Search found 427 matches
- Sun Jun 03, 2012 9:55 pm
- Forum: General Discussion
- Topic: HELP TUBORI PERSPECTIVES
- Replies: 4
- Views: 5556
Re: HELP TUBORI PERSPECTIVES
To get people's juices flowing.. (jump in with your own!) ORDER Our priests are great, but I think the Order in Lithmore is getting it all wrong. So angry all the time! REEVES They really need to relax and realise the law's there as a guideline, and bending it doesn't make you some sort of criminal....
- Wed Mar 21, 2012 12:41 pm
- Forum: General Discussion
- Topic: Balance: Knights vs Mages
- Replies: 66
- Views: 69344
Re: Balance: Knights vs Mages
I believe there are two questions at hand. Since knights and mages have the same access to the same combat and armor systems, but mages also have magic, do the disadvantages of using magic equal the benefits of magic (all is balanced), do the disadvantages of using magic exceed the benefits of using...
- Mon Mar 19, 2012 6:18 pm
- Forum: General Discussion
- Topic: Bad Guy Incentives
- Replies: 19
- Views: 20386
Re: Bad Guy Incentives
A bit more fleshed out: Once a week, a player can give one other player a villain point (for free, costs nothing) with a recorded reason as to why they think the player in question is a villain. Upon death, villain points would convert to QP, and if a player has collected enough, death XP would be ...
- Mon Mar 19, 2012 12:04 pm
- Forum: General Discussion
- Topic: Southside Ideas
- Replies: 10
- Views: 13245
Re: Southside Ideas
You might want to look at the flip side of that too though, in that these mobs are unlikely to outright murder people without orders from Tenebrae. Perhaps they should wake up in a Thief cell if they get beaten too badly by these thugs? Players should not die from being beaten up unless they are ac...
- Thu Mar 15, 2012 11:25 am
- Forum: General Discussion
- Topic: Commentary: Julea's Pkill
- Replies: 32
- Views: 36983
Re: Commentary: Julea's Pkill
I'd just like to make a few brief comments on the baddies vs law issue. Consider, as lawful folks, do you appreciate that there are people to play the baddies? Villains for you to catch? I would never ask you to ignore them, to turn a blind eye to actual evidence, but I would ask you to respect the ...
- Tue Mar 06, 2012 12:16 pm
- Forum: General Discussion
- Topic: Support, Influence, and Heresy, Oh My!
- Replies: 5
- Views: 7533
Re: Support, Influence, and Heresy, Oh My!
What about if we develop a system to award people who take a stand and step up to champion theme issues on an individual basis? This would be for public acts with criteria that it increases the presence of unpopular themes, ie those things we love to hate. *Flogging the peasants *Being racist *Being...
- Wed Feb 22, 2012 11:53 pm
- Forum: General Discussion
- Topic: VNPCS
- Replies: 6
- Views: 8771
Re: VNPCS
Always a good thing to keep in mind. Generally, it's a good time to consider your reasoning if you find yourself thinking 'it could only be...'. Make sure that your character has good reason to think it could only be that one person out of a realistic population of the city or seen in an area, not j...
- Wed Feb 22, 2012 12:50 pm
- Forum: Accepted Requests
- Topic: Hidden Lines in Emotes
- Replies: 10
- Views: 16602
Re: Hidden Lines in Emotes
Looks very interesting, lots of promise. Though I worry about the commands becoming unwieldy and just not getting used due to putting too much in. Dynamic targeting is cool, but how many people use the options beyond /, |, # and occasionally *? Who uses even that many? Would you use all these option...
- Mon Feb 20, 2012 1:30 am
- Forum: General Discussion
- Topic: CONTEST: Rename Kinaed
- Replies: 14
- Views: 17915
Re: CONTEST: Rename Kinaed
<helpfully suggests Kinae, Kinaeda, Kinaedia, and Kinaedette>
- Mon Jan 30, 2012 12:54 am
- Forum: General Discussion
- Topic: Daravi Battle
- Replies: 0
- Views: 3706
Daravi Battle
04/02/12 - 8 ET In an extended war, the roads are key. Control of an important road can make the difference between getting your supplies and falling victim to the desert thirst, between getting in reinforcements and facing it on your own, and between pressing an attack on your foes and giving them ...