Search found 561 matches

by Taunya
Thu Oct 04, 2018 2:31 am
Forum: Rejected Requests
Topic: Branding irons
Replies: 1
Views: 3559

Branding irons

I was thinking about all of my livestock, and how it would be neat to be able to brand them easily. My idea is to add a new recipe to blacksmithing for branding irons, and a new command, brand. The brand recipe would need to take two new special extendeds, perhaps @brand and @brand_extended. @brand ...
by Taunya
Wed Oct 03, 2018 11:20 pm
Forum: General Discussion
Topic: Exile and its Implementation
Replies: 97
Views: 365859

Re: Exile and its Implementation

The way it it seems it was implemented feels like a closed emote of sorts. Correct me if my understanding is wrong, but from what I hear, it doesn't give the sentenced any options, just assumes that they would flee the kingdom, and places them off-grid requiring 25QP to return from. Helpfile for Clo...
by Taunya
Wed Oct 03, 2018 1:10 am
Forum: General Discussion
Topic: PSA: Why not to play a villain on TI:Legacy
Replies: 21
Views: 26859

Re: PSA: Why not to play a villain on TI:Legacy

The brotherhood doesn't gain anything, to my knowledge, when a player is attacked and said player is typically safely transferred northside upon a good beating. I cannot call on those mobs to suddenly come to my aid. Southside thugs are lethal. After a good beating, players are permakilled by them....
by Taunya
Wed Oct 03, 2018 12:36 am
Forum: General Discussion
Topic: PSA: Why not to play a villain on TI:Legacy
Replies: 21
Views: 26859

Re: PSA: Why not to play a villain on TI:Legacy

I think it can come down to the needs of the many outweigh the souls of the few. While the order would like to save every soul, I don't think they'd insist every single mage needs to be put to they pyre when they're a serious threat that may be hard to deal with by usual means. And I doubt knights a...
by Taunya
Wed Oct 03, 2018 12:15 am
Forum: General Discussion
Topic: PSA: Why not to play a villain on TI:Legacy
Replies: 21
Views: 26859

Re: PSA: Why not to play a villain on TI:Legacy

Ideally the knights should be handling mage problems, which is why reeves don't have special tools to fight them. The problem comes when there aren't enough knights around to handle a warranted mage. Same comes when there aren't enough reeves to handle a warranted secular villain. I think labelling ...
by Taunya
Tue Oct 02, 2018 8:41 pm
Forum: Rejected Requests
Topic: Option for stripping off embellishment extra descs
Replies: 2
Views: 5135

Re: Option for stripping off embellishment extra descs

Ahh, so that's what the question on visnet before was about. Yeah, makes sense to me.
by Taunya
Tue Oct 02, 2018 7:45 pm
Forum: General Discussion
Topic: PSA: Why not to play a villain on TI:Legacy
Replies: 21
Views: 26859

Re: PSA: Why not to play a villain on TI:Legacy

Villains often do get the short end of the stick. I agree they should get a little more love, as without them to drive conflict things would be rather dull. 1) That's a fair warning, and it's good policy to log everything regardless. 2) While I wouldn't say new tools for crime-people are being refus...
by Taunya
Tue Oct 02, 2018 4:16 am
Forum: Rejected Requests
Topic: Ice
Replies: 3
Views: 5851

Re: Ice

There's already an ice wall spell to block exits! And you can attempt to bash through them and break your arm.

I like the idea of mages being able to conjure up ice for the crafting idea.
Almost as good as my idea of hexing servants to keep my drinks chilled.
by Taunya
Mon Oct 01, 2018 9:49 pm
Forum: Rejected Requests
Topic: Ice
Replies: 3
Views: 5851

Ice

Would be neat to be able to harvest blocks of ice in the winter, and further break them into cubes that can be used to embellish drinks, or used to make something like ice cream. The cubes should have a very short decay time, with full blocks a little longer. Or perhaps have blocks of different size...
by Taunya
Sat Sep 29, 2018 8:05 pm
Forum: OOC Meetings
Topic: Log of OOC Meeting 2018-09-29
Replies: 1
Views: 3324

Log of OOC Meeting 2018-09-29

Temi questions, " O kay then! Kin had to beg off today, so you're stuck with Az and I. The agenda is: 1) Staff Updates, 2) Player Heartbeat, 3) Player Topics. Before we get started, does anyone have any topics to go onto the list ? " Kirill says, " I have a brief announcement . " Temi nods at Kiril...