Search found 427 matches

by Temi
Sat Mar 08, 2014 8:17 pm
Forum: General Discussion
Topic: A Scary Inquisition, Investigations, and RPA/QP Costs
Replies: 7
Views: 8031

Re: A Scary Inquisition, Investigations, and RPA/QP Costs

As Kin said, basic simple stuff included in your job is free for Reeves/Inquisitors/Knights. If you're going above and beyond and want to do non-standard things, that would cost, yes. And mostly this is case by case deciding whether it's standard expectations and they would seem lax if they didn't d...
by Temi
Sat Mar 08, 2014 8:00 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 3/8/14
Replies: 2
Views: 5504

Re: Log of OOC Meeting 3/8/14

Autosniff is not really automatically sniffing things. It's intended to be a much smaller chance to sometimes catch something happening, but not something to be relied on. More just a little 'extra'. I need to look at the values again though, I think, and make sure it's genuinely low as intended.
by Temi
Sat Mar 01, 2014 7:47 pm
Forum: General Discussion
Topic: RANT: Theme, Nobility, Religion and Overall "scariness."
Replies: 26
Views: 27420

Re: RANT: Theme, Nobility, Religion and Overall "scariness."

Opposed to an abbey designed as a longer term sequestered in silence thing, I put in the Celestine retreat as more of a temporary place for quiet retreat. Hopefully in a manner that's less anti-RP.
by Temi
Sun Feb 02, 2014 2:24 pm
Forum: Rejected Requests
Topic: Brewing changes
Replies: 7
Views: 9028

Re: Brewing changes

Plants continue while you're offline because the plants are still online. If you leave grains to malt in your workshop or whatever while you log out, they should continue on without you as well. Timers ticking down on items that are offline would affect all items that have expirations. Might be poss...
by Temi
Sun Jan 05, 2014 3:10 pm
Forum: General Discussion
Topic: Retainer Wages and Guard Upkeep
Replies: 4
Views: 5574

Re: Retainer Wages and Guard Upkeep

I think we can add a charge based on 'acts' for mobs. These should be different based on guards or not. That should be enough granularity to have a mob cost different for guards and non combatants at least.
by Temi
Sat Dec 28, 2013 5:14 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 12/28/2013
Replies: 0
Views: 4299

Log of OOC Meeting 12/28/2013

(visnet) Staff Kinaed: Anyone else want to attend the OOC Chat today? Beronica queries, "Am i the only one who came?" Saama has been transferred in by Kinaed. [OOC] Azarial is just breathing hard. Kinaed claims, "Nope, but given the wholist, I'm not expecting a huge turn-out." Beronica waves to Saam...
by Temi
Tue Dec 10, 2013 12:55 am
Forum: OOC Meetings
Topic: Log of OOC Meeting 12/07/2013
Replies: 3
Views: 5897

Re: Log of OOC Meeting 12/07/2013

I'll look at maybe another nice high level thing at some point, but herbalism will also play a part in caring for plants and in helping to treat someone who is trying to survive a lethal poison, so there's other reasons for it than just concoct. Are you considering 40 to be the break-off point for h...
by Temi
Wed Nov 20, 2013 12:46 am
Forum: OOC Meetings
Topic: Log of OOC Meeting 11/16/13
Replies: 3
Views: 7016

Re: Log of OOC Meeting 11/16/13

My understanding is that Kin has provided updated dice numbers to Az to program in when he gets the chance. I expect in the next couple days you should be seeing the new values and you can start evaluating based on current decisions rather than prior concerns and loose ideas.
by Temi
Mon Oct 28, 2013 11:52 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 10/26/13
Replies: 5
Views: 8608

Re: Log of OOC Meeting 10/26/13

Edessans are considered citizens of the Lithmorran kingdom to some extent, but very likely to face suspicion being of Daravi lineage. Many would have been killed off altogether or fled when the Lithmorrans took their cities, so it would be a smaller proportion. They would be expected to have convert...
by Temi
Tue Oct 22, 2013 11:45 am
Forum: Accepted Requests
Topic: 'Event' flagging for the whererp list
Replies: 6
Views: 9686

Re: 'Event' flagging for the whererp list

Love this. Maybe something that sticks on the player until they toggle it off or log out?