Search found 144 matches

by Andruid
Mon Oct 23, 2017 8:25 am
Forum: General Discussion
Topic: Noble Wealth
Replies: 25
Views: 28724

Re: Noble Wealth

If I'm understanding him correctly, Puciek is referring to the fact that nobles used to rely heavily on the purchase silver command, which made it easy to come up with cash for frivolous on-the-fly expenses or instantly add wings to entire mansions. However, it was also assumed, though perhaps not o...
by Andruid
Mon Oct 23, 2017 7:57 am
Forum: General Discussion
Topic: Alt convo, from OOC meeting 10/21/2017
Replies: 15
Views: 18686

Re: Alt convo, from OOC meeting 10/21/2017

I'm one of those one-or-two alts people, and I agree with those who have already said that if this even is a problem, then it ought to be resolved at the level of the individual player or players who are having trouble keeping their storylines separate.
by Andruid
Sun Oct 22, 2017 9:26 pm
Forum: Accepted Requests
Topic: Stat Checks against Difficulties
Replies: 3
Views: 5597

Re: Stat Checks against Difficulties

I like it!
by Andruid
Sun Oct 22, 2017 7:41 pm
Forum: Accepted Requests
Topic: Searching a Room
Replies: 25
Views: 28363

Re: Searching a Room

Pretty sure sneak/hide scales skill vs wisdom of the searcher as to whether they're revealed, so this should cause no extra harm to the hidee. Would need a code check on that. You mean that people being able to willy-nilly run searches in rooms as they please for player, without having to need just...
by Andruid
Sun Oct 22, 2017 7:30 pm
Forum: Accepted Requests
Topic: Searching a Room
Replies: 25
Views: 28363

Re: Searching a Room

What about extending search utility? Instead of one option to cover everything, have different options. "search room" lets you look for hidden people or objects and has a cooldown of 8 RL hours. "search secrets" lets you look for hidden exits and has the seven day cooldown. This still prevents spam...
by Andruid
Sun Oct 22, 2017 3:25 pm
Forum: Accepted Requests
Topic: Searching a Room
Replies: 25
Views: 28363

Re: Searching a Room

If I'm remembering correctly, the current 7-day limit came into play around the time secrets were introduced and, as has been suggested, is intended to curb abuse and limit metagaming. I think the limit was probably mostly focused on secrets and that the inability to double-check the room for stowaw...
by Andruid
Sun Oct 15, 2017 4:21 pm
Forum: Rejected Requests
Topic: Bring back top 10 Rp... with a twist!
Replies: 9
Views: 11102

Re: Bring back top 10 Rp... with a twist!

Respectfully, I disagree. While players make a lot of decisions, regularly, that are based on whether they think a player is around, available, or active, the instances to which I'm referring are indeed a form of (perhaps minor) metagaming. If my character only has reason to think that someone has g...
by Andruid
Sun Oct 15, 2017 11:15 am
Forum: Rejected Requests
Topic: Bring back top 10 Rp... with a twist!
Replies: 9
Views: 11102

Re: Bring back top 10 Rp... with a twist!

I've caught myself metagaming the old activity output before -- not on purpose, but the list would occasionally reveal to me that PCs who were supposedly "gone" or "laying low" were actually QUITE active, and I found that it was affecting whether or not I talked about those people in rumors, whether...
by Andruid
Sun Oct 15, 2017 10:38 am
Forum: General Discussion
Topic: Thinking about thinking. (Help!)
Replies: 13
Views: 18793

Re: Thinking about thinking. (Help!)

Interesting timing! I just published a blog post on using the think command that I'd been putting together this past week. It's not exactly aimed at answering the OP's question, but it may stir up some additional ideas.

https://ti-legacy.com/andruid-journal/u ... k-command/
by Andruid
Wed Sep 27, 2017 9:16 am
Forum: General Discussion
Topic: Gentry and the Southside
Replies: 13
Views: 16238

Re: Gentry and the Southside

At least that would mean IC work having a visible effect on that kind of thing. But "Good" and "Evil" and "Lawful" and "Unlawful" are two different scales. One can be Unlawful but still Pious, otherwise Piety and Lawfulness wouldn't be separate metrics, just like they are on a D & D alignment sheet...