dual <name> <location> <emote> quickdraw set <message when weapon is quickdrawn> quickdraw set dual <message when second weapon is quickdrawn> The {Cquickdraw...
- Tue Jan 17, 2012 2:54 pm
- Forum: Rejected Requests
- Topic: Combat readiness, QuickDraw, and you.
- Replies: 11
- Views: 14917
Re: Combat readiness, QuickDraw, and you.
I can get behind that change. To offer a bit of background, I've been brought up with the Risk/Reward method of balance; if something offers an edge, there should be a risk of an equal but opposite disadvantage. Otherwise, everyone will do it, and it becomes not an edge, but a requirement (and there...
- Mon Jan 16, 2012 5:56 pm
- Forum: Rejected Requests
- Topic: Combat readiness, QuickDraw, and you.
- Replies: 11
- Views: 14917
Re: Combat readiness, QuickDraw, and you.
Small Addendum:
I would ideally like to see a "draw all" command, so that people who use two weapons can draw them both in a single turn.
I would ideally like to see a "draw all" command, so that people who use two weapons can draw them both in a single turn.
- Mon Jan 16, 2012 2:49 pm
- Forum: Rejected Requests
- Topic: Combat readiness, QuickDraw, and you.
- Replies: 11
- Views: 14917
Combat readiness, QuickDraw, and you.
Now that the shift to new combat is complete, and many of the kinks have been worked out, I'd like to offer another suggestion. I'd like to see drawing a weapon take a full combat turn, or perhaps at the least, be exclusive with attacking that turn. In old combat, this didn't matter as much because...
- Sat Jan 14, 2012 6:25 pm
- Forum: General Discussion
- Topic: Statistics (and statistics)
- Replies: 9
- Views: 11807
Re: Statistics (and statistics)
60 on a scale of 0-100 seems like a fair average, actually; assume that having any stat 0-10 would be a defect that is just not survivable in the setting, skewing the average adult up slightly.