Search found 536 matches

by Starstarfish
Thu Nov 28, 2019 10:23 pm
Forum: General Discussion
Topic: The Price of Honeycomb
Replies: 2
Views: 4296

Re: The Price of Honeycomb

The price of the jar of honey is higher than the price of the comb, I imagine, because it counts the labor/time to produce it.
by Starstarfish
Sat Sep 07, 2019 9:04 am
Forum: Accepted Requests
Topic: SubHP on prompt
Replies: 2
Views: 4365

Re: SubHP on prompt

Going to feel like a noob here but ... what is subHP?
by Starstarfish
Thu Sep 05, 2019 9:50 pm
Forum: General Discussion
Topic: Matchmaking Updates
Replies: 12
Views: 14752

Re: Matchmaking Updates

I'm still believing suggesting a random room to meet could make things easier, if not funnier.
Except depending on Class/Race and current IC conditions there might be a lot of ways could physically not go to certain places. And checking for those conditions would make things super complicated.
by Starstarfish
Sun Sep 01, 2019 12:54 am
Forum: Rejected Requests
Topic: Auction house mounts
Replies: 3
Views: 5110

Re: Auction house mounts

That's good I suppose, but I don't think mounts get transferred on death that often. And I'd like to see more existing horses (and perhaps other pets) made available, with the thought put into their desc not going to waste. Gifting someone else your horse or your dog ICly I feel like should have a ...
by Starstarfish
Fri Aug 23, 2019 11:54 am
Forum: Accepted Requests
Topic: Influence Level Names
Replies: 17
Views: 26898

Re: Influence Level Names

An easy fix to that problem with 500 adjectives is just editing:
influence request <emote>
To:
influence request amount <emote>
And have it just put right at the end how many IP you are asking for. Easy peasy.
by Starstarfish
Mon Aug 19, 2019 12:11 pm
Forum: General Discussion
Topic: Influence Scales and Adjectives
Replies: 1
Views: 6055

Re: Influence Scales and Adjectives

Current similar request/idea: https://ti-legacy.com/forums/viewtopic.php?f=12&t=2132

Perhaps the two threads could be combined?
by Starstarfish
Thu Aug 15, 2019 8:52 am
Forum: Accepted Requests
Topic: Make Falcons Useful (Again)
Replies: 12
Views: 15308

Re: Make Falcons Useful (Again)

Kitty wrote:
Thu Aug 15, 2019 8:51 am
I find it highly amusing that Temi's own chipmunk's attack knocked her chipmunk unconscious. Did no one else see this?
First rule of Fight Club, we don't talk about Fight Club.
by Starstarfish
Wed Aug 14, 2019 12:30 pm
Forum: Accepted Requests
Topic: Make Falcons Useful (Again)
Replies: 12
Views: 15308

Re: Make Falcons Useful (Again)

On the topic though, a lot of small game should have their HP reduced so that a hawk can hunt them well. They're a little tough.
Haha, let's also not discuss fighting rats without using the Rhyme command. :?
by Starstarfish
Wed Aug 14, 2019 11:11 am
Forum: Accepted Requests
Topic: Make Falcons Useful (Again)
Replies: 12
Views: 15308

Re: Make Falcons Useful (Again)

I'm wondering if part of this is because of the code of "distance" in combat and because falcons fly they are never "within distance" to fight things. There might also be the slight concern about someone walking around with a 10-strong pack of attack birds. :lol: So if my assumption is correct and f...
by Starstarfish
Mon Aug 05, 2019 10:16 am
Forum: General Discussion
Topic: [Poll] Rumor System
Replies: 8
Views: 10478

Re: [Poll] Rumor System

So this is an idea that I've proffered before, but I like some of the idea behind the new system, but do think it could keep getting better. Things I think could help: - Clarify the new policy helpfile about what is or isn't allowed via promotes as I admit this has confused me a bunch. (Perhaps this...