Search found 427 matches
- Thu Mar 25, 2021 1:35 pm
- Forum: General Discussion
- Topic: The Brotherhood of Common Goods - TI:L's Black Sheep
- Replies: 14
- Views: 24553
Re: The Brotherhood of Common Goods - TI:L's Black Sheep
As I was trying to schedule to discuss with Tenebrae previously, staff are hearing the pain of the Brotherhood, and we would like to try to improve it. We understand that there are code issues, but unfortunately, they are more overhauls than easy tweaks, and so we won't be able to do them in short o...
- Sat Mar 20, 2021 2:23 pm
- Forum: Accepted Requests
- Topic: General Tea Recipes!
- Replies: 3
- Views: 27861
Re: General Tea Recipes!
I think there's already a bit too much of a proliferation of tea recipes, so I've added this as a single flavored tea recipe that should give the brewer some options without tying them down too much.
- Tue Mar 16, 2021 12:26 am
- Forum: Accepted Requests
- Topic: Bulk Vegetables/Fruit
- Replies: 2
- Views: 24179
Bulk Vegetables/Fruit
Posting request for a player without access: I tend to produce food for personal use in semi-bulk from garden-grown materials. I imagine this would also be useful for caterers and other professional cooks. Chopped fruit and vegetables seem to be used in quite a few things, or in things that are used...
- Sat Mar 13, 2021 5:52 pm
- Forum: Accepted Requests
- Topic: Sarcophagus
- Replies: 2
- Views: 24349
Re: Sarcophagus
I don't know that sarcophagus as-is would be something that particularly makes sense, as it's a bit too narrow, but I've added some new recipes for coffins, including some decorative ones, which I think fits the desired niche. In woodworking.
- Sat Mar 13, 2021 2:50 pm
- Forum: Rejected Requests
- Topic: Cross Stitch and Tapestry Crafting Recipe
- Replies: 2
- Views: 25986
Re: Cross Stitch and Tapestry Crafting Recipe
I don't think this is necessary. Happy for embroidery samplers and banners to be used as such items.
- Wed Feb 10, 2021 10:10 pm
- Forum: Rejected Requests
- Topic: Oatmeal
- Replies: 2
- Views: 24116
Re: Oatmeal
I've set it up so normal oatmeal can be embellished. The way we have things now, if we had a gourmet version, the non-gourmet version should not be embellishable, and must be strung as normal simple stuff, and you would have to make the gourmet version to do anything fancier. We try to limit recipes...
- Mon Feb 01, 2021 9:17 pm
- Forum: Rejected Requests
- Topic: Ed Shopping
- Replies: 2
- Views: 24198
Re: Ed Shopping
Shop info is designed for this, and gives the merchant control over what should be visible without buying the item.
- Fri Dec 04, 2020 5:13 pm
- Forum: General Discussion
- Topic: Color Suggestions 46 color mode
- Replies: 32
- Views: 37462
Re: Color Suggestions 46 color mode
We also use the standard colors in code, not just to display items, so having those remain the same keeps people's basic game play consistent, even if they also want to see people's new outfits in fancier colors. Having issues reading every word of a dress string is not game breaking, but not being ...
- Fri Dec 04, 2020 3:08 am
- Forum: General Discussion
- Topic: Color Suggestions 46 color mode
- Replies: 32
- Views: 37462
Re: Color Suggestions 46 color mode
My brain cannot parse with the wrong names for the colors. Some nice colors and moving things around though. I think where we started is good, but we can take advantage of some of these colors. cce may be an improvement to t teal cbc, dae may be a better v and V violets Then bac, cae could be good i...
- Thu Dec 03, 2020 12:22 am
- Forum: General Discussion
- Topic: Color Suggestions 46 color mode
- Replies: 32
- Views: 37462
Re: Color Suggestions 46 color mode
Yeah, hence the approximations.