I think this would be a good idea, especially in choice locations such as Church Square, etc.
However, if we implement this in many locations (ie even random streets), I think it should be balanced by a code/policy change to assist criminals/mages as well, so as not to disrupt the balance.
Search found 137 matches
- Sun Feb 13, 2011 2:19 am
- Forum: Accepted Requests
- Topic: Security
- Replies: 3
- Views: 7968
- Sun Feb 13, 2011 2:11 am
- Forum: Rejected Requests
- Topic: Mook Remake - Layers
- Replies: 16
- Views: 22029
Re: Mook Remake - Layers
I think that would be a good idea. Not too cheap, however, and with a maximum limit?
- Sun Feb 13, 2011 2:09 am
- Forum: Accepted Requests
- Topic: Messenger Updates for Consideration
- Replies: 5
- Views: 9849
Re: Messenger Updates for Consideration
As much as I wish perfect realism could exist, in which case messengers would not be able to be sent to wanted people, I think that would virtually force anyone on a warrant to either go on a suicide mission (because really, without messengers or mail, it will be pretty much impossible to do anythin...
- Sun Feb 13, 2011 2:03 am
- Forum: Rejected Requests
- Topic: Mook Remake - Layers
- Replies: 16
- Views: 22029
Re: Mook Remake - Layers
How many mobs are we talking about here?
- Sun Feb 06, 2011 2:56 am
- Forum: Fan Fiction, Artwork and More
- Topic: Advertisement Contest - TI Motivational Slogans
- Replies: 9
- Views: 14923
Re: Advertisement Contest - TI Motivational Slogans
"Lithmore: Where nothing is truly ever what it seems"
"Lithmore: Where every day is Guy Fawkes Day!"
"The Inquisition: Treachery, intrigue and fantasy at its best"
"Magic. A terrible thing; it twists the soul like a knot on a string." (A ingame quote that I really liked)
"Lithmore: Where every day is Guy Fawkes Day!"
"The Inquisition: Treachery, intrigue and fantasy at its best"
"Magic. A terrible thing; it twists the soul like a knot on a string." (A ingame quote that I really liked)
- Fri Jan 21, 2011 3:19 am
- Forum: General Discussion
- Topic: First!
- Replies: 3
- Views: 7691
Re: First!
Here, u can has caek.
- Fri Jan 21, 2011 3:16 am
- Forum: General Discussion
- Topic: Guildleader Removals
- Replies: 5
- Views: 10556
Re: Guildleader Removals
I think the methods for -removing- GLs are all fine and good for now. I hope this is not off-topic, but I think the methods for -applying- for GL-ship should be stricter. I'm not sure exactly how, but I think people who apply from now on should already have another character present and playing in t...