Search found 144 matches

by Andruid
Tue Nov 14, 2017 9:20 am
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

'alias shake group all || ungroup' to ditch those pesky followers in the meanwhile. Do the group/ungroup commands actually work for you? I may need to revisit them, because I have never been able to get group/ungroup to actually stop a specific follow. Might be I was using the wrong syntax all alon...
by Andruid
Tue Nov 14, 2017 9:01 am
Forum: Accepted Requests
Topic: Seneschal Powers
Replies: 5
Views: 8165

Re: Seneschal Powers

I've suggested something like this before, too. +1
by Andruid
Mon Nov 13, 2017 9:29 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

The problem is that without it, well, you have to fill in RPA to get the details on anyone, and that is just asking too much for simple details verification The issue here is that the two biggest things that are often needed for basic investigations aren't included with the command: Official regist...
by Andruid
Mon Nov 13, 2017 9:02 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

I did give an ic explanation in the first part of the post, especially explaining how documents, censuses and other ways to keep tabs on population actually existed. Now if you want to suggest some forgery idea to be able to work against direct verify, and maybe also RPA - sounds good to me! But th...
by Andruid
Mon Nov 13, 2017 6:38 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

Have to have that balance somewhere, and the fact that you can refuse it, with whatever IC consequences the Reeve sees fit, seems like a reasonable enough middle ground to me. And it's not like it's widely used on the grid either. Yeah, that doesn't seem very balanced to me at all. It's almost all ...
by Andruid
Mon Nov 13, 2017 6:35 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

It would be nice if all players in a 'group' (not just following, to allow getaways and such) moved at the rate of the slowest character, and starting to move from a room was synchronized so they'll all stay bunched up in the same room while traveling. It currently seems to wait until one character...
by Andruid
Mon Nov 13, 2017 5:45 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

Movement causes me a bit of a headache. Everyone moves at different paces, so you often can't chat while walking between locations. Poses may get lost, sometimes you miss someone and travel to the next leg and they're left behind, if you arrive at at place with other players, while you're supposedl...
by Andruid
Mon Nov 13, 2017 5:28 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

Rumors, man. I know of people who have left the game because of it, too, and it sucks. It's a tough balance between giving people the teeth to say contentious things and making them so fearful of repercussions as to say nothing at all. Probably, some of the rampant commentary might be reined in, if,...
by Andruid
Mon Nov 13, 2017 5:08 pm
Forum: General Discussion
Topic: System RP Detractors
Replies: 55
Views: 65012

Re: System RP Detractors

Greetings, As you all know, TI is an RP game. Surprise! As the main goal of TI is an excellent RP experience, it'd be good to get a sense for when our system (as opposed to people, please only respond regarding how TI is coded) fails to support the goal. Are there times when commands are jarring or...
by Andruid
Sun Nov 12, 2017 9:43 am
Forum: Accepted Requests
Topic: Package status on appraisal
Replies: 2
Views: 4837

Package status on appraisal

Could a line be added to packages (on appraisal) that indicates whether they're in good enough shape to be sent through the courier system?

(Versus packages which have already been sent and cannot be sent again.)