Search found 561 matches

by Taunya
Fri Sep 21, 2018 7:49 am
Forum: Accepted Requests
Topic: Automatically being hauled to the Madison from a phome
Replies: 12
Views: 17809

Re: Automatically being hauled to the Madison from a phome

That's why the Madison should be the recommended default- but I would have loved having more chances for some medical RP in the other locations when I was a physician. If it makes IC sense, and they don't mind having less of a chance of being seen to quickly, I think it'd be a nice option. Especiall...
by Taunya
Fri Sep 21, 2018 5:45 am
Forum: Accepted Requests
Topic: Automatically being hauled to the Madison from a phome
Replies: 12
Views: 17809

Re: Automatically being hauled to the Madison from a phome

I've been thinking about the automatic Madison transport in general lately, and how it might be improved. Currently, if you reach 1 hp, and there's not another PC present in the room, you're immediately transported to the Madison. There's a lot of cases where that shouldn't happen- when you're throw...
by Taunya
Mon Sep 17, 2018 5:37 pm
Forum: Accepted Requests
Topic: See door durability and/or lock difficulty
Replies: 11
Views: 16527

Re: See door durability and/or lock difficulty

For pick, maybe 'pick appraise (direction/object)'

And perhaps just look <direction> could return the door strength when it's closed.

Currently:
l north
The gate is closed.

could be :The gate is closed. It appears weakly/ordinarily/strongly made.
by Taunya
Sun Sep 16, 2018 3:50 pm
Forum: General Discussion
Topic: Arrest/Restrain
Replies: 11
Views: 14919

Re: Arrest/Restrain

I think current defense might play into it too, and some randomness. Tougher opponents are harder to flee from, but if you keep trying you might succeed (while they still have a chance to stop you by knocking you senseless in the meanwhile). An alternative I suggested before is allowing the 'shoulde...
by Taunya
Sun Sep 16, 2018 2:10 am
Forum: General Discussion
Topic: Jail Automation Requirements
Replies: 27
Views: 36837

Re: Jail Automation Requirements

*bump* So, having some experience in Ahalin now, I really look forward to this type of system to help keep things moving and prevent people being stuck there for an extended amount of time, and I hope it gets some priority soon. As it stands now, Ahalin feels a lot more like an OOC punishment than a...
by Taunya
Sat Sep 15, 2018 6:05 pm
Forum: General Discussion
Topic: Arrest/Restrain
Replies: 11
Views: 14919

Arrest/Restrain

So picking up from today's OOC chat, I thought we could kick around some ideas on how the arrest/restrain code could work. I did a search and this isn't the first time it's been brought up: https://ti-legacy.com/forums/viewtopic.php?f=13&t=935&p=5822#p5822 https://ti-legacy.com/forums/viewtopic.php?...
by Taunya
Sat Sep 15, 2018 5:11 am
Forum: Rejected Requests
Topic: Animal resources
Replies: 0
Views: 3752

Animal resources

Could we get one-use voucher items that load the various livestock animals as resources to attach to assets? Similar to the deck of cards from art: hold and use. Alternatively, there could be an NPC that accepts the vouchers and exchanges them for the animal. Building on this idea, it'd be nice if t...
by Taunya
Sat Sep 15, 2018 1:08 am
Forum: New Player Hints
Topic: Map of the Wilderness
Replies: 0
Views: 5865

Map of the Wilderness

Here's a map of the wilderness from my tintin mapper script, last updated in June. Thought it might be useful! https://i.imgur.com/ntzf8wz.png Hills CITY Inside Field Forest Mountain Roads Air Desert Unswimmable (need boat) Swimmable water Swamp Sewer Underwater
by Taunya
Sat Sep 08, 2018 6:25 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 2018-09-08
Replies: 2
Views: 4061

Re: Log of OOC Meeting 2018-09-08

[ # 191 ] Bugs Board A note has been posted by: Kinaed In subject of: Combat Techiques Date : Sat Sep 1 21:31:10 2018 Expires : Thu May 27 21:31:21 2021 To : Staff All _________________________________________________________________________ Combat techniques use the character's combat skill in lie...
by Taunya
Sat Sep 08, 2018 6:24 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 2018-09-08
Replies: 2
Views: 4061

Re: Log of OOC Meeting 2018-09-08

Calanthe queries, " F or discussion's sake I counter: Many people claim to dislike constant "tavern RP." Do we have ideas on more RP opportunities that anyone can join in on ? " Norrig claims, " I am a bit saturated from tavern rp, admittedl y " Kirill states, " I n my opinion, everything feels mor...