Search found 144 matches

by Andruid
Tue Feb 07, 2017 2:58 pm
Forum: General Discussion
Topic: Do our emote standards make TI less accessible?
Replies: 20
Views: 27782

Re: Do our emote standards make TI less accessible?

I sympathize somewhat with this remark, as I think short, snappy dialogue can be used to good effect in some scenes, and not every scene should require participants to write a novella. Where I think we could probably afford to make a slight adjustment is in reducing the length requirement on hemotes...
by Andruid
Fri Dec 16, 2016 6:32 am
Forum: Rejected Requests
Topic: @desc_cloak by default
Replies: 22
Views: 27810

Re: @desc_cloak by default

Well, I didn't ask for a custom @desc_cloak from my tailor when I ordered my extremely expensive cloak, and now I have to retool to add one or bug the person to do it for me... so I guess I'm back to my original complaint about this change being somewhat tedious. +1 to Inertia's ideas. Personally, I...
by Andruid
Wed Dec 14, 2016 5:57 pm
Forum: Rejected Requests
Topic: Local in messengers
Replies: 4
Views: 7255

Re: Local in messengers

+1

Have accidentally done this a thousand friggin' times. ^_^
by Andruid
Wed Dec 14, 2016 5:52 pm
Forum: Rejected Requests
Topic: @desc_cloak by default
Replies: 22
Views: 27810

Re: @desc_cloak by default

Apparently, cloaks don't require a @desc_cloak to be added to use them right off the bat (I've discovered), but if you don't add one, the default setting reveals the sex of the player, which seems unintended?

Would still like an example someplace as to what a @desc_cloak is supposed to look like.
by Andruid
Sun Dec 11, 2016 11:45 am
Forum: Rejected Requests
Topic: @desc_cloak by default
Replies: 22
Views: 27810

@desc_cloak by default

Hi -- not sure whether this was considered when coming up with this new cloak system, but it would be great if crafted cloaks came with a default @desc_cloak that could be edited freely on the toolable item. Two reasons: First, so that crafted cloaks are usable as-is, right after crafting, thus redu...
by Andruid
Sun Dec 11, 2016 11:39 am
Forum: Accepted Requests
Topic: Cups and Shots of Booze
Replies: 14
Views: 18232

Re: Cups and Shots of Booze

For drinks that aren't in permanent containers, split seems reasonable to me.
by Andruid
Sun Dec 11, 2016 11:36 am
Forum: Rejected Requests
Topic: Rooms marked dark without light.
Replies: 5
Views: 8659

Re: Rooms marked dark without light.

Agree completely re: newbie candles. I think they last for something like 400 hours by default. I specifically ask for dark flags for my underground rooms, but if I had to keep up my candle stock or risk stumbling through my own phome all the time, that level of realism would get pretty old, pretty ...
by Andruid
Mon Nov 14, 2016 3:13 pm
Forum: Rejected Requests
Topic: Gift wrapping suggestion
Replies: 6
Views: 8379

Re: Gift wrapping suggestion

There are a lot of aspects to TI that aren't really medieval but have found their way into theme because they're compelling or fun or because they make things special. This seems like such a minor issue, I wouldn't discourage anyone from pursuing gift-wrapped boxes through the current papercrafting/...
by Andruid
Mon Nov 14, 2016 3:03 pm
Forum: General Discussion
Topic: [Poll] What Do You Think About TI's Wounds System
Replies: 16
Views: 20455

Re: [Poll] What Do You Think About TI's Wounds System

You're clearly not completely alone, which is why I've chosen to firmly state my own opinions. I've spent most of my time in TI playing the riskier, grittier side of the game, and while I agree that the threat of permanent death makes the game more exciting, I'm not sure death rolls would even have ...
by Andruid
Thu Nov 10, 2016 3:09 pm
Forum: General Discussion
Topic: [Poll] What Do You Think About TI's Wounds System
Replies: 16
Views: 20455

Re: [Poll] What Do You Think About TI's Wounds System

And as long as Zabriskan's Combustion can be used to severely wound an entire room full of people (as happened last Magebane), I absolutely DISAGREE with Zeita or anyone else who might favor death rolls. I can't see death rolls as being anything but harmful to a game in which death is, by policy, su...