Search found 479 matches

by Dice
Fri Aug 19, 2016 10:22 pm
Forum: General Discussion
Topic: The unwritten rules of the Spar
Replies: 17
Views: 22223

Re: The unwritten rules of the Spar

I also think that we can't ever be fair in trying to account for all of these things without consistent rules. Is it fair to tell someone who wields a polearm that they should have to accept the drawback of possibly being slow and unwieldy when we don't give them the benefit of greater damage in ret...
by Dice
Fri Aug 19, 2016 10:15 pm
Forum: Rejected Requests
Topic: Reject support from people you're subverting
Replies: 4
Views: 9125

Re: Reject support from people you're subverting

Ahahaha.

Yeah, probably subverting someone who supports you should remove their support from you.

Sorry, Galen.
by Dice
Fri Aug 19, 2016 9:20 am
Forum: General Discussion
Topic: The unwritten rules of the Spar
Replies: 17
Views: 22223

Re: The unwritten rules of the Spar

A lengthy and thoughtful post! Myself, I abide by strict turn order in spars: if you attacked first, you keep attacking first, period. Otherwise, someone will get two attacks in a row before the other person attacks again, and I think that ends up being a bigger advantage/more likely to be impossibl...
by Dice
Thu Aug 18, 2016 3:30 pm
Forum: Rejected Requests
Topic: Paid Advertisement Rumors
Replies: 3
Views: 6256

Re: Paid Advertisement Rumors

Forgot to post earlier, but I love this idea!

I find I'm just not in rumor mill rooms that often lately, which discourages me a bit from picking up rumors/adding to them. Maybe the Troubadour perk of access anywhere anytime should just be the normal approach? Troubs can still get them for free.
by Dice
Thu Aug 18, 2016 8:56 am
Forum: General Discussion
Topic: [Poll] Seneschal
Replies: 17
Views: 18818

Re: [Poll] Seneschal

I feel the bidding went by super fast and I didn't get involved (though I was on vacation for some of it!) so I'd like it reopened, personally, for a better sense of candidates. Agreed that the eligibility of Freemen feels weird, though. Any other position where freemen can suddenly rise this far (J...
by Dice
Mon Aug 15, 2016 9:05 am
Forum: Accepted Requests
Topic: Excessively HP Wounds
Replies: 7
Views: 9550

Re: Excessively HP Wounds

RP etiquette goes both ways in such situations. It's difficult to try and include people but be ignored, or have people decide to stop posing when you enter the room, etc. If people are online and in a room where RP is happening, they should be actively posing every round or be clearly flagged AFK s...
by Dice
Sat Aug 13, 2016 11:06 pm
Forum: Accepted Requests
Topic: Excessively HP Wounds
Replies: 7
Views: 9550

Re: Excessively HP Wounds

Agreed, though I wouldn't even worry about con damage or some other sort of overflow mechanism - just blocking max damage at total HP is ideal to let the wound system function. It was balanced so that no wound, no matter how heinous, would keep you completely bedridden for too long. That balance goe...
by Dice
Wed Aug 10, 2016 8:40 pm
Forum: Rejected Requests
Topic: Coded Precedence
Replies: 4
Views: 7510

Re: Coded Precedence

Yeah - I'm not a fan. I'm very big in favor of precedence's subjectivity, and against anything that really makes it hardcoded.
by Dice
Sun Aug 07, 2016 6:27 pm
Forum: General Discussion
Topic: [Poll] Enforcing Theme
Replies: 35
Views: 47673

Re: [Poll] Enforcing Theme

Unsurprisingly, I once again agree with Pixie! I seem to see bigotry everywhere, and frankly at times to extents I think are a little over-the-top (especially in rumors). The "friendly-enough-but-they-are-lesser" approach feels more realistic and in-theme to me than the open "they're-subhuman" appro...
by Dice
Sat Aug 06, 2016 6:43 pm
Forum: General Discussion
Topic: Length of Poses
Replies: 7
Views: 9472

Re: Length of Poses

Agreed with Pixie. People who perpetually fire off short emotes can cause me real trouble in terms of getting involved/interested in the scene. It's not -actually- about length, per se; it's about giving people enough material in your pose to respond to. Roleplay is give and take, and everyone shoul...