Search found 291 matches
- Tue Jul 19, 2016 8:08 pm
- Forum: Rejected Requests
- Topic: Variable bank payments
- Replies: 7
- Views: 10926
Re: Variable bank payments
There are definitely improvements that could be made to the banking system. Couple of questions though for clarity: A/T: Payments already don't go through if you're inactive, are you saying that with T it would go to all guild members regardless of activity? Or what does total mean in this case? V: ...
- Fri Jul 15, 2016 1:48 am
- Forum: Accepted Requests
- Topic: Let guildleaders mail the whole guild at once
- Replies: 9
- Views: 11265
Re: Let guildleaders mail the whole guild at once
Really, I think that the primary concern with mailing a whole guild at once as a non-leader might be realism Plus, presumably, it would actually send to the WHOLE guild. Whereas people outside the guild don't necessarily know who all is in it. The public guildlist is not always the same as the GL's...
- Fri Jul 08, 2016 2:34 am
- Forum: Accepted Requests
- Topic: Let guildleaders mail the whole guild at once
- Replies: 9
- Views: 11265
Re: Let guildleaders mail the whole guild at once
I know this sounds like it's slated to be in already, but wanted to +1 while it's still flagged Under Construction.
GL flag = able to mail guild = awesome
GL flag = able to mail guild = awesome
- Fri Jul 08, 2016 2:28 am
- Forum: Rejected Requests
- Topic: Skill Synergy
- Replies: 2
- Views: 5072
Re: Skill Synergy
-1 i like the idea, generally, but practically there's already not enough to spend XP on once you have had like 1 long-term character. We already have IC superpowers because the players have been on this version of TI since it first spun off, if you cut the XP spend then it would be even easier to r...
- Fri Jul 08, 2016 2:20 am
- Forum: General Discussion
- Topic: OOC Support Thread - You're Awesome and Here's Why
- Replies: 41
- Views: 166994
Re: OOC Support Thread - You're Awesome and Here's Why
Wait, does this mean people should be countering the current gambit?!Silrie wrote:Romeo's such a booger, but damn does he create rp!
- Fri Jul 08, 2016 1:59 am
- Forum: New Player Hints
- Topic: How to Create a Character
- Replies: 13
- Views: 28588
Re: How to Create a Character
It's already been suggested in the thread, but I'd like to further emphasize the fact that support characters can, in fact, be extremely fun to play. ... [W]hy not just make a one note character? A bitter drunk, a womanizing buffoon, a clueless youth, tons of well-worn characters like this can be t...
- Sun Jun 12, 2016 10:52 pm
- Forum: Rejected Requests
- Topic: Taxes on Character Roster
- Replies: 5
- Views: 8173
Re: Taxes on Character Roster
How do you pay taxes automatically? I can't seem to find anything in the helpfiles/syntax about it.
- Mon May 30, 2016 1:38 am
- Forum: Rejected Requests
- Topic: Whererp off by default
- Replies: 32
- Views: 37540
Re: Whererp off by default
Although I don't really like the concept that the proposal addresses, I do see the need for it, especially since it's off putting to new players to see fourteen people, not including staff, logged in, but only four on WHERERP and a majority of those in private rooms. I'd say make WHERERP on by defa...
- Wed May 18, 2016 10:30 pm
- Forum: Rejected Requests
- Topic: Whererp off by default
- Replies: 32
- Views: 37540
Re: Whererp off by default
As someone who has a pretty consistent habit of turning whererp off immediately upon login, then only turning it back on if/when I'm sure I'm available, I would still vote against it being off by default. It's a social game, opting out should be intentional IMO. Really doesn't take much effort to bu...
- Sat May 14, 2016 5:59 pm
- Forum: Rejected Requests
- Topic: [Combat] Attacks of Opportunity
- Replies: 25
- Views: 25618
Re: [Combat] Attacks of Opportunity
Call me a gutless flip-flopper, but... For a long time I was strongly against the cat-and-mouse aspect of range in combat, and when charge came in it supposedly fixed it, but apparently not so much. But really, the imms have mentioned for a while now that situations are important to combat as well, ...