I imagine guilds would buy them the way people purchase retainers, from a guild-only shop.
Reminds me - we need a way to retool mobs that are purchased.
Search found 1941 matches
- Sun Feb 13, 2011 2:07 am
- Forum: Rejected Requests
- Topic: Mook Remake - Layers
- Replies: 16
- Views: 22017
- Sun Feb 13, 2011 2:02 am
- Forum: Accepted Requests
- Topic: Security
- Replies: 3
- Views: 7954
Security
Toying with an idea that rooms have 'security' levels to represent vnpcs. Criminal acts committed in rooms with high levels of security might: - automatically alert Knights and Reeves (depending on the act type) similar to what we get on Wiznet when a player commits a naughty deed. - summon guard mo...
- Sun Feb 13, 2011 1:59 am
- Forum: Accepted Requests
- Topic: [Completed] Desc Note Manipulation
- Replies: 3
- Views: 7981
[Completed] Desc Note Manipulation
Change it so that desc notes can be:
1) targeted and read by number
2) deleted
3) Listed with a title?
Anything else?
1) targeted and read by number
2) deleted
3) Listed with a title?
Anything else?
- Sun Feb 13, 2011 1:52 am
- Forum: Rejected Requests
- Topic: NPC Teachers
- Replies: 7
- Views: 12209
NPC Teachers
Add NPC teachers to the game to assist with learning skills.
- Sun Feb 13, 2011 1:20 am
- Forum: Rejected Requests
- Topic: Mook Remake - Layers
- Replies: 16
- Views: 22017
Mook Remake - Layers
Layer 1: Set mobs with an @<guild> desc. If a mob has it, and a player orders the mob around, the mob will comply. Layer 2: Mob special abilities: - guard an exit - aggressive targeting of a specific intro - record RP events in a room for reporting - prevent actions in a room - ... other ideas...?
- Sun Feb 13, 2011 1:09 am
- Forum: Accepted Requests
- Topic: Messenger Updates for Consideration
- Replies: 5
- Views: 9833
Messenger Updates for Consideration
- Toggle if they're public or private on arrival
- Make them like mail and require a 'receive' sort of command to be received when the player is in an ICly appropriate place.
- Make them unable to be sent when a player his hiding, invisible... or wanted?
Any opinions, folks?
- Make them like mail and require a 'receive' sort of command to be received when the player is in an ICly appropriate place.
- Make them unable to be sent when a player his hiding, invisible... or wanted?
Any opinions, folks?
- Mon Feb 07, 2011 4:47 am
- Forum: General Discussion
- Topic: Auction House Ideas
- Replies: 6
- Views: 10986
Re: Auction House Ideas
Please send me a tell and discuss this with me in-game. I apologize for any distress this has caused.
- Sun Feb 06, 2011 3:41 pm
- Forum: Fan Fiction, Artwork and More
- Topic: Advertisement Contest - TI Motivational Slogans
- Replies: 9
- Views: 14907
- Sun Feb 06, 2011 3:39 pm
- Forum: Fan Fiction, Artwork and More
- Topic: TI Motivational Slogans - VOTE!
- Replies: 1
- Views: 5981
TI Motivational Slogans - VOTE!
Alas, apparently polls may only have 10 options. Oh well, I've narrowed it down to what I thought were the best ones from each person. Thank you everyone!
Three votes per person - and the vote ends in 7 days.
Three votes per person - and the vote ends in 7 days.
- Sat Feb 05, 2011 9:29 pm
- Forum: General Discussion
- Topic: Auction House Ideas
- Replies: 6
- Views: 10986
Re: Auction House Ideas
Ideas I just had:
tabac
herb seed kits
masks
tabac
herb seed kits
masks