Search found 536 matches

by Starstarfish
Wed Jun 28, 2017 12:26 pm
Forum: General Discussion
Topic: A Coin Conundrum: Gentry Versus Freemen
Replies: 29
Views: 34281

Re: A Coin Conundrum: Gentry Versus Freemen

Some people don't naturally IRL have a personality like that to naturally know how to do that. Maybe we should ponder up a list of tips for folks who might not inherently know how to do that.
by Starstarfish
Wed Jun 28, 2017 11:28 am
Forum: General Discussion
Topic: A Coin Conundrum: Gentry Versus Freemen
Replies: 29
Views: 34281

Re: A Coin Conundrum: Gentry Versus Freemen

Second, the silver is now in a limit, so the savings that can come from player merchants vs. npcs will be even more important, opting to seek out merchants rather than going to nearby NPC store. I think it might be a thing in conditioning folks to sense the thrill of the deal with other PCs rather ...
by Starstarfish
Wed Jun 28, 2017 11:03 am
Forum: General Discussion
Topic: A Coin Conundrum: Gentry Versus Freemen
Replies: 29
Views: 34281

Re: A Coin Conundrum: Gentry Versus Freemen

Now items will be harder to get, silver slower to earn and business will somewhat slow regarding volume sales for the merchants, especially when the old money is gone from older players. This is one of my concerns. It can be hard to be motivated to play a Merchant type who doesn't really earn any m...
by Starstarfish
Mon Jun 26, 2017 8:41 am
Forum: Accepted Requests
Topic: Herbalism Planting/tending skill level
Replies: 14
Views: 17213

Re: Herbalism Planting/tending skill level

We didn't make them produce a lot of flowers or frequently, so having one could be something special. I worry that if I created a recipe that used several of these, it wouldn't get used due to needing more than one of the plants and having to save them up over time. Do folks think it would be a big...
by Starstarfish
Sun Jun 25, 2017 1:12 am
Forum: Rejected Requests
Topic: Individual Piety
Replies: 47
Views: 50444

Re: Individual Piety

Ultimately, regardless of anything else said - new mechanics can certainly be tried, and I'll happily embrace what I can to see them come to fruit. I wasn't 100% sure yet which of the proposed ideas here staff was considering. But anything that gives people a poke to want to interaction with clergy ...
by Starstarfish
Sat Jun 24, 2017 10:48 am
Forum: Rejected Requests
Topic: Individual Piety
Replies: 47
Views: 50444

Re: Individual Piety

Go through the motions and pretend you are performing your role and never do anything political or with economic ramifications that may get your killed? Is this not why we have death exp? One thing to ponder and consider is that Priests don't have a "skill set" so to say to naturally funnel into De...
by Starstarfish
Sat Jun 24, 2017 9:35 am
Forum: Rejected Requests
Topic: Individual Piety
Replies: 47
Views: 50444

Re: Individual Piety

Sure, you'll have the occasional braver player confessing something dangerous but what's the point if it's a sealed piece of information. Even then, its a rather empty gesture. Even if it doesn't become a wide spread piece of info, it can certainly provide some inner conflict with the person it's s...
by Starstarfish
Sat Jun 24, 2017 9:18 am
Forum: Rejected Requests
Topic: Individual Piety
Replies: 47
Views: 50444

Re: Individual Piety

The issue as I see it is that the *players* in the Order have publicly declared that they will not allow people to confess things like magery, etc, without repercussion despite what the help files say. Not to argue, but when did this happen? I've had people personally confess all kinds of things to...
by Starstarfish
Sat Jun 24, 2017 6:47 am
Forum: Accepted Requests
Topic: Herbalism Planting/tending skill level
Replies: 14
Views: 17213

Re: Herbalism Planting/tending skill level

Will there be some new super fancy bouquets to make with them? :D
by Starstarfish
Fri Jun 23, 2017 9:24 pm
Forum: Rejected Requests
Topic: Individual Piety
Replies: 47
Views: 50444

Re: Individual Piety

No one in their right ooc mind would reveal something so damaging that it threatens the reputation or life of their character, unless priming them for death and a reroll or liquidation. But that's the very core of the disconnect - OOCly you realize that doing so is a risk you likely don't want to t...